GOG.com - Medal of Honor: Allied Assault War Chest
Informations
Créateur | Messages |
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petch
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InformationCet installateur a été accepté par l'équipe. InformationsPlate-formes : Retours d'expérience1 1 DescriptionEnglish: World War 2 FPS with epic missions, 2002 ?.
Captures d'écranCode source#!/bin/bash # Date : (2013-01-13 14-14) # Last revision : see changelog # Wine version used : # Distribution used to test : Debian Sid (Unstable) # Author : Pierre Etchemaite pe-pol@concept-micro.com # Script licence : GPL v.2 # Program licence : Retail # Depend : # # CHANGELOG # [Pierre Etchemaite] (2013-01-13 14-14) # Initial script. # [Pierre Etchemaite] (2013-05-11 19-57) # ? # [Dadu042] (2020-03-20 19:30). # Wine 1.4.1 -> 3.0.3 [ -z "$PLAYONLINUX" ] && exit 0 source "$PLAYONLINUX/lib/sources" GOGID="medal_of_honor_allied_assault_war_chest" PREFIX="MedalOfHonorAAWC_gog" WORKING_WINE_VERSION="3.0.3" TITLE="GOG.com - Medal of Honor: Allied Assault War Chest" SHORTCUT_NAME1="Medal of Honor - Allied Assault War Chest" SHORTCUT_NAME2="Medal of Honor - Spearhead" SHORTCUT_NAME3="Medal of Honor - Breakthrough" POL_GetSetupImages "http://files.playonlinux.com/resources/setups/$PREFIX/top.jpg" "http://files.playonlinux.com/resources/setups/$PREFIX/left.jpg" "$TITLE" POL_SetupWindow_Init POL_SetupWindow_SetID 1540 POL_Debug_Init POL_SetupWindow_presentation "$TITLE" "Electronic Arts" "http://www.gog.com/gamecard/$GOGID" "Pierre Etchemaite" "$PREFIX" POL_Call POL_GoG_setup "$GOGID" "2f5dd640b3994d67fc71995b743cb22c" "3030b7213476b14fe52719083792d6ff" "a5538ad0837208b065cd8b10229ba717" POL_Wine_SelectPrefix "$PREFIX" POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" POL_Call POL_GoG_install "/nogui" # GoG work! Set_OS winxp POL_SetupWindow_VMS "32" # Not 100% sure it helps Q3 engine POL_Call POL_Install_VideoDriver POL_Wine_X11Drv "GrabFullScreen" "Y" cat <<_EOFREG_ > "$POL_USER_ROOT/tmp/mohaa_disabled extensions.reg" REGEDIT4 [HKEY_CURRENT_USER\Software\Wine\OpenGL] "DisabledExtensions"="GL_ARB_color_buffer_float,GL_ARB_depth_texture,GL_ARB_draw_buffers,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_half_float_pixel,GL_ARB_multisample,GL_ARB_occlusion_query,GL_ARB_pixel_buffer_object,GL_ARB_point_sprite,GL_ARB_shadow,GL_ARB_shader_objects,GL_ARB_shading_language_100,GL_ARB_texture_border_clamp,GL_ARB_texture_compression,GL_ARB_texture_cube_map,GL_ARB_texture_env_combine,GL_ARB_texture_env_dot3,GL_ARB_texture_float,GL_ARB_texture_non_power_of_two,GL_ARB_texture_rectangle,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ATI_draw_buffers,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_Cg_shader,GL_EXT_depth_bounds_test,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_object,GL_EXT_gpu_program_parameters,GL_EXT_packed_depth_stencil,GL_EXT_pixel_buffer_object,GL_EXT_shadow_funcs,GL_EXT_stencil_two_side,GL_EXT_texture3D,GL_EXT_texture_cube_map,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_lod,GL_EXT_texture_mirror_clamp,GL_EXT_texture_sRGB,GL_EXT_timer_query,GL_IBM_rasterpos_clip,GL_IBM_texture_mirrored_repeat,GL_NV_copy_depth_to_color,GL_NV_depth_clamp,GL_NV_fence,GL_NV_float_buffer,GL_NV_fragment_program,GL_NV_fragment_program_option,GL_NV_fragment_program2,GL_NV_framebuffer_multisample_coverage,GL_NV_half_float,GL_NV_light_max_exponent,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_primitive_restart,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_texture_compression_vtc,GL_NV_texture_expand_normal,GL_NV_texture_rectangle,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NVX_conditional_render,GL_SGIS_generate_mipmap,GL_SGIS_texture_lod,GL_SGIX_depth_texture,GL_SGIX_shadow,GL_SUN_slice_accum" _EOFREG_ POL_Wine regedit "$POL_USER_ROOT/tmp/mohaa_disabled extensions.reg" # Disable DirectInput mouse support #for dir in main mainta maintt; do # printf 'seta in_mouse -1\r\n' >> "$WINEPREFIX/drive_c/GOG Games/Medal of Honor - Allied