hi,
i intalled cod 4 with an unoffiziel pol-script i found somwhere on the net
http://www.bde.enseeiht.fr/~adamf/pub/CoD4_install
intallation went ok but when i start the game my resolution change to 1024x768 monitor gets black for one sec. but the game don't start.
message:
#fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex sampl
#ers and 32 total samplers
#fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
#combined_samplers
#fixme:win:EnumDisplayDevicesW ((null),0,0x32f8e4,0x00000000), stub!
#fixme:d3d:debug_d3dformat Unrecognized 1094800211 (as fourcc: SSAA) WINED3DFORMA T!
#err:d3d:CheckTextureCapability Unhandled format=unrecognized
#fixme:d3d:debug_d3dformat Unrecognized 1094800211 (as fourcc: SSAA) WINED3DFORMA T!
#fixme:d3d:getFormatDescEntry Can't find format unrecognized(1094800211) in the f ormat lookup table
#fixme:d3d:debug_d3dformat Unrecognized 1094800211 (as fourcc: SSAA) WINED3DFORMA T!
#err:dsoundSOUND_MixOne Fatal error. Under/Overflow? primary_done=20352, mixpos =129532/147540 (119008/135552), primary_mixpos=27088, writepos=6736, mixlen=0
#fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
#fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
#fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xeb123d0) : pBox=(nil) stub
#fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
#fixme:d3d9:IDirect3DDevice9Impl_CreateSurface (0x19fb90) call to IWineD3DDevice_CreateSurface faile d
#fixme:d3d93D9CB_CreateSurface (0x19fb90) IDirect3DDevice9_CreateSurface failed
#fixme:d3d:IWineD3DDeviceImpl_CreateTexture Failed to create surface 0x12d40208
#fixme:d3d9:IDirect3DDevice9Impl_CreateTexture (0x19fb90) call to IWineD3DDevice_CreateTexture faile d
i run a gforce 9650M on an intel core duo with sidux (debian SID) on it.
is anybody able to help me? other games (like fifa09) are running fine.
regards
markus
Edité par BPM