Hi fujaru,
- DOSBox settings have default values (check ~/.PlayOnLinux/wine/linux-x86/1.4-dos_support_0.6/bin/dosbox-wrapper), and some may have different optimal values on Linux than on Windows (sdl_output comes to mind), so you don't need to list all the settings from dosbox.conf files; Strictly speaking,
cat "$WINEPREFIX/playonlinux_dos.cfg"
dosbox_memsize=16
render_p=0
cpu_cycles=max
midi_config=
sblaster_irq=5
gus_gus=false
IPX_Enable=1
IPX_Connection=1
IPX_ipx=true
would be sufficient (I don't think render_p is handled by 1.4-dos_support_0.6 so it may be disregarded, but that's another story).
Still I personally am a bit incomfortable with mixing explicit and implicit statements among related settings, so I'd still explicitly list all mixer and sblaster settings. I'm sure I'm not 100% consistent with this policy though :p
- DOSBox-mounting C should not work, as even in manual_mount=true mode it's still mounted at the root of the Wine virtual drive ($WINEPREFIX/drive_c) for consistency between Windows and DOS programs. If the game is really looking for files in C: using absolute paths, move files around instead (in practice that's usually not the case)
- Are you sure, say, the editor does not need any files from the mounted image? That's why it's recommended to put mount in imgmount statements in autoexec.bat, it guarantees that all the DOS programs start with the same DOSBox environment, which is usually a good thing
- IPXNET STARTSERVER should default to using port UDP/213, meaning it will usually fail under Linux (http://www.dosbox.com/wiki/Connectivity). I must admit I didn't experiment with IPX at all, but I'm almost sure it won't work without some thinking and adjustments.
- one last thing, GOG systematically use the normal2x scaler, but it's blocky and seldom the best looking one imho. You may experiment with them and see what you like the most for this game (it may vary from game to game). I often picked hq2x in my scripts, but there are exceptions. Until users get an UI to easily tweak those details themselves...
Edited by petch