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[Issue] Colin McRae Dirt 2

[Issue] GL_OUT_OF_MEMORY

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Strapicarus Lundi 18 September 2023 à 4:10
StrapicarusAnonymous

Hello,

With the next configuration, the game run until end of loading screen in the first race and crash with GL_OUT_OF_MEMORY, i lowered the video settings and i can play but not tested in the long run, since the resolution and settings are the lowest posible i dont want to play like that, i try to increase the resolution from 600x400 to 1900x1080 or 1440x900 and the game crash at the end of the race or in the middle if a put to low the shadows or reflections.

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Manual Installation, as not listed

Dist. Debian 6.5.3-1 (2023-09-13) x86_64 GNU/Linux

Desktop. Xfce 

Cpu. Amd Athlon II 245 

Video. Gt630 2gb DDR3 Driver propietary 390.xxx legacy

RAM 16gb DDR3 1600mh

POL Ver. 4.3.4

Prefix Wine Ver. System (v. 8.0.3 ?? not sure) x64

DirectDraw Render: Default OR opengl (same result).

Video Memory size: default OR 1024 OR 2048 (same result)

Debug log:

[09/17/23 20:03:17] - Running wine- dirt2.exe (Working directory : /home/strapicarus/.PlayOnLinux/wineprefix/2cmd2/drive_c/Program Files/Codemasters/DiRT2)
010c:err:winediag:ntlm_check_version ntlm_auth was not found. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
010c:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
0240:err:d3d:wined3d_debug_callback 01FC98A8: "GL_OUT_OF_MEMORY error generated. Failed to allocate CPU address space mapping for buffer object (consider building 64-bit app).".
0240:err:d3d:wined3d_debug_callback 01FC98A8: "GL_OUT_OF_MEMORY error generated. Failed to map buffer.".
0240:err:d3d:wined3d_allocator_chunk_gl_map Failed to map chunk memory.
0240:err:d3d:wined3d_bo_gl_map Failed to map chunk.
0240:err:d3d:wined3d_context_gl_map_bo_address Failed to map bo.
0240:err:d3d:wined3d_debug_callback 01FC98A8: "GL_OUT_OF_MEMORY error generated. Failed to allocate CPU address space mapping for buffer object (consider building 64-bit app).".
0240:err:d3d:wined3d_debug_callback 01FC98A8: "GL_OUT_OF_MEMORY error generated. Failed to map buffer.".
0240:err:d3d:wined3d_allocator_chunk_gl_map Failed to map chunk memory.
0240:err:d3d:wined3d_bo_gl_map Failed to map chunk.

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The script installation does not start the game.

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Script Installation

Dist. Debian 6.5.3-1 (2023-09-13) x86_64 GNU/Linux

Desktop. Xfce

Cpu. Amd Athlon II 245 

Video. Gt630 2gb DDR3 Driver propietary 390.xxx legacy

RAM 16gb DDR3 1600mh

POL Ver. 4.3.4

Prefix Wine Ver. 4.0.3

DirectDraw Render: Default OR opengl (same result).

Video Memory size: default OR 1024 OR 2048 (same result)

Debug log:

0x0b000000 (UI level = 1)
0030:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 1)
0025:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
0032:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a0cb608, context 0x12b89c0, init_notify 0, handle 0x1affc88): stub
0025:err:dnsapi:DllMain No libresolv support, expect problems
wine: configuration in '/home/strapicarus/.PlayOnLinux/wineprefix/Colin_McRae_Dirt_2' has been updated.
/home/strapicarus/.PlayOnLinux/wineprefix/Colin_McRae_Dirt_2/dosdevices/c:/users/strapicarus/Escritorio
[09/17/23 15:04:12] - Running wine-4.0.3 dirt2.exe (Working directory : /home/strapicarus/.PlayOnLinux/wineprefix/Colin_McRae_Dirt_2/drive_c/Program Files/Codemasters/DiRT2)
wine: configuration in '/home/strapicarus/.PlayOnLinux/wineprefix/Colin_McRae_Dirt_2' has been updated.
[09/17/23 15:05:05] - Running wine-4.0.3 dirt2.exe (Working directory : /home/strapicarus/.PlayOnLinux/wineprefix/Colin_McRae_Dirt_2/drive_c/Program Files/Codemasters/DiRT2)
001b:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\nsiproxy": c0000135
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"nsiproxy" failed to start: 126
0033:err:module:load_builtin_dll failed to load .so lib for builtin L"OpenAL32.dll": libopenal.so.1: no se puede abrir el fichero del objeto compartido: No existe el fichero o el directorio
0033:err:module:import_dll Loading library OpenAL32.dll (which is needed by L"C:\\Program Files\\Codemasters\\DiRT2\\dirt2_game.exe") failed (error c000007a).
0033:err:module:attach_dlls Importing dlls for L"C:\\Program Files\\Codemasters\\DiRT2\\dirt2_game.exe" failed, status c0000135
[09/17/23 15:06:21] - Running wine-4.0.3 dirt2.exe (Working directory : /home/strapicarus/.PlayOnLinux/wineprefix/Colin_McRae_Dirt_2/drive_c/Program Files/Codemasters/DiRT2)
[09/17/23 15:08:50] - Running wine-4.0.3 dirt2.exe (Working directory : /home/strapicarus/.PlayOnLinux/wineprefix/Colin_McRae_Dirt_2/drive_c/Program Files/Codemasters/DiRT2)
001b:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\nsiproxy": c0000135
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"nsiproxy" failed to start: 126
0031:err:module:load_builtin_dll failed to load .so lib for builtin L"OpenAL32.dll": libopenal.so.1: no se puede abrir el fichero del objeto compartido: No existe el fichero o el directorio -> (cant open file or shared object, file or directory not foud)
0031:err:module:import_dll Loading library OpenAL32.dll (which is needed by L"C:\\Program Files\\Codemasters\\DiRT2\\dirt2_game.exe") failed (error c000007a).
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If you need some other info, please tell me how to gatter it.

Thanks for your time, and have a nice day.

Edité par Strapicarus

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