I did installed GTA SA but when i try to open...
(It was working fine in old HD, i just buyed a better the old one was 80gb now i got 1TB)
Error on PlayOnLinux debugging:
libGL error: No matching fbConfigs or visuals found
libGL error: failed to load driver: swrast
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Value in failed request: 0x0
Serial number of failed request: 179
Current serial number in output stream: 183
lspci | grep VGA
01:00.0 VGA compatible controller: NVIDIA Corporation GM107 [GeForce GTX 750 Ti] (rev a2)
glxinfo | grep 'dir\|^Open'
direct rendering: Yes
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 750 Ti/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 384.98
OpenGL core profile shading language version string: 4.50 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture,
GL_ARB_direct_state_access, GL_ARB_draw_buffers,
GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters,
GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture,
GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
GL_NV_bindless_multi_draw_indirect,
GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture,
OpenGL version string: 4.5.0 NVIDIA 384.98
OpenGL shading language version string: 4.50 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture,
GL_ARB_direct_state_access, GL_ARB_draw_buffers,
GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters,
GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture,
GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
GL_NV_bindless_multi_draw_indirect,
GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture,
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 384.98
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_indirect,
Edité par fyalhed