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[issue] Game: Infinate Lagrange

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Vorl Samedi 14 Aoüt 2021 à 8:50
VorlAnonymous

Good morning, 

 

I have been trying to get Infinate Lagrange to work on linux with PlayonLinux. 

My system specs:

intel 8700k

64g ram

NVidia 2080 RTX GPU

 

I have configured a virtual drive, added core fonts, dx10 and 11, 

 

I am able to install the game, but it refused to launch. The window comes up for a few moments and then closes. 

 

Here is the debug output. 

 

/tmp/override-dll.reg
-----------
REGEDIT4

[HKEY_CURRENT_USER\Software\Wine\DllOverrides]
"*d3d10_1"="native"
-----------
[08/14/21 01:24:16] - ----- Ending function POL_Function_OverrideDLL -----
[08/14/21 01:24:17] - ----- Starting function POL_Function_OverrideDLL -----
[08/14/21 01:24:17] - Running wine-6.14 regedit /home/sboni/.PlayOnLinux//tmp/override-dll.reg (Working directory : /home/sboni/.PlayOnLinux/tmp)
[08/14/21 01:24:17] - Content of /home/sboni/.PlayOnLinux//tmp/override-dll.reg
-----------
REGEDIT4

[HKEY_CURRENT_USER\Software\Wine\DllOverrides]
"*d3d10core"="native"
-----------
[08/14/21 01:24:17] - ----- Ending function POL_Function_OverrideDLL -----
[08/14/21 01:24:18] - ----- Starting function POL_Function_OverrideDLL -----
[08/14/21 01:24:18] - Running wine-6.14 regedit /home/sboni/.PlayOnLinux//tmp/override-dll.reg (Working directory : /home/sboni/.PlayOnLinux/tmp)
[08/14/21 01:24:18] - Content of /home/sboni/.PlayOnLinux//tmp/override-dll.reg
-----------
REGEDIT4

[HKEY_CURRENT_USER\Software\Wine\DllOverrides]
"*d3d11"="native"
-----------
[08/14/21 01:24:18] - ----- Ending function POL_Function_OverrideDLL -----
[08/14/21 01:24:18] - ----- Starting function POL_Function_OverrideDLL -----
[08/14/21 01:24:19] - Running wine-6.14 regedit /home/sboni/.PlayOnLinux//tmp/override-dll.reg (Working directory : /home/sboni/.PlayOnLinux/tmp)
[08/14/21 01:24:19] - Content of /home/sboni/.PlayOnLinux//tmp/override-dll.reg
-----------
REGEDIT4

