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S.T.A.L.K.E.R Call of Pripyat

Auteur Réponses
Jan Samedi 7 Mars 2015 à 23:16
JanAnonymous

Hello guys, my first post here:
I installed Stalker on Playonlinux, through online manual. Everything works as it should, however, every time I save, the game crashes. What's weird is that the game-save is okay.. The error code hasn't show anything out the ordinary and I've been searching through google for weeks. Could you help me please?

booman Mercredi 18 Mars 2015 à 0:52
booman

Since STALKER is running good that means you have all the necesarry setup (Libraries, drivers, etc) installed. That is good!

I was able to save and load perfectly in Mint 17 64-bit
So after it crashes can you load that save?


† Booman †
Mint 21.3 64-bit | Nvidia 550| GeForce GTX 1650
Linux for Beginners | PlayOnLinux Guides | PlayOnLinux Explained
Ronin DUSETTE Mercredi 18 Mars 2015 à 2:49
Ronin DUSETTE

Run it in Debug Mode and post that log here after you get it to crash. Let's see if that works.

Please:
Post debug logs & full computer specs in first post
No private messages for general help, use the forums
Read the wiki, Report broken scripts
Jan Jeudi 19 Mars 2015 à 17:45
JanAnonymous

1DRV_DestroyNotify window 0x50064/3c00002 destroyed from the outside
fixme:x11drv:X11DRV_DestroyNotify window 0x1010c/3c00003 destroyed from the outside
X Error of failed request:  BadWindow (invalid Window parameter)
  Major opcode of failed request:  1 (X_CreateWindow)
  Resource id in failed request:  0x3400007
  Serial number of failed request:  157
  Current serial number in output stream:  183
AL lib: ReleaseALC: 1 device not closed
[03/07/15 23:02:21] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:heap:HeapSetInformation 0x110000 0 0xa0f8e8 4
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gameux:GameExplorer2Impl_CheckAccess stub (0x14aa98, L"C:\\Program Files\\bitComposer Games\\S.T.A.L.K.E.R. - Call of Pripyat\\Stalker-COP.exe", 0xa0ee90)
fixme:msvcrt:__clean_type_info_names_internal (0xdd3340) stub
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0x120): stub
fixme:thread:SetThreadIdealProcessor (0x124): stub
fixme:thread:SetThreadIdealProcessor (0x12c): stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:win:EnumDisplayDevicesW ((null),0,0xa0f208,0x00000000), stub!
fixme:msvcrt:__clean_type_info_names_internal (0x389d7e8) stub
fixme:msvcrt:__clean_type_info_names_internal (0x15541b0) stub
fixme:msvcrt:__clean_type_info_names_internal (0x38fd018) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1533478) stub
fixme:win:EnumDisplayDevicesW ((null),0,0xa0f2d8,0x00000000), stub!
fixme:dxgi:dxgi_adapter_CheckInterfaceSupport iface 0x1e27948, guid {9b7e4c0f-342c-4106-a19f-4f2704f689f0}, umd_version (nil) stub!
fixme:msvcrt:__clean_type_info_names_internal (0x38ba168) stub
fixme:msvcrt:__clean_type_info_names_internal (0x15541b0) stub
fixme:msvcrt:__clean_type_info_names_internal (0x3d7d018) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1533478) stub
err:module:import_dll Library d3dx11_42.dll (which is needed by L"C:\\Program Files\\bitComposer Games\\S.T.A.L.K.E.R. - Call of Pripyat\\bin\\xrRender_R4.dll") not found
fixme:heap:RtlCompactHeap (0x110000, 0x0) stub
fixme:win:EnumDisplayDevicesW ((null),0,0xa0ed78,0x00000000), stub!
fixme:d3d:query_init Unhandled query type 0x4.
ERROR: 
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:ntdll:RtlpWaitForCriticalSection section 0x1438b0 "?" wait timed out in thread 0029, blocked by 0024, retrying (60 sec)
err:winediag:WSASocketW Failed to create a socket of type SOCK_RAW, this requires special permissions.
[03/07/15 23:03:02] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:03:06] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:03:06] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:03:07] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:03:14] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:03:14] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:03:14] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