Assault War Chest/$dir/newconfig.cfg" #done # Doesn't hurt ;) POL_Wine_reboot POL_Shortcut "MOHAA.exe" "$SHORTCUT_NAME1" "$SHORTCUT_NAME1.png" "" "Game;ActionGame;" POL_Shortcut_InsertBeforeWine "$SHORTCUT_NAME1" 'export __GL_ExtensionStringVersion=17700' POL_Shortcut_Document "$SHORTCUT_NAME1" "$WINEPREFIX/drive_c/GOG Games/Medal of Honor - Allied Assault War Chest/Readme.txt" POL_Shortcut "moh_spearhead.exe" "$SHORTCUT_NAME2" "$SHORTCUT_NAME2.png" "" "Game;ActionGame;" POL_Shortcut_InsertBeforeWine "$SHORTCUT_NAME2" 'export __GL_ExtensionStringVersion=17700' POL_Shortcut_Document "$SHORTCUT_NAME2" "$WINEPREFIX/drive_c/GOG Games/Medal of Honor - Allied Assault War Chest/Readme_Spearhead.txt" POL_Shortcut "moh_breakthrough.exe" "$SHORTCUT_NAME3" "$SHORTCUT_NAME3.png" "" "Game;ActionGame;" POL_Shortcut_InsertBeforeWine "$SHORTCUT_NAME3" 'export __GL_ExtensionStringVersion=17700' POL_Shortcut_Document "$SHORTCUT_NAME3" "$WINEPREFIX/drive_c/GOG Games/Medal of Honor - Allied Assault War Chest/Readme_Breakthrough.txt" POL_SetupWindow_Close exit 0 |
Contributions
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ContribuerMembre | Messages |
preslmayer | Dimanche 31 Mai 2020 à 8:19 |
preslmayer
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MessagesHello. I have use this script to install but it does not work for me. I get an gray screen when i start the game. The following errors are shown in the log: ERROR: ld.so: object '/opt/lib/libmediaclient.so' from /etc/ld.so.preload cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. My environment: OS: Ubuntu 18.04.4 LTS x86_64 Can you please help? RéponsesMercredi 3 Juin 2020 à 14:13
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Dadu042 | Samedi 21 Mars 2020 à 14:49 |
Dadu042
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InformationCette mise à jour a été acceptée par l'équipe Differences@@ -1,19 +1,27 @@ #!/bin/bash # Date : (2013-01-13 14-14) -# Last revision : (2013-05-11 19-57) -# Wine version used : 1.4.1 +# Last revision : see changelog +# Wine version used : # Distribution used to test : Debian Sid (Unstable) # Author : Pierre Etchemaite pe-pol@concept-micro.com # Script licence : GPL v.2 # Program licence : Retail # Depend : +# +# CHANGELOG +# [Pierre Etchemaite] (2013-01-13 14-14) +# Initial script. +# [Pierre Etchemaite] (2013-05-11 19-57) +# ? +# [Dadu042] (2020-03-20 19:30). +# Wine 1.4.1 -> 3.0.3 [ -z "$PLAYONLINUX" ] && exit 0 source "$PLAYONLINUX/lib/sources" GOGID="medal_of_honor_allied_assault_war_chest" PREFIX="MedalOfHonorAAWC_gog" -WORKING_WINE_VERSION="1.4.1" +WORKING_WINE_VERSION="3.0.3" TITLE="GOG.com - Medal of Honor: Allied Assault War Chest" SHORTCUT_NAME1="Medal of Honor - Allied Assault War Chest" Nouveau code source#!/bin/bash # Date : (2013-01-13 14-14) # Last revision : see changelog # Wine version used : # Distribution used to test : Debian Sid (Unstable) # Author : Pierre Etchemaite pe-pol@concept-micro.com # Script licence : GPL v.2 # Program licence : Retail # Depend : # # CHANGELOG # [Pierre Etchemaite] (2013-01-13 14-14) # Initial script. # [Pierre Etchemaite] (2013-05-11 19-57) # ? # [Dadu042] (2020-03-20 19:30). # Wine 1.4.1 -> 3.0.3 [ -z "$PLAYONLINUX" ] && exit 0 source "$PLAYONLINUX/lib/sources" GOGID="medal_of_honor_allied_assault_war_chest" PREFIX="MedalOfHonorAAWC_gog" WORKING_WINE_VERSION="3.0.3" TITLE="GOG.com - Medal of Honor: Allied Assault War Chest" SHORTCUT_NAME1="Medal of Honor - Allied Assault War Chest" SHORTCUT_NAME2="Medal of Honor - Spearhead" SHORTCUT_NAME3="Medal of Honor - Breakthrough" POL_GetSetupImages "http://files.playonlinux.com/resources/setups/$PREFIX/top.jpg" "http://files.playonlinux.com/resources/setups/$PREFIX/left.jpg" "$TITLE" POL_SetupWindow_Init POL_SetupWindow_SetID 1540 POL_Debug_Init POL_SetupWindow_presentation "$TITLE" "Electronic Arts" "http://www.gog.com/gamecard/$GOGID" "Pierre Etchemaite" "$PREFIX" POL_Call POL_GoG_setup "$GOGID" "2f5dd640b3994d67fc71995b743cb22c" "3030b7213476b14fe52719083792d6ff" "a5538ad0837208b065cd8b10229ba717" POL_Wine_SelectPrefix "$PREFIX" POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" POL_Call POL_GoG_install "/nogui" # GoG work! Set_OS winxp POL_SetupWindow_VMS "32" # Not 100% sure it helps Q3 engine POL_Call POL_Install_VideoDriver POL_Wine_X11Drv "GrabFullScreen" "Y" cat <<_EOFREG_ > "$POL_USER_ROOT/tmp/mohaa_disabled extensions.reg" REGEDIT4 [HKEY_CURRENT_USER\Software\Wine\OpenGL] "DisabledExtensions"="GL_ARB_color_buffer_float,GL_ARB_depth_texture,GL_ARB_draw_buffers,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_half_float_pixel,GL_ARB_multisample,GL_ARB_occlusion_query,GL_ARB_pixel_buffer_object,GL_ARB_point_sprite,GL_ARB_shadow,GL_ARB_shader_objects,GL_ARB_shading_language_100,GL_ARB_texture_border_clamp,GL_ARB_texture_compression,GL_ARB_texture_cube_map,GL_ARB_texture_env_combine,GL_ARB_texture_env_dot3,GL_ARB_texture_float,GL_ARB_texture_non_power_of_two,GL_ARB_texture_rectangle,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ATI_draw_buffers,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_Cg_shader,GL_EXT_depth_bounds_test,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_object,GL_EXT_gpu_program_parameters,GL_EXT_packed_depth_stencil,GL_EXT_pixel_buffer_object,GL_EXT_shadow_funcs,GL_EXT_stencil_two_side,GL_EXT_texture3D,GL_EXT_texture_cube_map,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_lod,GL_EXT_texture_mirror_clamp,GL_EXT_texture_sRGB,GL_EXT_timer_query,GL_IBM_rasterpos_clip,GL_IBM_texture_mirrored_repeat,GL_NV_copy_depth_to_color,GL_NV_depth_clamp,GL_NV_fence,GL_NV_float_buffer,GL_NV_fragment_program,GL_NV_fragment_program_option,GL_NV_fragment_program2,GL_NV_framebuffer_multisample_coverage,GL_NV_half_float,GL_NV_light_max_exponent,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_primitive_restart,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_texture_compression_vtc,GL_NV_texture_expand_normal,GL_NV_texture_rectangle,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NVX_conditional_render,GL_SGIS_generate_mipmap,GL_SGIS_texture_lod,GL_SGIX_depth_texture,GL_SGIX_shadow,GL_SUN_slice_accum" _EOFREG_ POL_Wine regedit "$POL_USER_ROOT/tmp/mohaa_disabled extensions.reg" # Disable DirectInput mouse support #for dir in main mainta maintt; do # printf 'seta in_mouse -1\r\n' >> "$WINEPREFIX/drive_c/GOG Games/Medal of Honor - Allied Assault War Chest/$dir/newconfig.cfg" #done # Doesn't hurt ;) POL_Wine_reboot POL_Shortcut "MOHAA.exe" "$SHORTCUT_NAME1" "$SHORTCUT_NAME1.png" "" "Game;ActionGame;" POL_Shortcut_InsertBeforeWine "$SHORTCUT_NAME1" 'export __GL_ExtensionStringVersion=17700' POL_Shortcut_Document "$SHORTCUT_NAME1" "$WINEPREFIX/drive_c/GOG Games/Medal of Honor - Allied Assault War Chest/Readme.txt" POL_Shortcut "moh_spearhead.exe" "$SHORTCUT_NAME2" "$SHORTCUT_NAME2.png" "" "Game;ActionGame;" POL_Shortcut_InsertBeforeWine "$SHORTCUT_NAME2" 'export __GL_ExtensionStringVersion=17700' POL_Shortcut_Document "$SHORTCUT_NAME2" "$WINEPREFIX/drive_c/GOG Games/Medal of Honor - Allied Assault War Chest/Readme_Spearhead.txt" POL_Shortcut "moh_breakthrough.exe" "$SHORTCUT_NAME3" "$SHORTCUT_NAME3.png" "" "Game;ActionGame;" POL_Shortcut_InsertBeforeWine "$SHORTCUT_NAME3" 'export __GL_ExtensionStringVersion=17700' POL_Shortcut_Document "$SHORTCUT_NAME3" "$WINEPREFIX/drive_c/GOG Games/Medal of Honor - Allied Assault War Chest/Readme_Breakthrough.txt" POL_SetupWindow_Close exit 0 Réponses |
ThatUnproGamer | Dimanche 6 September 2015 à 22:39 |
ThatUnproGamer
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MessagesOverall, on Ubuntu 15.04, MOHAA runs well with the POL install script, though I had to install the 1.11 update for the levels to actually load. There are a few glitches/bugs though that I would appreciate someone fixing. For example, I can see the outline of the skybox while playing, I can't open the console/it doesn't work, and there are vague black rectangles outlining the buttons on the menu. Réponses |
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