Forums
Prince of Persia 2008
Auteur | Réponses |
Jump to the page: 1 - 2 | |
marieuh | Vendredi 12 Décembre 2008 à 1:27 |
marieuh
|
Wine version: 1.1.10
Distribution: Debian Distribution version: Lenny X86_64 (Testing) Graphics card: Nvidia Geforce 7800GS (512 Mo version) Graphics card driver: 177.82 Comments: - Textures should be set to Low in order for the game to work. - You should uncheck HD textures. - Shadows are slightly misplaced depending on the angle of the camera and light (that is certainly due to the use of the pbuffer mode as Wine's rendering engine which is necessary for the game to work). - The texture level seems more affected by effects (such as shadows, light effects and the like) than by the characters or backgrounds. Have a good game By the necessary evil GNU_Raziel Edité par Salvatos If there is a problem, fill out complaint form and place it in an envelope addressed to the name of the hospital in which you were born.... |
Montblanc | Samedi 13 Décembre 2008 à 16:30 |
Montblanc
|
First of all I want to thank you for this awesome software.
I'm having an issue with this game: installation and launcher work, but when i try to start the game I just get a black screen. I'm using Kubuntu Intrepid with latest fglrx drivers from repo and got an Ati radeon X800 GTO² video card. Rendering is already set to pbuffer and video memory is correct. Please, help me run this game! I'm attaching the backtrace, if it can be of any help. Thank you in advance and keep up the good work! Running Prince Of Persia 2008
|
Montblanc | Samedi 13 Décembre 2008 à 16:36 |
Montblanc
|
Just forgot to mention I had to change installation dir to C:\Program Files instead of C:\Programmi (italian default path), otherwise PoL couldn't have read the game folder. Could it be 'cause it tries to access other dependencies from C:\Program Files which I have defaulted to C:\Programmi? Or is it cause I've got an Ati card and this game requires an nVidia card to work under wine?
|
GNU_Raziel | Samedi 13 Décembre 2008 à 20:03 |
GNU_Raziel
|
We made Wine set "Program Files" as the default folder to avoid translation problems while installing.
Then ensure you use the newest wine release (1.1.10 as I wrote), the last FGLRX driver (ATI) aviable and test again. But unfortunatly for you, ATI linux driver is crap, so it's probably the main problem and we cannot do anything... You can post a bug report at appdb website, i've opened a Test page for Prince Of Persia 2008 (search it in "action game" section if it's not already referenced in the search engine). |
Montblanc | Samedi 13 Décembre 2008 à 20:58 |
Montblanc
|
Thank you for your reply, GNU_Raziel! I saw that page in the appdb before getting PoL, and noticed the default settings for PoP 2008 in PlayOnLinux were the same (so it was you... :P)! I could open a bug report, but on Ati developers' head -_-. I googled a bit for similar problems and noticed that black screens often happen to Ati owners. Maybe you've just given me a nice idea about what buying for christmas!
Thank you again and keep on rockin! ;) |
GNU_Raziel | Samedi 13 Décembre 2008 à 22:56 |
GNU_Raziel
|
I forgot to mention : did you set the Textures level to Low as I wrote in the test thread ? If not, do it, all other setting give black screen when you launch the game (even for Nvidia owners)
Edité par GNU_Raziel |
Montblanc | Dimanche 14 Décembre 2008 à 0:12 |
Montblanc
|
Thank you, I did all the necessary to make it work (disabled HD textures too and manually upgraded the fglrx drivers) and discovered something funny: the game runs in fbo mode, while pbuffer gives me a black screen. Intro screen and movies are fine, but gameplay is choppy and misses many layers (obviously). I'll buy an nVidia card as soon as possible, anyway, I just got bored of all this troubles with Ati cards.
Thank you very much again for your support, I really appreciated it. |
GNU_Raziel | Dimanche 14 Décembre 2008 à 0:19 |
GNU_Raziel
|
Yes fbo mode is not a good choice for this game...with nvidia card it give a far too overbright game (you cannot see anything without huging it) and very low framerate.
Buying an nvidia card is a smart choice if you wanna play under linux anyway ^^ |
Montblanc | Dimanche 14 Décembre 2008 à 0:50 |
Montblanc
|
|
gerg | Lundi 15 Décembre 2008 à 0:50 |
gerg
|
Hi all!
My english is bad ˇˇ I speak German only : ( I use Ubuntu 8.4.1 Hardy, and PlayonLinux 3.2.2 I have a problem with the game! A picture is here: http://images.netbag.hu/20081215/00375282204.jpg What is the problem? Thank you Edité par gerg |
GNU_Raziel | Lundi 15 Décembre 2008 à 9:02 |
GNU_Raziel
|
check your graphic driver (be sure to use the newest one) and check also the minimum requirement for this game, I already saw this kind of bugs with unsupported (too old) graphic cards.