[HKEY_CURRENT_USER\Software\Wine\DllOverrides]
"*dxgi"="native"
-----------
[08/14/21 01:24:19] - ----- Ending function POL_Function_OverrideDLL -----
[08/14/21 01:24:19] - ----- Ending function POL_Install_DXVK_191 -----
[08/14/21 01:24:19] - ----- Ending function POL_Install_DXVK -----
[08/14/21 01:26:03] - Running wine-6.14 winecfg (Working directory : /home/sboni/.PlayOnLinux/wineprefix/Infinate_Lagrange)
00f8:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
[08/14/21 01:27:13] - Running wine-6.14 /home/sboni/.PlayOnLinux/wineprefix/Infinate_Lagrange/drive_c/Infinite Lagrange/launch.exe (Working directory : /)
00b8:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (000000000011F1A0 1 C) semi-stub
00b8:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0058:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 7c088 (device=7 access=3 func=22 method=0)
00b8:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (000000000011F350 1 C) semi-stub
00b8:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (000000000011EFA0 1 C) semi-stub
00b8:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (000000000011EC50 1 C) semi-stub
016c:err:winediag:check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
016c:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
[08/14/21 01:27:48] - Running wine-6.14 winepath -u C:\\users\\sboni\\Desktop (Working directory : /home/sboni/.PlayOnLinux/wineprefix/Infinate_Lagrange/drive_c)
/home/sboni/.PlayOnLinux//wineprefix/Infinate_Lagrange/dosdevices/c:/users/sboni/Desktop
[08/14/21 01:28:07] - Running wine-6.14 winecfg (Working directory : /usr/share/playonlinux/python)
[08/14/21 01:28:17] - Running wine-6.14 launch.exe (Working directory : /home/sboni/.PlayOnLinux/wineprefix/Infinate_Lagrange/drive_c/Infinite Lagrange)
0058:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 7c088 (device=7 access=3 func=22 method=0)
info:  Game: client.exe
info:  DXVK: v1.9.1
info:  Built-in extension providers:
info:    Win32 WSI
info:    OpenVR
info:    OpenXR
info:  OpenVR: could not open registry key, status 2
warn:  OpenVR: Failed to locate module
info:  Enabled instance extensions:
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
warn:  Skipping Vulkan 1.0 adapter: llvmpipe (LLVM 11.0.1, 256 bits)
info:  NVIDIA GeForce RTX 2080:
info:    Driver: 470.63.1
info:    Vulkan: 1.2.175
info:    Memory Heap[0]: 
info:      Size: 8192 MiB
info:      Flags: 0x1
info:      Memory Type[7]: Property Flags = 0x1
info:    Memory Heap[1]: 
info:      Size: 48186 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[1]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x0
info:      Memory Type[4]: Property Flags = 0x0
info:      Memory Type[5]: Property Flags = 0x0
info:      Memory Type[6]: Property Flags = 0x0
info:      Memory Type[8]: Property Flags = 0x6
info:      Memory Type[9]: Property Flags = 0xe
info:    Memory Heap[2]: 
info:      Size: 246 MiB
info:      Flags: 0x1
info:      Memory Type[10]: Property Flags = 0x7
info:  NVIDIA GeForce RTX 2080:
info:    Driver: 470.63.1
info:    Vulkan: 1.2.175
info:    Memory Heap[0]: 
info:      Size: 8192 MiB
info:      Flags: 0x1
info:      Memory Type[7]: Property Flags = 0x1
info:    Memory Heap[1]: 
info:      Size: 48186 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[1]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x0
info:      Memory Type[4]: Property Flags = 0x0
info:      Memory Type[5]: Property Flags = 0x0
info:      Memory Type[6]: Property Flags = 0x0
info:      Memory Type[8]: Property Flags = 0x6
info:      Memory Type[9]: Property Flags = 0xe
info:    Memory Heap[2]: 
info:      Size: 246 MiB
info:      Flags: 0x1
info:      Memory Type[10]: Property Flags = 0x7
info:  D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_1
info:  D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1
info:  Device properties:
info:    Device name:     : NVIDIA GeForce RTX 2080
info:    Driver version   : 470.63.1
info:  Enabled device extensions:
info:    VK_EXT_4444_formats
info:    VK_EXT_conservative_rasterization
info:    VK_EXT_custom_border_color
info:    VK_EXT_depth_clip_enable
info:    VK_EXT_extended_dynamic_state
info:    VK_EXT_host_query_reset
info:    VK_EXT_robustness2
info:    VK_EXT_shader_demote_to_helper_invocation
info:    VK_EXT_shader_viewport_index_layer
info:    VK_EXT_transform_feedback
info:    VK_EXT_vertex_attribute_divisor
info:    VK_KHR_create_renderpass2
info:    VK_KHR_depth_stencil_resolve
info:    VK_KHR_draw_indirect_count
info:    VK_KHR_driver_properties
info:    VK_KHR_image_format_list
info:    VK_KHR_sampler_mirror_clamp_to_edge
info:    VK_KHR_shader_float_controls
info:    VK_KHR_swapchain
info:  Device features:
info:    robustBufferAccess                     : 1
info:    fullDrawIndexUint32                    : 1
info:    imageCubeArray                         : 1
info:    independentBlend                       : 1
info:    geometryShader                         : 1
info:    tessellationShader                     : 1
info:    sampleRateShading                      : 1
info:    dualSrcBlend                           : 1
info:    logicOp                                : 1
info:    multiDrawIndirect                      : 1
info:    drawIndirectFirstInstance              : 1
info:    depthClamp                             : 1
info:    depthBiasClamp                         : 1
info:    fillModeNonSolid                       : 1
info:    depthBounds                            : 1
info:    multiViewport                          : 1
info:    samplerAnisotropy                      : 1
info:    textureCompressionBC                   : 1
info:    occlusionQueryPrecise                  : 1
info:    pipelineStatisticsQuery                : 1
info:    vertexPipelineStoresAndAtomics         : 1
info:    fragmentStoresAndAtomics               : 1
info:    shaderImageGatherExtended              : 1
info:    shaderStorageImageExtendedFormats      : 0
info:    shaderStorageImageReadWithoutFormat    : 1
info:    shaderStorageImageWriteWithoutFormat   : 1
info:    shaderClipDistance                     : 1
info:    shaderCullDistance                     : 1
info:    shaderFloat64                          : 1
info:    shaderInt64                            : 1
info:    variableMultisampleRate                : 1
info:  VK_EXT_4444_formats
info:    formatA4R4G4B4                         : 1
info:    formatA4B4G4R4                         : 1
info:  VK_EXT_custom_border_color
info:    customBorderColors                     : 1
info:    customBorderColorWithoutFormat         : 1
info:  VK_EXT_depth_clip_enable
info:    depthClipEnable                        : 1
info:  VK_EXT_extended_dynamic_state
info:    extendedDynamicState                   : 1
info:  VK_EXT_host_query_reset
info:    hostQueryReset                         : 1
info:  VK_EXT_memory_priority
info:    memoryPriority                         : 0
info:  VK_EXT_robustness2
info:    robustBufferAccess2                    : 1
info:    robustImageAccess2                     : 1
info:    nullDescriptor                         : 1
info:  VK_EXT_shader_demote_to_helper_invocation
info:    shaderDemoteToHelperInvocation         : 1
info:  VK_EXT_transform_feedback
info:    transformFeedback                      : 1
info:    geometryStreams                        : 1
info:  VK_EXT_vertex_attribute_divisor
info:    vertexAttributeInstanceRateDivisor     : 1
info:    vertexAttributeInstanceRateZeroDivisor : 1
info:  Queue families:
info:    Graphics : 0
info:    Transfer : 1
warn:  DXVK: No state cache file found
warn:  DXVK: Creating new state cache file
info:  DXVK: Using 7 compiler threads
info:  Presenter: Actual swap chain properties:
info:    Format:       VK_FORMAT_B8G8R8A8_UNORM
info:    Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info:    Buffer size:  1104x585
info:    Image count:  2
info:    Exclusive FS: 2
warn:  DXGI: MakeWindowAssociation: Ignoring flags

 

Thanks in advance for your time.  

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