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Harry Potter and the half-blood prince issue

Broken characters

Auteur Réponses
kernel Mardi 25 Juin 2019 à 19:24
kernelAnonymous

Game runs perfectly but except character models. The characters were squashed!

Here is the screen capture: https://pasteboard.co/Il4Mcxj.png

here is the error (hp6 crashed): https://pasteboard.co/Il4Mx2V.png

here is the debug mode error: https://pasteboard.co/Il4MH9p.png

============================================================

INFORMATONS:

pc: intel core i5 6200u/ nvdia geforce 920m/ 8gb 2133MHz ram

PlayonLinux version: 4.3.4

wine version: 4.0.1

OS: Kubuntu 18.10

=============================================00

here is log file text:

[06/19/19 05:00:20] - Running wine- --version (Working directory : /usr/share/playonlinux/python)
wine-4.0.1

PlayOnLinux logfile
-------------------
Date: 06/19/19 05:00:20

> PlayOnLinux Version
  4.3.4
> uname -a
  Linux caner-Lenovo 4.18.0-22-generic #23-Ubuntu SMP Tue Jun 4 20:22:46 UTC 2019 x86_64 x86_64 x86_64 GNU/Linux
> lsb_release -a
 
> wine --version
  wine-4.0.1
> POL_WINEVERSION
 
> WINEPREFIX
  /home/caner/.PlayOnLinux//wineprefix/hp6
> Distribution
  Ubuntu 18.10
> glxinfo \| grep rendering
  direct rendering: Yes
    GL_NV_path_rendering, GL_NV_pixel_data_range, GL_NV_point_sprite,
    GL_NV_path_rendering, GL_NV_pixel_data_range, GL_NV_point_sprite,
    GL_NV_path_rendering, GL_NV_pixel_buffer_object, GL_NV_polygon_mode,
> glxinfo \| grep renderer
  OpenGL renderer string: GeForce 920MX/PCIe/SSE2
> OpenGL libs (Direct rendering testing)
  32bits direct rendering is enabled
  64bits direct rendering is enabled