Actually this game work well only with Nvidia cards (GF 6 to 9 and GTX2xx series), if you have ATI or Intel GMA card you cannot play PoP 2008 with wine. |
gerg | Lundi 15 Décembre 2008 à 11:20 |
gerg
|
a-a. A haven't got a problem with the graphic driver and the minimum requirement. I have Nvidia Gforce 7600 GT, 4 GB RAM (In Playonlinux 2 GB), Dual core 4.20 Ghz. Shader Model and DirectX 9 are ok! I don't know what is the problem... |
GNU_Raziel | Lundi 15 Décembre 2008 à 11:28 |
GNU_Raziel
|
then check if you use the 177.82 nvidia driver, it may be a problem with an older version of the driver.
|
vegittoss15 | Mercredi 17 Décembre 2008 à 13:38 |
vegittoss15
|
I can't get it running under 177.80 drivers. I have copied over d3dx9_39.dll and xinput1_3.dll from my windows install and added the dll override for each of them.
Log: $ wine Prince\ of\ Persia.exe err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0 x1 err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not registered err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0 x1 fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x32a338,0x00000000), stub! err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_ R16F fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x206ea0,0x207638): stub fixme:d3d:apply_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffer() @ context.c / 1 458 fixme:d3d:argb_to_fmt Add a COLORFILL conversion for format WINED3DFMT_R32F err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F err:d3d:WineD3D_ChoosePixelFormat Unable to get color bits for format WINED3DFMT_R32F (0x72)! err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F err:d3d:WineD3D_ChoosePixelFormat Unable to get color bits for format WINED3DFMT_R32F (0x72)! err:d3d:CreateContext Unable to locate a pixel format for a pbuffer err:d3d:FindContext Failed to create a buffer context and drawable, falling back to back buffer offscreen rend ering wine: Unhandled page fault on read access to 0xfa331dd4 at address 0x7e831924 (thread 0043), starting debugger ... Unhandled exception: page fault on read access to 0xfa331dd4 in 32-bit code (0x7e831924). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:7e831924 ESP:7d607eb8 EBP:7d607ee0 EFLAGS:00010202( - 00 - -RI1) EAX:7e880ff4 EBX:7e880ff4 ECX:7d6a1880 EDX:0014be38 ESI:11469018 EDI:11469018 Stack dump: 0x7d607eb8: 000084e0 7d607ed4 0014be38 7d607f04 0x7d607ec8: b7d1d7e4 7d6093b7 0014a208 7e880ff4 0x7d607ed8: 7e880ff4 0014be38 7d608000 7e83b0a8 0x7d607ee8: 11469018 00000001 00000001 7d607fec 0x7d607ef8: 7d607fe8 7d607fe4 7d607fe0 7d607fdc 0x7d607f08: 00000000 7e857d38 7d6080c8 7d608fcc Backtrace: =>1 0x7e831924 in wined3d (+0xc1924) (0x7d607ee0) 2 0x7e83b0a8 in wined3d (+0xcb0a8) (0x7d608000) 3 0x7e82e5f8 in wined3d (+0xbe5f8) (0x7d608030) 4 0x7e840da4 in wined3d (+0xd0da4) (0x7d608070) 5 0x7e83168c in wined3d (+0xc168c) (0x7d6080b0) 6 0x7e79b64e in wined3d (+0x2b64e) (0x7d608110) 7 0x7e79bab0 ActivateContext+0x60() in wined3d (0x7d608410) 8 0x7e7acb94 in wined3d (+0x3cb94) (0x7d608440) 9 0x7e89b67a in d3d9 (+0xb67a) (0x7d608470) 10 0x0048bd87 in prince of persia (+0x8bd87) (0x7d6084d4) 11 0x004aa378 in prince of persia (+0xaa378) (0x00000001) 12 0x00000000 (0x00000000) 0x7e831924: movl 0xfffe1fcc(%edx,%eax,4),%eax Modules: Module Address Debug info Name (107 modules) PE 330000- 346000 Deferred xinput1_3 PE 400000- 1100000 Export prince of persia PE 1100000- 14c8000 Deferred d3dx9_39 PE 10000000-1001f000 Deferred eax PE 18000000-18038000 Deferred binkw32 ELF 