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Moto GP 08

Installed but black screen after starting

Auteur Réponses
chrismervyn Samedi 10 Octobre 2015 à 3:36
chrismervynAnonymous

Hello people!

Great job on the POL! Love it!!

I have been a POL user for a little over a month. I have been using linux and FOSS for the past six-seven years. Of late, I have been going over the game cds that were lying about from my Windows days. I successfully installed FIFA09. But I got stuck with MotoGP 08.

It has installed okay. I can start it. I get to the first copyright screen. But, then it is all blank. When I try to close it using Alt+F4, I get the "Do you want to quit?" with a Yes  & No inside the game.

I am using:

elementaryOS (based off Ubuntu)

Laptop without external GPU (I know it works, albeit a little lagged but that okay)

 

The following is the debug output:

[10/10/15 06:52:54] - Running wine- winecfg (Working directory : /usr/share/playonlinux/python)
[10/10/15 06:53:27] - Running wine- winecfg (Working directory : /usr/share/playonlinux/python)
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support, please visit http://ubuntuforums.org/showthread.php?t=1960599
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
[10/10/15 06:54:24] - Running wine- Launcher.exe (Working directory : /home/christian/.PlayOnLinux/wineprefix/MotoGP08/drive_c/Program Files/MotoGP 08)
fixme:win:EnumDisplayDevicesW ((null),0,0x27cd188,0x00000000), stub!
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support, please visit http://ubuntuforums.org/showthread.php?t=1960599
fixme:win:EnumDisplayDevicesW ((null),0,0x27cf1d8,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
err:ole:CoCreateInstance apartment not initialised
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {da4e3da0-d07d-11d0-bd50-00a0c911ce86} could be created for context 0x1
fixme:gstreamer:GST_QueryInterface No interface for {37d84f60-42cb-11ce-8135-00aa004bb851}!
fixme:gstreamer:GST_QueryInterface No interface for {8e1c39a1-de53-11cf-aa63-0080c744528d}!
fixme:gstreamer:GST_QueryInterface No interface for {f90a6130-b658-11d2-ae49-0000f8754b99}!
fixme:gstreamer:GST_Connect Could not make source filter, are gstreamer-plugins-* installed for 32 bits?
fixme:gstreamer:GST_QueryInterface No interface for {f90a6130-b658-11d2-ae49-0000f8754b99}!
fixme:gstreamer:GST_QueryInterface No interface for {8e1c39a1-de53-11cf-aa63-0080c744528d}!

Any help would be deeply appreciated!

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