petch |
Saturday 24 November 2012 at 21:46
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petch
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It should also be possible to unset SDL_AUDIODRIVER from Linux side: POL_Shortcut_InsertBeforeWine "$SHORTCUT_NAME" 'unset SDL_AUDIODIVER' (untested)
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kweepeer |
Saturday 24 November 2012 at 22:05
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kweepeer
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Thanks both, I will add those fixes in next version of the script.
Did you experience any issues hmdai with the game freezing for a few seconds sometimes? That's the only issue for me that remains. Otherwise it runs perfectly.
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hmdai |
Sunday 25 November 2012 at 5:00
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hmdai
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Hi petch,
The variable unset, is it remain within the POL session or explicitly the game session only or will it unset the global variable as well?
Hi kweepeer,
I have just started the game and haven't gone too far yet. That is why I haven't encountered the freezing at the moment. Just like someone mentioned in GOG forum, since I don't want to miss any promotion, I become more like a game collector than a player :-P
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petch |
Sunday 25 November 2012 at 7:29
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petch
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On Unix, environment variables are per process and inherited by spawned processes. I unset it in the shortcut so it affects only the game execution.
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kweepeer |
Monday 26 November 2012 at 21:02
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kweepeer
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New icons: http://imgur.com/a/zWaya
New script: http://pastebin.com/Jp4vM55Z
Not sure how to submit this though (?).
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petch |
Monday 26 November 2012 at 21:40
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petch
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Can't you edit your script thru Supported software > Games > GOG.com - Deponia > Edit? I think it will break the signing though, not sure you can re-sign it (short of better Developer status), will have to check with Tinou what he thinks about this. I will update everything for now. Edited by petch
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kweepeer |
Monday 26 November 2012 at 22:02
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kweepeer
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Hi petch.
I remember getting a menu with "edit", just after submitting the script. But if I do "Supported software > Games > GOG.com - Deponia", it's not there ;)
But don't worry about it. If you guys can update it, it's fine, I will continue to post my updates on the forum. BTW There is no haste to update things for me, it's fine to do whenever you get around to it :)
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petch |
Tuesday 27 November 2012 at 0:21
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petch
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Weird, I can see it alright. Even when not logged in (tried with a different browser). The problem with not immediately taking action on message in the forum, it that it's too easy to forget things altogether, since there's no way to mark them for later action, or at least set it back to "unread"...
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kweepeer |
Tuesday 27 November 2012 at 8:49
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kweepeer
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Of course, I understand.
If you have the time, could you give me the direct link for that page that has the edit button? Because when I go to http://www.playonmac.com/en/app-1467-GOGcom__Deponia.html there are only 2 buttons: - Source Code - Last Changes
That's all. I tried logged in or logged out, different browsers. Same result ;)
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petch |
Tuesday 27 November 2012 at 12:39
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petch
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Ok, so I guess you don't have the modification rights, even on the scripts you wrote in the first place. Again, I need to talk with Tinou on how to improve the situation, either by changing your status, or by loosening the repository rights so as to make things more smooth for everyone. Still, I already know that he won't have much free time this week, so it may last some more. Until then, feel free to keep submitting scripts or changes :)
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petch |
Friday 11 October 2013 at 22:36
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petch
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Mmmhh, they released a new version of their installer, 2.1.0.7. It installs .NET 4.0, and when trying to start the game it begins by displaying language selection (audio and subtitles). This is very slow, but when the mouse pointer reaches the "validate" button, CPU usage goes 100% and nothing moves anymore (no way to validate). I enjoy so much "upgrades". Edit: after a few minutes the click got thru and it displayed main menu, still very slowly... Edited by petch
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kweepeer2 |
Monday 21 October 2013 at 21:50
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kweepeer2
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I'll have a look at it.
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