7b800000-7b940000 Deferred kernel32<elf> \-PE 7b820000-7b940000 \ kernel32 ELF 7bc00000-7bcac000 Deferred ntdll<elf> \-PE 7bc10000-7bcac000 \ ntdll ELF 7bf00000-7bf04000 Deferred <wine-loader> ELF 7c4a7000-7d219000 Deferred libglcore.so.1 ELF 7d219000-7d2bc000 Deferred libgl.so.1 ELF 7d60a000-7d6a6000 Deferred winex11<elf> \-PE 7d620000-7d6a6000 \ winex11 ELF 7d945000-7d9da000 Deferred opengl32<elf> \-PE 7d960000-7d9da000 \ opengl32 ELF 7de4b000-7de60000 Deferred midimap<elf> \-PE 7de50000-7de60000 \ midimap ELF 7de60000-7de89000 Deferred msacm32<elf> \-PE 7de70000-7de89000 \ msacm32 ELF 7de89000-7de92000 Deferred librt.so.1 ELF 7de92000-7df5a000 Deferred libasound.so.2 ELF 7df5c000-7df75000 Deferred msacm32<elf> \-PE 7df60000-7df75000 \ msacm32 ELF 7df75000-7dfac000 Deferred winealsa<elf> \-PE 7df80000-7dfac000 \ winealsa ELF 7dff8000-7e02b000 Deferred uxtheme<elf> \-PE 7e000000-7e02b000 \ uxtheme ELF 7e02b000-7e034000 Deferred libxcursor.so.1 ELF 7e034000-7e039000 Deferred libxfixes.so.3 ELF 7e039000-7e03d000 Deferred libxcomposite.so.1 ELF 7e03d000-7e044000 Deferred libxrandr.so.2 ELF 7e044000-7e04e000 Deferred libxrender.so.1 ELF 7e04e000-7e054000 Deferred libxxf86vm.so.1 ELF 7e054000-7e057000 Deferred libxinerama.so.1 ELF 7e057000-7e078000 Deferred imm32<elf> \-PE 7e060000-7e078000 \ imm32 ELF 7e078000-7e07d000 Deferred libxdmcp.so.6 ELF 7e07d000-7e096000 Deferred libxcb.so.1 ELF 7e096000-7e099000 Deferred libxcb-xlib.so.0 ELF 7e099000-7e188000 Deferred libx11.so.6 ELF 7e188000-7e197000 Deferred libxext.so.6 ELF 7e197000-7e1af000 Deferred libice.so.6 ELF 7e1af000-7e1b8000 Deferred libsm.so.6 ELF 7e1be000-7e1c0000 Deferred libnvidia-tls.so.1 ELF 7e232000-7e259000 Deferred libexpat.so.1 ELF 7e259000-7e286000 Deferred libfontconfig.so.1 ELF 7e286000-7e29c000 Deferred libz.so.1 ELF 7e29c000-7e312000 Deferred libfreetype.so.6 ELF 7e314000-7e317000 Deferred libxau.so.6 ELF 7e32d000-7e379000 Deferred dsound<elf> \-PE 7e330000-7e379000 \ dsound ELF 7e379000-7e4a4000 Deferred shell32<elf> \-PE 7e390000-7e4a4000 \ shell32 ELF 7e4a4000-7e501000 Deferred shlwapi<elf> \-PE 7e4b0000-7e501000 \ shlwapi ELF 7e501000-7e524000 Deferred mpr<elf> \-PE 7e510000-7e524000 \ mpr ELF 7e524000-7e575000 Deferred wininet<elf> \-PE 7e530000-7e575000 \ wininet ELF 7e575000-7e609000 Deferred winmm<elf> \-PE 7e580000-7e609000 \ winmm ELF 7e609000-7e61e000 Deferred lz32<elf> \-PE 7e610000-7e61e000 \ lz32 ELF 7e61e000-7e639000 Deferred version<elf> \-PE 7e620000-7e639000 \ version ELF 7e639000-7e6a3000 Deferred setupapi<elf> \-PE 7e640000-7e6a3000 \ setupapi ELF 7e6a3000-7e6db000 Deferred dinput<elf> \-PE 7e6b0000-7e6db000 \ dinput ELF 7e6db000-7e6f5000 Deferred dinput8<elf> \-PE 7e6e0000-7e6f5000 \ dinput8 ELF 7e6f5000-7e762000 Deferred msvcrt<elf> \-PE 7e710000-7e762000 \ msvcrt ELF 7e762000-7e883000 Export wined3d<elf> \-PE 7e770000-7e883000 \ wined3d ELF 7e883000-7e8b4000 Export d3d9<elf> \-PE 7e890000-7e8b4000 \ d3d9 ELF 7e8b4000-7e97b000 Deferred comctl32<elf> \-PE 7e8c0000-7e97b000 \ comctl32 ELF 7e97b000-7e9a8000 Deferred ws2_32<elf> \-PE 7e980000-7e9a8000 \ ws2_32 ELF 7e9a8000-7ea94000 Deferred oleaut32<elf> \-PE 7e9c0000-7ea94000 \ oleaut32 ELF 7ea94000-7eab4000 Deferred iphlpapi<elf> \-PE 7eaa0000-7eab4000 \ iphlpapi ELF 7eab4000-7eb1b000 Deferred rpcrt4<elf> \-PE 7eac0000-7eb1b000 \ rpcrt4 ELF 7eb1b000-7ec2c000 Deferred ole32<elf> \-PE 7eb40000-7ec2c000 \ ole32 ELF 7ec2c000-7ec81000 Deferred advapi32<elf> \-PE 7ec40000-7ec81000 \ advapi32 ELF 7ec81000-7ed21000 Deferred gdi32<elf> \-PE 