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Vietcong crash

Auteur Réponses
batt Mercredi 9 Novembre 2016 à 15:08
battAnonymous

Hi!

I have install the Vietcong game on my imac.

MacOSX 10.6.8
2.66GHz Core 2 Duo
4GB 1067Mhz DDR3


When i start the game the main menu is ok, but when start a mission the loading progres bar stop maybe 15% and the app is crash.

The log files:

[11/09/16 14:58:14] - Running wine-1.9.10 setup.exe (Working directory : /Users/attila/Library/PlayOnMac/wineprefix/VC_/drive_c)
fixme:win:EnumDisplayDevicesW ((null),0,0x33e7f8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e918,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33eb48,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:win:EnumDisplayDevicesW ((null),0,0x33e808,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x10.
fixme:d3d:resource_check_usage Unhandled usage flags 0x10.
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:coreaudio:get_channel_mask Unknown speaker configuration: 16
fixme:coreaudio:get_channel_mask Unknown speaker configuration: 16
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
fixme:d3d_shader:print_glsl_info_log     WARNING: Could not find vertex shader attribute 'vs_in2' to match BindAttributeLocation request.
fixme:d3d:swapchain_gl_present WINED3D_SWAP_EFFECT_FLIP not implemented.
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #5:
fixme:d3d_shader:print_glsl_info_log     WARNING: Could not find vertex shader attribute 'vs_in2' to match BindAttributeLocation request.
err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols

Looks like the app can't read the virtual drive...

 

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