Je je ne vais pas tout copier coller car il affiche à la seconde toujours les mêmes résultats pour la plupart du temps, et il la page serait beaucoup trop grande.
Le message s'affichant en boucle est celui-ci : fixme:d3d:resource_check_usage Unhandled usage flags 0x18.
Des fois j'ai du : fixme:d3d:resource_check_usage Unhandled usage flags 0x18.
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x0 is not supported
fixme:d3d:resource_check_usage Unhandled usage flags 0x18.
___
Mais je pense que l'erreur vient de là : wine(11572,0x44bd9400) malloc: *** error for object 0x424e6e50: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
fixme:d3d:resource_check_usage Unhandled usage flags 0x18.
fixme:d3d:resource_check_usage Unhandled usage flags 0x18.
fixme:d3d:resource_check_usage Unhandled usage flags 0x18.
wine(11572,0x44bd9400) malloc: *** error for object 0x424e6e50: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
J'ai aussi ça : fixme:d3d:resource_check_usage Unhandled usage flags 0x18.
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #152:
fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'attrib2' to match BindAttributeLocation request.
fixme:d3d:resource_check_usage Unhandled usage flags 0x18.
J'ai donc désactiver les shaders (mais le problème de co' ne vient pas de là).
Le début de mon déboggue donne ça : hecksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0xb0185000) malloc: *** error for object 0x44447b60: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x44447d70: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x44447d60: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x44447d70: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x44447d60: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x406809b0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0xb0185000) malloc: *** error for object 0x406809b0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x406809b0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0xb0185000) malloc: *** error for object 0x40680900: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x406809b0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0xb0185000) malloc: *** error for object 0x406809b0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x406809b0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x406809b0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x4206ff90: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0xb0185000) malloc: *** error for object 0x4206ff90: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0xb0185000) malloc: *** error for object 0x4206ff90: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x4206ff90: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0xb0185000) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0xb0185000) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0xb0185000) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0xb0185000) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0xb0185000) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0xb0185000) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x402543d0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x40256ea0: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x40254470: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x40254470: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x40254470: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x40254470: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
wine(10994,0x418c3a00) malloc: *** error for object 0x40254470: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
XIO: fatal IO error 35 (Resource temporarily unavailable) on X server "/tmp/launch-5tzHll/org.macosforge.xquartz:0"
after 21 requests (7 known processed) with 0 events remaining.
XIO: fatal IO error 35 (Resource temporarily unavailable) on X server "/tmp/launch-5tzHll/org.macosforge.xquartz:0"
after 238 requests (238 known processed) with 1 events remaining.
[07/07/12 09:30:41] - Running wine-1.5.3 Gw.exe (Working directory : /Users/simondouge/Library/PlayOnMac/wineprefix/GuildWars/drive_c/Program Files/GUILD WARS)
fixme:gameux:GameExplorerImpl_VerifyAccess (0x135e00, L"C:\\\\Program Files\\\\GUILD WARS\\\\Gw.exe", 0x33ed18)
fixme:win:EnumDisplayDevicesW ((null),0,0x33e9fc,0x00000000), stub!
err:ntdll:RtlpWaitForCriticalSection section 0x401edbe0 "socket.c: csWSgetXXXbyYYY" wait timed out in thread 0030, blocked by 002f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x401edbe0 "socket.c: csWSgetXXXbyYYY" wait timed out in thread 0031, blocked by 002f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x401edbe0 "socket.c: csWSgetXXXbyYYY" wait timed out in thread 0032, blocked by 002f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x401edbe0 "socket.c: csWSgetXXXbyYYY" wait timed out in thread 0034, blocked by 002f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x401edbe0 "socket.c: csWSgetXXXbyYYY" wait timed out in thread 0033, blocked by 002f, retrying (60 sec)
fixme:win:EnumDisplayDevicesW ((null),0,0x13de4fc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x13de82c,0x00000000), stub!
fixme:heap:HeapSetInformation 0x1875000 0 0x13debf0 4
fixme:msctf:ThreadMgrSource_AdviseSink (0x1951b8) Unhandled Sink: {ea1ea136-19df-11d7-a6d2-00065b84435c}
fixme:imm:ImmDisableTextFrameService Stub
fixme:winsock:WS_getsockopt WS_SO_CONNECT_TIME - faking results
fixme:d3d:wined3d_device_set_dialog_box_mode Dialogs cannot be disabled yet.
fixme:d3d:wined3d_device_set_dialog_box_mode Dialogs cannot be disabled yet.
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Pro Audio",0x48ff55c): stub
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x0 is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x0 is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x0 is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x0 is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x0 is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout 0x0 is not supported
fixme:d3d:resource_check_usage Unhandled usage flags 0x18.
_____
Il est coupé au début car il y a trop de fixme:d3d qui s'affiche à l'écran ._. ...
________
Quand à mon routeur, je l'ai redémarrer hier soir et rien du tout, je pourrais modifier quoi ?
Edité par Lapindicite