7ec90000-7ed21000 \ gdi32 ELF 7ed21000-7ee6f000 Deferred user32<elf> \-PE 7ed40000-7ee6f000 \ user32 ELF 7ef8f000-7ef9b000 Deferred libnss_files.so.2 ELF 7ef9b000-7efa6000 Deferred libnss_nis.so.2 ELF 7efa6000-7efbf000 Deferred libnsl.so.1 ELF 7efbf000-7efe5000 Deferred libm.so.6 ELF 7efe8000-7effc000 Deferred libresolv.so.2 ELF b7ca2000-b7cab000 Deferred libnss_compat.so.2 ELF b7cac000-b7cb0000 Deferred libdl.so.2 ELF b7cb0000-b7e0e000 Deferred libc.so.6 ELF b7e0f000-b7e28000 Deferred libpthread.so.0 ELF b7e43000-b7f7a000 Deferred libwine.so.1 ELF b7f7c000-b7f99000 Deferred ld-linux.so.2 Threads: process tid prio (all id:s are in hex) 0000000c 00000012 0 0000000e 0 0000000d 0 0000000f 00000015 0 00000014 0 00000011 0 00000010 0 00000016 00000017 0 00000018 00000019 0 0000003d (D) C:\Program Files\Ubisoft\Prince of Persia\Prince of Persia.exe 00000013 0 0000000b 1 00000047 15 00000046 0 00000045 0 00000044 -1 00000043 -1 <== 00000042 0 00000041 0 00000040 0 0000003f 1 0000003e 0 Backtrace: =>1 0x7e831924 in wined3d (+0xc1924) (0x7d607ee0) 2 0x7e83b0a8 in wined3d (+0xcb0a8) (0x7d608000) 3 0x7e82e5f8 in wined3d (+0xbe5f8) (0x7d608030) 4 0x7e840da4 in wined3d (+0xd0da4) (0x7d608070) 5 0x7e83168c in wined3d (+0xc168c) (0x7d6080b0) 6 0x7e79b64e in wined3d (+0x2b64e) (0x7d608110) 7 0x7e79bab0 ActivateContext+0x60() in wined3d (0x7d608410) 8 0x7e7acb94 in wined3d (+0x3cb94) (0x7d608440) 9 0x7e89b67a in d3d9 (+0xb67a) (0x7d608470) 10 0x0048bd87 in prince of persia (+0x8bd87) (0x7d6084d4) 11 0x004aa378 in prince of persia (+0xaa378) (0x00000001) 12 0x00000000 (0x00000000) wine : $ wine --version wine-1.1.10 |
GNU_Raziel | Mercredi 17 Décembre 2008 à 23:55 |
GNU_Raziel
|
You do not need to do anything more than the pol installer do...just set Textures to LOW and disable HD textures...no dll override, NOTHING more !!
And install 177.82 nvidia driver... |
applekid | Jeudi 18 Décembre 2008 à 18:58 |
applekid
|
I try to start PoP by using PlayOnLinux, but it showed a message "Runtime Error", title is "wine C++ runtime labray"
I try "wine Launcher.exe", the message show above... fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x32e8f4,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32e548,0x00000000), stub! fixme:devenumEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found fixme:devenumEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found fixme:win:EnumDisplayDevicesW ((null),0,0x32e52c,0x00000000), stub! fixme:devenumEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found fixme:devenumEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found fixme:reg:GetNativeSystemInfo (0x32e3d4) using GetSystemInfo() fixme:nls:GetGeoInfoW -1 8 0x32ebac 256 0 How can i solve this problem? Thank you... |
GNU_Raziel | Jeudi 18 Décembre 2008 à 21:03 |
GNU_Raziel
|
If you do not Have an Nvidia Card you cannot play this game under linux (blame ATI driver)...If you have on (at least GF6600) update your driver to 177.82.
|
applekid | Vendredi 19 Décembre 2008 à 6:01 |
applekid
|
Thank you for your reply...
But my vga is 9400GT/512mb, and 177.82 nvidia driver is already installed, Is anything i can do? thank you... |
GNU_Raziel | Vendredi 19 Décembre 2008 à 12:06 |
GNU_Raziel
|
Then make sure you use wine 1.1.10 and you have minimum requirement to play this game.
|
This site allows content generated by members, and we promptly remove any content that infringes copyright according to our Terms of Service. To report copyright infringement, please send a notice to dmcayonlinux.com