As my relationship with those other OSes are increasingly ones of contempt, I've been exploring Linux's viability for indie game development. I'm really impressed by Valve's Proton and Steam Deck efforts. Increased support from the major game engines: Unreal, Unity, Game Maker and even the first-class support from Godot is really encouraging. I also use Blender so 3D readiness is a must.
What's holding me back is hardware. Previously with Thinkpads and Thinkcentres it's typically been an all-Intel hardware stack and as such they pretty much just worked though they certainly weren't used for gaming back then. Now building a game development / gaming desktop setup however...I've no idea what hardware's best to select https://routerlogin.uno/.
Positive experiences with a RPI-400 has convinced me that I should either buy a Linux pre-install or build one from scratch with a community-tested hardware configuration. Ideally it would be a self-build as I know that'll be cheaper. Are there any Linux-friendly hardware databases or such where I can find such info?
Ideally, the setup wouldn't depend on AMD/NVIDIA binary drivers but I'm willing to overlook that if the installation and updating experience with those binaries is so good that I just don't have to think about it. I recall about a decade or so ago when an accidental kernel upgrade would ruin my X11 environment with proprietary NVIDIA drivers modules.
What's the common scenario for Linux gaming desktops these days? Do any of the modern dedicated GPUs provide you with a nice experience? I'm curious about laptop configurations too as I typically use a Windows laptop docked for my work
Edité par jevakmeni