[06/19/19 05:00:20] - This is a 64bits prefix!
[06/19/19 05:00:23] - Running wine- cmd /c echo %ProgramFiles% (Working directory : /usr/share/playonlinux/python)
C:\Program Files (x86)
[06/19/19 05:01:00] - The following file is located on a FAT32 filesystem.\nIt might prevent wine from working\n\n/media/caner/3A35-1724/setup.exe
[06/19/19 05:01:00] - Running wine- /media/caner/3A35-1724/setup.exe (Working directory : /)
0009:fixme:process:SetProcessDEPPolicy (1): stub
0009:fixme:win:DisableProcessWindowsGhosting : stub
0009:fixme:graphics:ShutdownBlockReasonDestroy (0x10078): stub
0009:fixme:graphics:ShutdownBlockReasonCreate (0x10078, L"Installing"): stub
0009:fixme:msg:ChangeWindowMessageFilterEx 0x10084 c05c 1 (nil)
0009:fixme:msg:ChangeWindowMessageFilterEx 0x20084 c05c 1 (nil)
0009:fixme:win:WINNLSEnableIME hwnd 0x10092 enable 0: stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x10092 enable -1: stub!
0009:fixme:rstrtmgr:RmStartSession 0x50a008, 0, 0x50a00c stub!
0009:fixme:graphics:ShutdownBlockReasonDestroy (0x10078): stub
0009:fixme:graphics:ShutdownBlockReasonCreate (0x10078, L"Installing Harry Potter and the Half-Blood Prince MULTi16 - ElAmigos."): stub
0009:fixme:msg:ChangeWindowMessageFilterEx 0x40086 c05c 1 (nil)
0009:fixme:msg:ChangeWindowMessageFilterEx 0x50086 c05c 1 (nil)
0009:fixme:msg:ChangeWindowMessageFilterEx 0x2008c c05c 1 (nil)
0009:fixme:msg:ChangeWindowMessageFilterEx 0x3008c c05c 1 (nil)
0009:fixme:shell:SHAutoComplete stub
0009:fixme:explorerframe:taskbar_list_SetProgressValue iface 0x18c130, hwnd 0x10078, ullCompleted 0, ullTotal 64 stub!
0009:fixme:explorerframe:taskbar_list_SetProgressState iface 0x18c130, hwnd 0x10078, flags 8 stub!
0009:fixme:explorerframe:taskbar_list_SetThumbnailTooltip iface 0x18c130, hwnd 0x10078, pszTip L"Game Installation" stub!
0009:fixme:msg:ChangeWindowMessageFilter 111 00000001
0009:fixme:explorerframe:taskbar_list_ThumbBarSetImageList iface 0x18c130, hwnd 0x10078, himl 0x191dd8 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarAddButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable 0: stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable -1: stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable 0: stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable -1: stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable 0: stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable -1: stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable 0: stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable -1: stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable 0: stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable -1: stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100ae enable 0: stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100ae enable -1: stub!
0009:fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Games\\Harry Potter and the Half-Blood Prince\\unins000.exe") stub
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:explorerframe:taskbar_list_ThumbBarUpdateButtons iface 0x18c130, hwnd 0x10078, cButtons 3, pButton 0x6b0860a0 stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable 0: stub!
0009:fixme:win:WINNLSEnableIME hwnd 0x100b0 enable -1: stub!
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0049:err:setupapi:do_file_copyW Unsupported style(s) 0x144
0049:err:setupapi:do_file_copyW Unsupported style(s) 0x144
0049:fixme:inseng:InstallEngine_RegisterInstallEngineCallback (0x1ca338)->(0x361198)
0049:fixme:inseng:InstallEngine_RegisterInstallEngineCallback (0x1c8fb8)->(0x361198)
0049:fixme:inseng:InstallEngine_UnregisterInstallEngineCallback (0x1ca338)
wine: Unhandled page fault on execute access to 0x45455246 at address 0x45455246 (thread 0049), starting debugger...
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
004b:fixme:dbghelp:elf_search_auxv can't find symbol in module
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
004d:fixme:advapi:DecryptFileA ("C:\\users\\caner\\Temp\\IXP000.TMP\\", 00000000): stub
0051:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
0051:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 5)
0051:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 5)
0009:fixme:graphics:ShutdownBlockReasonDestroy (0x10078): stub
0009:err:ole:CoUninitialize Mismatched CoUninitialize
0009:err:ole:CoUninitialize Mismatched CoUninitialize
0009:err:ole:CoUninitialize Mismatched CoUninitialize
[06/19/19 05:04:58] - Running wine- winepath -u C:\\users\\caner\\Masa\xfcst\xfc (Working directory : /home/caner/.PlayOnLinux/wineprefix/hp6/drive_c)
/home/caner/.PlayOnLinux//wineprefix/hp6/dosdevices/c:/users/caner/Masa/xfcst/xfc
[06/19/19 05:05:34] - Running wine- hp6.exe (Working directory : /home/caner/.PlayOnLinux/wineprefix/hp6/drive_c/Games/Harry Potter and the Half-Blood Prince/pc)
[06/19/19 15:39:57] - Running wine- hp6.exe (Working directory : /home/caner/.PlayOnLinux/wineprefix/hp6/drive_c/Games/Harry Potter and the Half-Blood Prince/pc)
[06/25/19 19:04:31] - Running wine- hp6.exe (Working directory : /home/caner/.PlayOnLinux/wineprefix/hp6/drive_c/Games/Harry Potter and the Half-Blood Prince/pc)
[06/25/19 19:07:55] - Running wine- hp6.exe (Working directory : /home/caner/.PlayOnLinux/wineprefix/hp6/drive_c/Games/Harry Potter and the Half-Blood Prince/pc)
0009:fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
0009:fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
0009:fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x151f664,0x00000000), stub!
0029:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[1]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #7:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #10:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #13:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #16:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[1]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[2]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[3]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[4]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(22) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #20:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #24:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #27:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #30:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #34:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #37:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #40:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #43:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #46:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #49:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #52:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #55:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #58:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #61:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #64:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #68:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].zw" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #71:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #75:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #78:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #81:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #84:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #87:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #90:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #93:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #96:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #98:
0029:fixme:d3d_shader:print_glsl_info_log     Vertex info
0029:fixme:d3d_shader:print_glsl_info_log     -----------
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[5]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[6]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[7]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[8]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[9]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[10]" might be used before being initialized
0029:fixme:d3d_shader:print_glsl_info_log     0(23) : warning C7050: "vs_out[11]" might be used before being initialized
[06/25/19 19:25:53] - Running wine- hp6.exe (Working directory : /home/caner/.PlayOnLinux/wineprefix/hp6/drive_c/Games/Harry Potter and the Half-Blood Prince/pc)

 

Edité par Dadu042

Dadu042 Mardi 25 Juin 2019 à 21:13
Dadu042

I suggest to and to try disabling GLSL in POL, then to look at http://wiki.playonlinux.com/index.php/Manual_Installations

 

Edité par Dadu042

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