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no sound in steam/dead island/valdis story

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da_dragon2k3 Vendredi 3 Janvier 2014 à 6:06
da_dragon2k3Anonymous

Hello

I am running Fedora 20. I installed playonlinux via the website (added repo and yum install playonlinux). I got steam installed fine using wine 1.7.9. Dead Island and Valdis Story installed in steam ok as well.

Everything works except audio for all three. In steam none of the video has sound. VS and DI play fine, but no sound.

To try and fix dead island installed "cd Steam/SteamApps/common/Dead Island/Redist/DirectX wine DXSETUP.exe" via this tip. I've also went into the wine settings (via playonlinux) and changed it to windows 7, changed default audio output to ALC898.

Anyone have a suggestions? Thanks


Additoinal info:
i5 3570k
nvidia 660ti
nvidia 331.20 driver
Gnome 3.10
petch Vendredi 3 Janvier 2014 à 12:08
petch

To try and fix dead island installed "cd Steam/SteamApps/common/Dead Island/Redist/DirectX
wine DXSETUP.exe" via this tip.

Quote from da_dragon2k3

This assumes plain Wine use, so it will have updated ~/.wine/ and not PlayOnLinux virtual drives. With PlayOnLinux there's several way to do this, say
Configure button > (select virtual drive) > Miscellaneous tab > Run an .exe in this virtual drive
and then hunt DXSETUP EXE down directories.
Not saying anything about the effectiveness of the tip, I don't know.

Anyone have a suggestions? Thanks

Quote from da_dragon2k3

Try (temporarily) disabling PulseAudio:
http://www.playonmac.com/en/issue-1314.html
da_dragon2k3 Mardi 14 Janvier 2014 à 0:46
da_dragon2k3Anonymous

Thanks for the response. Although the link you provided did not solve my issue, it did guide me in the right direction. It does seem to be an issue alsa audio. Below is the error I get when when launching playonlinux via the terminal then opening steam.

ALSA lib dlmisc.c:252:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib/alsa-lib/libasound_module_pcm_pulse.so
ALSA lib dlmisc.c:252:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib/alsa-lib/libasound_module_pcm_pulse.so

I have found a partial workaround. PlayonLinux-->steam-->configure-->Wine Tab-->Configure Wine-->Audio Tab. Choosing the output device to my usb headset will allow me to hear the games audio. That said, anything that tries to use my ALC898 audio chipset will break my games audio. Foudn that out when I got a skype call in mid-game.

Note: I have the same issue with all my wine steam games.

Thanks again for the help.
_MAD_ Mercredi 22 Janvier 2014 à 11:11
_MAD_Anonymous

I didn't have sound and the same error. I'm running opensuse 31.1 64bit.
I don't know how I fixed the sound. It suddenly worked after I opened KMix.

The error disappeared after i installed the 32-bit versions of alsa-plugin and alsa-plugin-pulse.

Hopes it helps.

MAD

Edité par _MAD_


MAD stands for Mark aka Dark

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