GOG.com - Unreal Gold
Informations
Créateur | Messages |
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petch
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InformationCet installateur a été accepté par l'équipe. InformationsPlate-formes : Retours d'expérience0 1 DescriptionEnglish: The famous first person shooter and its extension "Return to Na Pali".
Code source#!/bin/bash # Date : (2012-07-29 16-18) # Last revision : # Wine version used : 1.4.1, 1.6.2, # Distribution used to test : Debian Sid (Unstable) # Author : Pierre Etchemaite pe-pol@concept-micro.com # Script licence : GPL v.2 # Program licence : Retail # Depend : # # CHANGELOG # [Pierre Etchemaite] (2012-07-29 16-18) # Initial script. # [Pierre Etchemaite] (2014-07-06 16-22) # ? # [Dadu042] (2020-04-19 12:30). # Wine 1.6.2 (outdated) -> 3.0.3 (not tested) [ -z "$PLAYONLINUX" ] && exit 0 source "$PLAYONLINUX/lib/sources" GOGID="unreal_gold" PREFIX="UnrealGold_gog" WORKING_WINE_VERSION="3.0.3" PATCH_ARCHIVE="OMP-UGOLD-V0.2.zip" TITLE="GOG.com - Unreal Gold" SHORTCUT_NAME="Unreal Gold" POL_GetSetupImages "http://files.playonlinux.com/resources/setups/$PREFIX/top.jpg" "http://files.playonlinux.com/resources/setups/$PREFIX/left.jpg" "$TITLE" POL_SetupWindow_Init POL_SetupWindow_SetID 1335 POL_Debug_Init POL_SetupWindow_presentation "$TITLE" "Epic Games" "http://www.gog.com/gamecard/$GOGID" "Pierre Etchemaite" "$PREFIX" POL_Call POL_GoG_setup "$GOGID" "e19566e9bbda7029efcc179b8dd39d61" POL_Wine_SelectPrefix "$PREFIX" POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" # fake sdbinst.exe POL_Call POL_Install_nop "$WINEPREFIX/drive_c/windows/system32/sdbinst.exe" POL_Call POL_GoG_install cd "$POL_USER_ROOT/tmp" || POL_Debug_Fatal "Can't find temp directory!" # Update and enable OpenGL driver # Taken from http://www.oldunreal.com/specialpatches.html POL_Download "http://files.playonlinux.com/$PATCH_ARCHIVE" "455dc59d939cff53cf3c28b9d7dbc87d" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "OpenGLDrv.dll" "$GOGROOT/Unreal Gold/System/OpenGlDrv.dll" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "OpenGlDrv.int" "$GOGROOT/Unreal Gold/System/OpenGlDrv.int" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "Unreal.exe" "$GOGROOT/Unreal Gold/System/Unreal.exe" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "UCC.exe" "$GOGROOT/Unreal Gold/System/UCC.exe" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "Setup.exe" "$GOGROOT/Unreal Gold/System/Setup.exe" #perl -i.bak -pe 's/^GameRenderDevice=[0-9A-Za-z.]*/GameRenderDevice=OpenGLDrv.OpenGLRenderDevice/' "$WINEPREFIX/drive_c/$PROGRAMFILES/GOG.com/Unreal Gold/System/Unreal.ini" # GoG work! Set_OS winxp POL_SetupWindow_VMS "8" # Doesn't hurt ;) POL_Wine_reboot POL_Shortcut "Unreal.exe" "$SHORTCUT_NAME" "$SHORTCUT_NAME.png" "" "Game;ActionGame;" POL_Shortcut_Document "$SHORTCUT_NAME" "$GOGROOT/Unreal Gold/Manual/Manual.pdf" # C:\GOG Games\Unreal Gold\Help\ReadMe.txt # C:\GOG Games\Unread Gold\System\UnrealEd.exe POL_SetupWindow_message "$(eval_gettext 'On first run the game will autodetect available renderers.\nIt is likely that you will get better performance out of the OpenGL renderer.')" "$TITLE" POL_SetupWindow_Close exit 0 |
Contributions
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Dadu042 | Dimanche 19 Avril 2020 à 14:35 |
Dadu042
