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Fallout: New Vegas

Author Replies
cosmophobia Tuesday 11 January 2011 at 11:37
cosmophobiaAnonymous

Hello,

I tried F:NV some time ago with POM and it was unplayable so I used Bootcamp to play it.

Last Weekend I gave it another try.
I deleted/uninstalled the old prefix and started all over after updating to POM 2.4.4. The installation finished without problems. Starting the game with the launcher is also no problem (But I can't coose AA : ( ). After loading a game I can play a few secound or minutes. The game-performance is not as good as with Windows/Bootcamp, but it's playable.

The real problem is: The game is always crashing after a while.

Does anybody know how to get this game run!?
System: Mac OS 10.6.6 on a current 27" iMac
Quentin PÂRIS Tuesday 11 January 2011 at 13:26
Quentin PÂRISAnonymous

Hi !

First, try to run the game wine another version of wine

(The latest if possible)

Then run the game in PlayOnMac console

(Edit /Users/Your_Name/Library/PlayOnMac/configurations/installed/Fallout New Vega, and remove the line "export WINEDEBUG="-all"")

Then, run in PlayOnMac Console
cd configurations/installed
./Fallout\\ New\\ Vega (Replace with the good name)

Paste the errors here
cosmophobia Tuesday 11 January 2011 at 19:04
cosmophobiaAnonymous

The Crash with wine 1.3.9:

fixme:d3d:context_check_fbo_status      Location SFLAG_INTEXTURE (0x40).
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x62c5c400) WINED3DFMT_R16G16B16A16_FLOAT 2560x1440
fixme:d3d:context_check_fbo_status      Depth attachment: (0x1eef28) WINED3DFMT_D24_UNORM_S8_UINT 2560x1440
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElements @ drawprim.c / 43
wine(6723,0x4100a000) malloc: *** mmap(size=58982400) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
wine: Unhandled page fault on read access to 0x0000a030 at address 0x93439467 (thread 0021), starting debugger...
Unhandled exception: page fault on read access to 0x0000a030 in 32-bit code (0x93439467).
Register dump:
CS:0017 SS:001f DS:001f ES:001f FS:1007 GS:0037
EIP:93439467 ESP:0033bff8 EBP:0033c338 EFLAGS:00010216( R- -- I -A-P- )
EAX:93438df8 EBX:93439464 ECX:00000007 EDX:07000000
ESI:00000000 EDI:0000a030
Stack dump:
0x0033bff8: 00000000 00000000 00000000 00000000
0x0033c008: 00000000 00000000 00000000 00000000
0x0033c018: 00300000 03000000 00000000 00000000
0x0033c028: 00000000 00000000 00000000 00000000
0x0033c038: 00000000 00000000 00000000 00000000
0x0033c048: 00000000 00000000 00000000 00000000
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x93439467 glvmSamplerLoadTexels+0x687() in libglprogrammability.dylib (0x0033c338)
1 0x9343eeb9 in libglprogrammability.dylib (+0xd3eb8) (0x0033c988)
2 0x9342478b in libglprogrammability.dylib (+0xb978a) (0x0033cc28)
3 0x93426dc8 glvmInterpretFPTransformFour+0x607() in libglprogrammability.dylib (0x0033d6b8)
4 0x54a54c1e gldLLVMFPTransformFallback+0x28d() in glrendererfloat (0x0033d788)
5 0x54a54e8e gldSetFPTransformFunc+0x3d() in glrendererfloat (0x0033d7b8)
6 0x54a6387a in glrendererfloat (+0x10879) (0x0033e6f8)
7 0x54a5f806 gldSetPolyRenderFunc+0x265() in glrendererfloat (0x0033e728)
8 0x54a712fe gldTessellateTrianglesPtrRGBA+0x184() in glrendererfloat (0x0033e768)
9 0x54a718f9 gldRenderPolygonPtr+0x27() in glrendererfloat (0x0033e788)
10 0x54ddbee6 gleVPRenderTrianglesSmooth+0x428() in glengine (0x0033e828)
11 0x54d40419 gleDrawArraysOrElements_ExecCore+0x50f() in glengine (0x0033e948)
12 0x54d4761a glDrawElements_ACC_Exec+0x445() in glengine (0x0033e9a8)
13 0x97117050 _ZTVN3icu18TrieWordDictionaryE+0xef() in libgl.dylib (0x0033e9d8)
14 0x434b7529 drawStridedFast+0x68() in wined3d (0x0033ea58)
15 0x434b9e64 drawPrimitive+0x7ff() in wined3d (0x0033ec78)
16 0x4348f89e IWineD3DDeviceImpl_DrawIndexedPrimitive+0x27a() in wined3d (0x0033ece8)
17 0x401d6faa IDirect3DDevice9Impl_DrawIndexedPrimitive+0x147() in d3d9 (0x0033ed68)
0x93439467 glvmSamplerLoadTexels+0x687 in libglprogrammability.dylib:      
Modules:
Module     Address               Debug info     Name (195 modules)
ELF      0- 6101000     Stabs <wine-loader>
PE      340000- 356000     Deferred xinput1_3
PE      370000- 38e000     Deferred libvorbisfile
PE      400000- 13fd152     Deferred falloutnv
PE      1400000- 17c8000     Deferred d3dx9_38
PE      17d0000- 1903000     Deferred libvorbis
PE     10000000-1000b000     Deferred steam_api
PE     18000000-18068000     Deferred binkw32
PE     40000000-40144000     Deferred libwine.1.dylib
ELF     4019d000-401b9000     Deferred version<elf>
\\-PE     401a0000-401b7000     \\ version
ELF     401b9000-401fd000     Stabs d3d9<elf>
\\-PE     401c0000-401f2000     \\ d3d9
ELF     40482000-404fa000     Deferred advapi32<elf>
\\-PE     40490000-404e2000     \\ advapi32
ELF     40782000-407c7000     Deferred winspool<elf>
\\-PE     40790000-407bd000     \\ winspool
ELF     407c7000-407e4000     Deferred wsock32<elf>
\\-PE     407d0000-407e2000     \\ wsock32
PE     407ec000-407f5000     Deferred libsm.6.dylib
PE     407f5000-407fc000     Deferred libxdmcp.6.dylib
PE     407fc000-40800000     Deferred libxinerama.1.dylib
ELF     4305a000-430d9000     Deferred setupapi<elf>
\\-PE     43060000-430b7000     \\ setupapi
ELF     43200000-432b9000     Deferred gdi32<elf>
\\-PE     43210000-43292000     \\ gdi32
ELF     432b9000-4342d000     Deferred user32<elf>
\\-PE     432c0000-433e0000     \\ user32
ELF     4342d000-435c3000     Stabs wined3d<elf>
\\-PE     43430000-435a4000     \\ wined3d
ELF     435c3000-43660000     Deferred rpcrt4<elf>
\\-PE     435d0000-4363d000     \\ rpcrt4
ELF     43660000-436e9000     Deferred shlwapi<elf>
\\-PE     43670000-436c4000     \\ shlwapi
ELF     436e9000-4371d000     Deferred ws2_32<elf>
\\-PE     436f0000-43716000     \\ ws2_32
ELF     4371d000-43745000     Deferred iphlpapi<elf>
\\-PE     43720000-4373f000     \\ iphlpapi
ELF     43745000-437ea000     Deferred msvcrt<elf>
\\-PE     43750000-437b6000     \\ msvcrt
PE     437ea000-437fa000     Deferred libxext.6.dylib