err:ntdll:RtlpWaitForCriticalSection section 0x1438b0 "?" wait timed out in thread 0029, blocked by 0024, retrying (60 sec)
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:ntdll:RtlpWaitForCriticalSection section 0x1438b0 "?" wait timed out in thread 0029, blocked by 0024, retrying (60 sec)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
[03/07/15 23:04:14] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:04:16] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
[03/07/15 23:05:12] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
ERROR: 
X Error of failed request:  BadWindow (invalid Window parameter)
  Major opcode of failed request:  3 (X_GetWindowAttributes)
  Resource id in failed request:  0x3800002
  Serial number of failed request:  150
  Current serial number in output stream:  151
AL lib: ReleaseALC: 1 device not closed
[03/19/15 17:42:59] - Running wine-1.7.1 Stalker-COP.exe (Working directory : /home/jan/.PlayOnLinux/wineprefix/STALKER/drive_c/Program Files/bitComposer Games/S.T.A.L.K.E.R. - Call of Pripyat)
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:heap:HeapSetInformation 0x110000 0 0xa0f8e8 4
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:gameux:GameExplorer2Impl_CheckAccess stub (0x14ab08, L"C:\\Program Files\\bitComposer Games\\S.T.A.L.K.E.R. - Call of Pripyat\\Stalker-COP.exe", 0xa0ee90)
fixme:msvcrt:__clean_type_info_names_internal (0xdd3340) stub
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0x120): stub
fixme:thread:SetThreadIdealProcessor (0x124): stub
fixme:thread:SetThreadIdealProcessor (0x12c): stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:win:EnumDisplayDevicesW ((null),0,0xa0f208,0x00000000), stub!
fixme:msvcrt:__clean_type_info_names_internal (0x389d7e8) stub
fixme:msvcrt:__clean_type_info_names_internal (0x15541b0) stub
fixme:msvcrt:__clean_type_info_names_internal (0x38fd018) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1533478) stub
fixme:win:EnumDisplayDevicesW ((null),0,0xa0f2d8,0x00000000), stub!
fixme:dxgi:dxgi_adapter_CheckInterfaceSupport iface 0x1e26f68, guid {9b7e4c0f-342c-4106-a19f-4f2704f689f0}, umd_version (nil) stub!
fixme:msvcrt:__clean_type_info_names_internal (0x38ba168) stub
fixme:msvcrt:__clean_type_info_names_internal (0x15541b0) stub
fixme:msvcrt:__clean_type_info_names_internal (0x3d7d018) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1533478) stub
err:module:import_dll Library d3dx11_42.dll (which is needed by L"C:\\Program Files\\bitComposer Games\\S.T.A.L.K.E.R. - Call of Pripyat\\bin\\xrRender_R4.dll") not found
fixme:heap:RtlCompactHeap (0x110000, 0x0) stub
fixme:win:EnumDisplayDevicesW ((null),0,0xa0ed78,0x00000000), stub!
fixme:d3d:query_init Unhandled query type 0x4.
ERROR: 
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:winediag:WSASocketW Failed to create a socket of type SOCK_RAW, this requires special permissions.
err:ntdll:RtlpWaitForCriticalSection section 0x143920 "?" wait timed out in thread 0029, blocked by 0023, retrying (60 sec)
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:ntdll:RtlpWaitForCriticalSection section 0x143920 "?" wait timed out in thread 0029, blocked by 0023, retrying (60 sec)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpFilterMemory
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpScanMemory
fixme:faultrep:ReportFault 0xa0eb38 0x0 stub
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs

_________________________________
Here is the log..

Jan Jeudi 19 Mars 2015 à 17:49
JanAnonymous

 

Since STALKER is running good that means you have all the necesarry setup (Libraries, drivers, etc) installed. That is good!

I was able to save and load perfectly in Mint 17 64-bit
So after it crashes can you load that save?

 

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