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InformationCette mise à jour a été acceptée par l'équipe Differences@@ -1,19 +1,27 @@ #!/bin/bash # Date : (2012-07-29 16-18) -# Last revision : (2014-07-06 16-22) -# Wine version used : 1.4.1, 1.6.2 +# Last revision : +# Wine version used : 1.4.1, 1.6.2, # Distribution used to test : Debian Sid (Unstable) # Author : Pierre Etchemaite pe-pol@concept-micro.com # Script licence : GPL v.2 # Program licence : Retail # Depend : +# +# CHANGELOG +# [Pierre Etchemaite] (2012-07-29 16-18) +# Initial script. +# [Pierre Etchemaite] (2014-07-06 16-22) +# ? +# [Dadu042] (2020-04-19 12:30). +# Wine 1.6.2 (outdated) -> 3.0.3 (not tested) [ -z "$PLAYONLINUX" ] && exit 0 source "$PLAYONLINUX/lib/sources" GOGID="unreal_gold" PREFIX="UnrealGold_gog" -WORKING_WINE_VERSION="1.6.2" +WORKING_WINE_VERSION="3.0.3" PATCH_ARCHIVE="OMP-UGOLD-V0.2.zip" TITLE="GOG.com - Unreal Gold" @@ -69,4 +77,4 @@ POL_SetupWindow_Close -exit 0 +exit 0 \ No newline at end of file Nouveau code source#!/bin/bash # Date : (2012-07-29 16-18) # Last revision : # Wine version used : 1.4.1, 1.6.2, # Distribution used to test : Debian Sid (Unstable) # Author : Pierre Etchemaite pe-pol@concept-micro.com # Script licence : GPL v.2 # Program licence : Retail # Depend : # # CHANGELOG # [Pierre Etchemaite] (2012-07-29 16-18) # Initial script. # [Pierre Etchemaite] (2014-07-06 16-22) # ? # [Dadu042] (2020-04-19 12:30). # Wine 1.6.2 (outdated) -> 3.0.3 (not tested) [ -z "$PLAYONLINUX" ] && exit 0 source "$PLAYONLINUX/lib/sources" GOGID="unreal_gold" PREFIX="UnrealGold_gog" WORKING_WINE_VERSION="3.0.3" PATCH_ARCHIVE="OMP-UGOLD-V0.2.zip" TITLE="GOG.com - Unreal Gold" SHORTCUT_NAME="Unreal Gold" POL_GetSetupImages "http://files.playonlinux.com/resources/setups/$PREFIX/top.jpg" "http://files.playonlinux.com/resources/setups/$PREFIX/left.jpg" "$TITLE" POL_SetupWindow_Init POL_SetupWindow_SetID 1335 POL_Debug_Init POL_SetupWindow_presentation "$TITLE" "Epic Games" "http://www.gog.com/gamecard/$GOGID" "Pierre Etchemaite" "$PREFIX" POL_Call POL_GoG_setup "$GOGID" "e19566e9bbda7029efcc179b8dd39d61" POL_Wine_SelectPrefix "$PREFIX" POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" # fake sdbinst.exe POL_Call POL_Install_nop "$WINEPREFIX/drive_c/windows/system32/sdbinst.exe" POL_Call POL_GoG_install cd "$POL_USER_ROOT/tmp" || POL_Debug_Fatal "Can't find temp directory!" # Update and enable OpenGL driver # Taken from http://www.oldunreal.com/specialpatches.html POL_Download "http://files.playonlinux.com/$PATCH_ARCHIVE" "455dc59d939cff53cf3c28b9d7dbc87d" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "OpenGLDrv.dll" "$GOGROOT/Unreal Gold/System/OpenGlDrv.dll" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "OpenGlDrv.int" "$GOGROOT/Unreal Gold/System/OpenGlDrv.int" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "Unreal.exe" "$GOGROOT/Unreal Gold/System/Unreal.exe" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "UCC.exe" "$GOGROOT/Unreal Gold/System/UCC.exe" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "Setup.exe" "$GOGROOT/Unreal Gold/System/Setup.exe" #perl -i.bak -pe 's/^GameRenderDevice=[0-9A-Za-z.]*/GameRenderDevice=OpenGLDrv.OpenGLRenderDevice/' "$WINEPREFIX/drive_c/$PROGRAMFILES/GOG.com/Unreal Gold/System/Unreal.ini" # GoG work! Set_OS winxp POL_SetupWindow_VMS "8" # Doesn't hurt ;) POL_Wine_reboot POL_Shortcut "Unreal.exe" "$SHORTCUT_NAME" "$SHORTCUT_NAME.png" "" "Game;ActionGame;" POL_Shortcut_Document "$SHORTCUT_NAME" "$GOGROOT/Unreal Gold/Manual/Manual.pdf" # C:\GOG Games\Unreal Gold\Help\ReadMe.txt # C:\GOG Games\Unread Gold\System\UnrealEd.exe POL_SetupWindow_message "$(eval_gettext 'On first run the game will autodetect available renderers.\nIt is likely that you will get better performance out of the OpenGL renderer.')" "$TITLE" POL_SetupWindow_Close exit 0 Réponses |
petch | Dimanche 6 Juillet 2014 à 16:54 |
petch