PE     437fa000-437ff000     Deferred libxau.6.dylib
ELF     44000000-4423d000     Deferred shell32<elf>
\\-PE     44010000-441fd000     \\ shell32
ELF     4423d000-443ae000     Deferred ole32<elf>
\\-PE     44240000-44367000     \\ ole32
ELF     443ae000-443d7000     Deferred dinput8<elf>
\\-PE     443b0000-443c9000     \\ dinput8
ELF     443d7000-4441e000     Deferred dinput<elf>
\\-PE     443e0000-4440a000     \\ dinput
ELF     4441e000-444c1000     Deferred winmm<elf>
\\-PE     44420000-444b4000     \\ winmm
ELF     444c1000-44526000     Deferred dsound<elf>
\\-PE     444d0000-4450f000     \\ dsound
PE     44526000-445b3000     Deferred libfreetype.6.dylib
ELF     446eb000-447ce000     Deferred winex11<elf>
\\-PE     446f0000-447a3000     \\ winex11
PE     447ce000-447e6000     Deferred libice.6.dylib
PE     447e6000-448fc000     Deferred libx11.6.dylib
ELF     448fc000-44923000     Deferred imm32<elf>
\\-PE     44900000-4491d000     \\ imm32
PE     44923000-44929000     Deferred libxxf86vm.1.dylib
PE     44929000-44933000     Deferred libxrender.1.dylib
PE     44933000-4493c000     Deferred libxrandr.2.dylib
PE     4493c000-44947000     Deferred libxcursor.1.dylib
PE     44947000-4494e000     Deferred libxfixes.3.dylib
PE     449b3000-449e4000     Deferred libgl.1.dylib
PE     449e4000-449f9000     Deferred libxplugin.1.dylib
PE     54a53000-54a7f000     Stabs glrendererfloat
PE     54a9a000-54aa3000     Deferred audioipcplugin
PE     54aa3000-54aae000     Deferred applehdahalplugin
PE     54ca1000-54e4b000     Stabs glengine
PE     54e4b000-55232000     Deferred atiradeonx3000gldriver
ELF     55317000-55346000     Deferred winecoreaudio<elf>
\\-PE     55320000-55341000     \\ winecoreaudio
PE     55346000-553b7000     Deferred coremidi
ELF     553b7000-553d3000     Deferred msacm32<elf>
\\-PE     553c0000-553d1000     \\ msacm32
ELF     553d3000-553eb000     Deferred midimap<elf>
\\-PE     553e0000-553e9000     \\ midimap
ELF     55582000-555b0000     Deferred msacm32<elf>
\\-PE     55590000-555ab000     \\ msacm32
ELF     57f8e000-57fbc000     Deferred msvfw32<elf>
\\-PE     57f90000-57fb7000     \\ msvfw32
ELF     5849e000-584b3000     Deferred avicap32<elf>
\\-PE     584a0000-584b2000     \\ avicap32
ELF     593a5000-594ab000     Deferred quartz<elf>
\\-PE     593b0000-5947b000     \\ quartz
ELF     594cc000-5961d000     Deferred oleaut32<elf>
\\-PE     594d0000-595e4000     \\ oleaut32
ELF     5961d000-59650000     Deferred devenum<elf>
\\-PE     59620000-59640000     \\ devenum
PE     71590000-71617000     Deferred comctl32
PE     78050000-780b9000     Deferred msvcp100
PE     78aa0000-78b5e000     Deferred msvcr100
ELF     7b800000-7b9bd000     Deferred kernel32<elf>
\\-PE     7b810000-7b984000     \\ kernel32
ELF     7bc00000-7bced000     Deferred ntdll<elf>
\\-PE     7bc10000-7bcaf000     \\ ntdll
PE     90003000-90009000     Deferred audiounit
PE     90003000-90009000     Deferred audiounit
PE     90040000-900a3000     Deferred coreui
PE     901e3000-9020f000     Deferred openscripting
PE     90229000-902a6000     Deferred iokit
PE     903ac000-903fd000     Deferred libglu.dylib
PE     90533000-905af000     Deferred hiservices
PE     90585000-905ee000     Deferred passwordserver
PE     905f1000-90a2c000     Deferred quartzcore
PE     90a8a000-90a8d000     Deferred veclib
PE     90a8a000-90a8d000     Deferred veclib
PE     90a8b000-90b72000     Deferred colorsync
PE     90b44000-90bfb000     Deferred kerberos
PE     90b44000-90bfb000     Deferred kerberos
PE     90bdd000-91198000     Deferred liblapack.dylib
PE     9136c000-91389000     Deferred libbsm.0.dylib
PE     9136c000-91389000     Deferred libbsm.0.dylib
PE     913af000-91474000     Deferred printcore
PE     91493000-9154c000     Deferred securityfoundation
PE     91493000-9154c000     Deferred securityfoundation
PE     91596000-915b9000     Deferred libpng.dylib
PE     915eb000-91741000     Deferred libcrypto.0.9.8.dylib
PE     915eb000-91741000     Deferred libcrypto.0.9.8.dylib
PE     91a8f000-92346000     Deferred coregraphics
PE     91a8f000-92346000     Deferred coregraphics
PE     91a8f000-92346000     Deferred coregraphics
PE     91a8f000-92346000     Deferred coregraphics
PE     92280000-9238e000     Deferred cfnetwork
PE     92383000-9238c000     Deferred libgfxshared.dylib
PE     92498000-928f0000     Deferred libblas.dylib
PE     92498000-928f0000     Deferred libblas.dylib
PE     92d40000-92d5f000     Deferred multitouchsupport
PE     92d40000-92d5f000     Deferred multitouchsupport
PE     92df1000-92eb3000     Deferred ats
PE     92e8d000-93023000     Deferred audiotoolbox
PE     92e8d000-93023000     Deferred audiotoolbox
PE     92fc5000-93303000     Deferred security
