hightower |
Lundi 4 Novembre 2013 à 0:15
|
hightower
|
hello, first of all i think playonlinux is great.
however, when i want to install steam from the list - it installs it as a 32bit machine. it works! - but this is not so good anymore, since it can only use up to 4gb ram (i guess?). i use ubuntu 13.10 64bit and have 8gb ram - and most games can use more than 4gb nowadays.
i have tried to make a new 64bit machine and install steam, but that did not go so well (all text is missing from menu's). i use the latest nvidia driver 319.60.
could some kind soul update this application to 64bits - or atleast make the user have a choice between 32 and 64bits?
thx
|
booman |
Mercredi 6 Novembre 2013 à 18:34
|
booman
|
If your Ubuntu 13.10 is 64-bit then you can use all 8 Gigs of RAM no matter what 32-bit Steam or game you install. I'm pretty sure the 32-bit virtual drive, Steam and games don't limit your amount of RAM. Instead they use the 32-bit libraries necessary to run.
|
petch |
Mercredi 6 Novembre 2013 à 19:19
|
petch
|
Actually the limit is more like 3GB, the upper 1G of address space is reserved for the kernel: http://www.winehq.org/docs/winedev-guide/x2543 I'm not sure if anyone is maintaining the Steam support right now.
|
booman |
Mercredi 6 Novembre 2013 à 19:20
|
booman
|
As long as his OS is 64-bit, the games should use his available 8 Gigs of RAM regardless of the 32 -bit game and virtual drive correct?
|
petch |
Mercredi 6 Novembre 2013 à 19:24
|
petch
|
Not correct, 32bit processes use 32bit pointers (by definition), so they cannot address more than 4GB (theorical). Edité par petch
|
booman |
Mercredi 6 Novembre 2013 à 20:08
|
booman
|
Oh, wow, I had no idea. I just figured they were utilizing 32-bit libraries for compitability but didn't know it was still restricted to 3 Gigs Memory. So then it doesn't matter if you have 256 Gigs of Memory, your games will still only use 3 Gigs. Thats exactly why I'm using Mint 14 32-bit Guess games still have a long way to go before they are all 64-bit. Thanks Petch
|
hightower |
Samedi 9 Novembre 2013 à 21:18
|
hightower
|
@booman - not the games, they are there - we just need someone with a bit of knowledge to make playonlinux's steam client 64bit... :)
|
booman |
Lundi 11 Novembre 2013 à 13:22
|
booman
|
Petch is the guy then... I don't do any development, just test games.
|
petch |
Lundi 11 Novembre 2013 à 14:05
|
petch
|
Personally I don't plan to maintain the Steam support.
|
booman |
Lundi 11 Novembre 2013 à 20:44
|
booman
|
Personally I don't plan to maintain the Steam support.
Uhhhgg!! Blasphemy! :) Why not? There is still a huge demand for Windows Steam games that don't run in Unix environment. So PlayOnLinux is critical.
I guess the Steam client its-self isn't having any problem, but lots of games sure are. Is that what you meant?
|
Daerandin |
Lundi 11 Novembre 2013 à 21:06
|
Daerandin
|
The Steam client itself is 32 bit, and there is no 64 bit steam client. However it supports launching 64 bit games. All you really need then would be to set up a 64 bit virtual drive in PlayOnLinux, and then install steam on that virtual drive.
However, 64 bits wine is still suffering from many bugs according to winehq, so there is a chance you may run into issues.
|
petch |
Lundi 11 Novembre 2013 à 21:32
|
petch
|
@booman: I mean that I'm not a Steam user, so if someone wants to take care of it, (s)he'd better do so, because I personally won't.
|
booman |
Lundi 11 Novembre 2013 à 21:39
|
booman
|
@booman: I mean that I'm not a Steam user, so if someone wants to take care of it, (s)he'd better do so, because I personally won't.
Ah I see, then I'll go ahead and help the Steam users.
@ Daerandin I'm glad to stick with 32-bit for now. I know 64-bit Operating Systems are the standard these days and they run really well, but from the perspective of a gamer, its still not ready...
Everything just seems easier with 32-bit. Edité par booman
|