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WarningCette mise à jour n'a pas été approuvée par l'équipe. MessagesUpgrade Wine to version 1.6.2 (#3735) Differences@@ -1,7 +1,7 @@ #!/bin/bash # Date : (2012-07-29 16-18) -# Last revision : (2013-12-02 23-13) -# Wine version used : 1.4.1 +# Last revision : (2014-07-06 16-22) +# Wine version used : 1.4.1, 1.6.2 # Distribution used to test : Debian Sid (Unstable) # Author : Pierre Etchemaite pe-pol@concept-micro.com # Script licence : GPL v.2 @@ -13,7 +13,7 @@ GOGID="unreal_gold" PREFIX="UnrealGold_gog" -WORKING_WINE_VERSION="1.4.1" +WORKING_WINE_VERSION="1.6.2" PATCH_ARCHIVE="OMP-UGOLD-V0.2.zip" TITLE="GOG.com - Unreal Gold" Nouveau code source#!/bin/bash # Date : (2012-07-29 16-18) # Last revision : (2014-07-06 16-22) # Wine version used : 1.4.1, 1.6.2 # Distribution used to test : Debian Sid (Unstable) # Author : Pierre Etchemaite pe-pol@concept-micro.com # Script licence : GPL v.2 # Program licence : Retail # Depend : [ -z "$PLAYONLINUX" ] && exit 0 source "$PLAYONLINUX/lib/sources" GOGID="unreal_gold" PREFIX="UnrealGold_gog" WORKING_WINE_VERSION="1.6.2" PATCH_ARCHIVE="OMP-UGOLD-V0.2.zip" TITLE="GOG.com - Unreal Gold" SHORTCUT_NAME="Unreal Gold" POL_GetSetupImages "http://files.playonlinux.com/resources/setups/$PREFIX/top.jpg" "http://files.playonlinux.com/resources/setups/$PREFIX/left.jpg" "$TITLE" POL_SetupWindow_Init POL_SetupWindow_SetID 1335 POL_Debug_Init POL_SetupWindow_presentation "$TITLE" "Epic Games" "http://www.gog.com/gamecard/$GOGID" "Pierre Etchemaite" "$PREFIX" POL_Call POL_GoG_setup "$GOGID" "e19566e9bbda7029efcc179b8dd39d61" POL_Wine_SelectPrefix "$PREFIX" POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" # fake sdbinst.exe POL_Call POL_Install_nop "$WINEPREFIX/drive_c/windows/system32/sdbinst.exe" POL_Call POL_GoG_install cd "$POL_USER_ROOT/tmp" || POL_Debug_Fatal "Can't find temp directory!" # Update and enable OpenGL driver # Taken from http://www.oldunreal.com/specialpatches.html POL_Download "http://files.playonlinux.com/$PATCH_ARCHIVE" "455dc59d939cff53cf3c28b9d7dbc87d" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "OpenGLDrv.dll" "$GOGROOT/Unreal Gold/System/OpenGlDrv.dll" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "OpenGlDrv.int" "$GOGROOT/Unreal Gold/System/OpenGlDrv.int" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "Unreal.exe" "$GOGROOT/Unreal Gold/System/Unreal.exe" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "UCC.exe" "$GOGROOT/Unreal Gold/System/UCC.exe" POL_System_ExtractSingleFile "$PATCH_ARCHIVE" "Setup.exe" "$GOGROOT/Unreal Gold/System/Setup.exe" #perl -i.bak -pe 's/^GameRenderDevice=[0-9A-Za-z.]*/GameRenderDevice=OpenGLDrv.OpenGLRenderDevice/' "$WINEPREFIX/drive_c/$PROGRAMFILES/GOG.com/Unreal Gold/System/Unreal.ini" # GoG work! Set_OS winxp POL_SetupWindow_VMS "8" # Doesn't hurt ;) POL_Wine_reboot POL_Shortcut "Unreal.exe" "$SHORTCUT_NAME" "$SHORTCUT_NAME.png" "" "Game;ActionGame;" POL_Shortcut_Document "$SHORTCUT_NAME" "$GOGROOT/Unreal Gold/Manual/Manual.pdf" # C:\GOG Games\Unreal Gold\Help\ReadMe.txt # C:\GOG Games\Unread Gold\System\UnrealEd.exe POL_SetupWindow_message "$(eval_gettext 'On first run the game will autodetect available renderers.\nIt is likely that you will get better performance out of the OpenGL renderer.')" "$TITLE" POL_SetupWindow_Close exit 0 Réponses |
johnstonbp | Vendredi 4 Juillet 2014 à 22:05 |
johnstonbp
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MessagesInstaller crashes at very end of progress bar: Internal error: Expression error 'Runtime Error (at 18:21): External exception 80000101.' Then you get a brief view of the Windows installer which immediately exits and puts up a POL error: "The program setup_unreal_gold 2.0.0.6.tmp has encoutnered a serious problem and needs to close. We are sorry for the incovenience." The detail log information to submit a bug report never comes up after several minutes of waiting at "Loading detailed informaiton, please wait..." RéponsesDimanche 6 Juillet 2014 à 16:54
Jeudi 17 Juillet 2014 à 4:11
Jeudi 17 Juillet 2014 à 4:11
Jeudi 17 Juillet 2014 à 4:13
Jeudi 17 Juillet 2014 à 4:22
Jeudi 17 Juillet 2014 à 7:13
Vendredi 25 Juillet 2014 à 19:32
Vendredi 25 Juillet 2014 à 19:35
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