Forums

GalliumNine and POL

Auteur Réponses
Gutigen Mercredi 20 Aoüt 2014 à 12:26
GutigenAnonymous

http://ixit.cz/faster-wine-games-with-open-source-drivers-d3d9-aka-gallium-nine/

 

Any chance we will see some Wine builds with Gallium-Nine support in POL?

Ronin DUSETTE Jeudi 21 Aoüt 2014 à 18:24
Ronin DUSETTE

No sure yet. We need some people to test the builds and see how well they work. Although, I don't see why you wouldn't want to run the proprietary drivers. Considering how new the d3d in Wine stuff is, we will probably want to see some users build Wine themselves with this included, and show some benchmarks. I don't think it would be a problem for a few Wine builds, though. 


Please:
Post debug logs & full computer specs in first post
No private messages for general help, use the forums
Read the wiki, Report broken scripts
Gutigen Vendredi 22 Aoüt 2014 à 0:59
GutigenAnonymous

I'm using open source drivers because they are way better for AMD cards than fglrx (Mesa git offers OpenGL 3.3+, awesome stability and similar framerate to fglrx). GalliumNine was merged into Mesa recently:

http://www.phoronix.com/forums/showthread.php?50038-Updated-and-Optimized-Ubuntu-Free-Graphics-Drivers/page129

 

 

Ronin DUSETTE Vendredi 22 Aoüt 2014 à 21:08
Ronin DUSETTE

I am aware of the articles about this. I am actually a huge Phoronix phan. :)

As you can see in the articles, though, there are still issues to be worked out, in terms of stability and cross-compatibilty between distros. I am not against it. I actually LOVE running the open-source AMD drivers on one of my laptops (running an A6 IGPU). I just believe that it needs a bit more testing and posted test results (I wonder if PTS can benchmark Wine applications?) before we commit to building them out en masse. 


Please:
Post debug logs & full computer specs in first post
No private messages for general help, use the forums
Read the wiki, Report broken scripts
Ronin DUSETTE Vendredi 22 Aoüt 2014 à 21:11
Ronin DUSETTE

Could you build a 32-bit version in a chroot environment and post some results? That would help a great deal. 

 

http://www.winehq.org/docs/wineusr-guide/installing-wine-source

http://wiki.winehq.org/Patching

http://wiki.winehq.org/WineOn64bit


Please:
Post debug logs & full computer specs in first post
No private messages for general help, use the forums
Read the wiki, Report broken scripts
nfargier Samedi 23 Aoüt 2014 à 11:56
nfargierAnonymous

Hello,

i'm using debian wheezy on a 686-pae and i try to get this thing working.

I succeed in building mesa with d3d9 state tracker, i installed this version to /usr/local/lib and set this to /etc/environnement 

LIBGL_DRIVERS_PATH=/usr/local/lib/dri

and that works

but now i can't get wine to compile, cause it claims that it can't find openGL :

configure:19102: OpenCL development files not found, OpenCL won't be supported.
configure:19102: libhal development files not found, no legacy dynamic device support.
configure:19102: liblcms2 development files not found, Color Management won't be supported.
configure:19102: gstreamer-0.10 base plugins development files not found, gstreamer support disabled
configure:19114: WARNING: No OpenGL library found on this system.
OpenGL and Direct3D won't be supported.

 

For testing i installed libgstreamer0.10-dev since it hasn't benn found too, but it seems that it don't find it too.

Do i have to set more environnement variables ?

please help me :s

 

 

 

Ronin DUSETTE Samedi 23 Aoüt 2014 à 21:06
Ronin DUSETTE

Well, you will need to build it in a chroot env if you are 64 bit. That is imperitive. Even with a 32 bit OS, I would still build a chroot and do it all self-contained. It makes it MUCH easier to clean up after you are done. 

For the others, you will need to install the 32 bit mesa-dev, gstreamer-dev, and opencl-dev files. If you build in a 32 bit chroot, it will only pull in 32 bit libs. Also, a good trick to get pretty much every one that you need on debian and *buntu/mint is:

sudo apt-get build-dep wine && sudo apt-get install build-essential

That should pull in all build deps for Wine, with the exception of a few. 


Please:
Post debug logs & full computer specs in first post
No private messages for general help, use the forums
Read the wiki, Report broken scripts
Gutigen Samedi 30 Aoüt 2014 à 20:33
GutigenAnonymous

https://www.reddit.com/r/linux_gaming/comments/2eabr3/world_of_warcraft_galliumnine_and_wine_d3d/

Test result shows big improvement in case of WoW with D3D9. In that thread you will also find a PPA with patched Wine if you want to test this out without messing with manual compilation. However it would be really awesome to have POL Wine build, it's so convienient ;)

Ronin DUSETTE Samedi 30 Aoüt 2014 à 20:48
Ronin DUSETTE

Add a feature request for it in our bug system. 


Please:
Post debug logs & full computer specs in first post
No private messages for general help, use the forums
Read the wiki, Report broken scripts
Gutigen Samedi 30 Aoüt 2014 à 21:27
GutigenAnonymous

Done ;)

Ronin DUSETTE Samedi 30 Aoüt 2014 à 22:23
Ronin DUSETTE

Sweet. I am excited to actually see it. I was going to try to build one on my end and try it on my girls laptop (AMD A6, Kubuntu 14.04) and see how it works, although, I don't know if she wants me doing that. haha. 

It will go under review, and most likely get queued for build soon, as long as there are no issues with the build itself. :) Let's see how it goes. 


Please:
Post debug logs & full computer specs in first post
No private messages for general help, use the forums
Read the wiki, Report broken scripts
mgracer Dimanche 30 Novembre 2014 à 14:32
mgracerAnonymous

Any

This site allows content generated by members, and we promptly remove any content that infringes copyright according to our Terms of Service. To report copyright infringement, please send a notice to dmcayonlinux.com