Kudos to Grolm and everyone else who contributed to making the script to install Elder Scrolls Online! I have installed the game on my multiseat setup, and I have the game running on both seats simultaneously :)
Here's my concern: in switching the game from Windows/Direct3D to Linux/OpenGL, I took about a 30% hit in framerate. The performance hit is not due to multiseat in any way - framerate does NOT change for me whether one instance of the game is running or two instances are running. I'm wondering if our workaround to the 'memory leak' problem (SET RequestedNumThreads "0") is contributing to this performance loss, or if perhaps it is Wine or OpenGL itself (or maybe my two GTX 660 SC's don't do OpenGL very well).
I would love to see Linux ESO become viable for the mainstream gamer. I hope a greater mind than myself can figure out how to wring better performance out of it.
Also, when my character loads into the game world the Awesomium process crashes. Game still seems to run fine despite this.