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League of Legends- Audio Problem

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Toyola Dimanche 24 Janvier 2016 à 8:51
ToyolaAnonymous

Linux version: Debian Jessie

Version de POL: PlayOnLinux 4.2.5

Full computer specs: i5-4670k, GTX 780ti (proprietary drivers installed), 16GB RAM

 

Hey guys so I have League of Legends installed and nearly working perfectly except for one issue that I can't figure out how to resolve. In game the audio stutters and sounds like it is playing at .5x speed (so pretty damn slow). The FPS and everything else in the game seems to be fine though. Any help is greatly appreciated! 

 

Thanks!

 

Edit: It seems I am also having the same problem with Diablo 3, so this must be some kind of audio problem with Wine or PlayonLinux.

 

Edit 2: I actually found a solution! The problem has something to do with Wine processing sound when you use a usb headset, because the sound works fine with my speakers. Anyways to solve it: navigate to /etc/pulse/daemon.conf  then make this change: default-fragment-size-msec = 5  and make sure you uncomment it. Then save the file and either restart the process or your computer and it is solved! I hope this helps anyone else who has this problem!

 

Edité par Toyola

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