PE     93331000-93377000     Deferred libcups.2.dylib
PE     9336b000-93496000     Stabs libglprogrammability.dylib
PE     9336b000-93496000     Stabs libglprogrammability.dylib
PE     9336b000-93496000     Stabs libglprogrammability.dylib
PE     9351c000-93529000     Deferred opendirectory
PE     935d1000-935fa000     Deferred cfopendirectory
PE     93615000-9364b000     Deferred corevideo
PE     93615000-9364b000     Deferred corevideo
PE     93635000-9375b000     Deferred desktopservicespriv
PE     938b9000-93965000     Deferred coreaudio
PE     938b9000-93965000     Deferred coreaudio
PE     939bd000-939c2000     Deferred trustevaluationagent
PE     93a65000-93a87000     Deferred speechsynthesis
PE     93abb000-93acf000     Deferred libcsync.a.dylib
PE     93abb000-93acf000     Deferred libcsync.a.dylib
PE     93d78000-93d7b000     Deferred accelerate
PE     9465a000-94745000     Deferred vimage
PE     94738000-94762000     Deferred libresolv.9.dylib
PE     9538b000-953df000     Deferred libtiff.dylib
PE     9538b000-953df000     Deferred libtiff.dylib
PE     95436000-9543e000     Deferred libcorevmclient.dylib
PE     956fe000-95a94000     Deferred carboncore
PE     95a1f000-95a44000     Deferred libexpat.1.dylib
PE     95a1f000-95a44000     Deferred libexpat.1.dylib
PE     95a88000-95ad3000     Deferred ae
PE     95a88000-95ad3000     Deferred ae
PE     95afe000-95c23000     Deferred libxml2.2.dylib
PE     95d93000-95da0000     Deferred commercecore
PE     95e88000-95eb4000     Deferred directoryservice
PE     95e88000-95eb4000     Deferred directoryservice
PE     95f10000-95f16000     Deferred libradiance.dylib
PE     95f10000-95f16000     Deferred libradiance.dylib
PE     95f13000-95f7e000     Deferred metadata
PE     960a8000-960b4000     Deferred iosurface
PE     960a8000-960b4000     Deferred iosurface
PE     960ad000-96125000     Deferred libvmisc.dylib
PE     96150000-961aa000     Deferred systemconfiguration
PE     961c8000-9643b000     Deferred corefoundation
PE     96506000-96516000     Deferred libkxld.dylib
PE     96513000-965da000     Deferred libsqlite3.dylib
PE     96c63000-96ccb000     Deferred familycontrols
PE     96c63000-96ccb000     Deferred familycontrols
PE     96cbb000-96e01000     Deferred libfontparser.dylib
PE     96cbb000-96e01000     Deferred libfontparser.dylib
PE     96f92000-97176000     Stabs libicucore.a.dylib
PE     97115000-9712f000     Deferred libgl.dylib
PE     97115000-9712f000     Deferred libgl.dylib
PE     971d0000-971d9000     Deferred libgif.dylib
PE     971da000-971ed000     Deferred speechrecognition
PE     9761a000-9762d000     Deferred libz.1.dylib
PE     97639000-97a9d000     Deferred hitoolbox
PE     9807e000-9813f000     Deferred libobjc.a.dylib
PE     981aa000-981e3000     Deferred libglimage.dylib
PE     98352000-986d4000     Deferred foundation
PE     99707000-99752000     Deferred libvdsp.dylib
PE     99760000-99973000     Deferred imageio
PE     999a0000-999a8000     Deferred help
PE     999a4000-99a3d000     Deferred coretext
PE     999a4000-99a3d000     Deferred coretext
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
     00000014 0
     00000010 0
     0000000f 0
00000011 winedevice.exe
     00000018 0
     00000016 0
     00000013 0
     00000012 0
0000001b explorer.exe
     0000001c 0
00000020 (D) C:\\Programme\\Bethesda Softworks\\Fallout New Vegas\\FalloutNV.exe
     00000035 0
     00000034 0
     00000033 15
     00000032 0
     00000031 0
     0000002f 1
     0000002e 1
     0000002d 1
     0000002c 15
     0000002b 0
     0000002a 0
     00000029 -1
     00000027 0
     00000026 0
     00000025 0
     00000024 0
     00000023 0
     00000022 0
     00000021 0 <==
Backtrace:
=>0 0x93439467 glvmSamplerLoadTexels+0x687() in libglprogrammability.dylib (0x0033c338)
1 0x9343eeb9 in libglprogrammability.dylib (+0xd3eb8) (0x0033c988)
2 0x9342478b in libglprogrammability.dylib (+0xb978a) (0x0033cc28)
3 0x93426dc8 glvmInterpretFPTransformFour+0x607() in libglprogrammability.dylib (0x0033d6b8)
4 0x54a54c1e gldLLVMFPTransformFallback+0x28d() in glrendererfloat (0x0033d788)
5 0x54a54e8e gldSetFPTransformFunc+0x3d() in glrendererfloat (0x0033d7b8)
6 0x54a6387a in glrendererfloat (+0x10879) (0x0033e6f8)
7 0x54a5f806 gldSetPolyRenderFunc+0x265() in glrendererfloat (0x0033e728)
8 0x54a712fe gldTessellateTrianglesPtrRGBA+0x184() in glrendererfloat (0x0033e768)
9 0x54a718f9 gldRenderPolygonPtr+0x27() in glrendererfloat (0x0033e788)
10 0x54ddbee6 gleVPRenderTrianglesSmooth+0x428() in glengine (0x0033e828)
11 0x54d40419 gleDrawArraysOrElements_ExecCore+0x50f() in glengine (0x0033e948)
12 0x54d4761a glDrawElements_ACC_Exec+0x445() in glengine (0x0033e9a8)
13 0x97117050 _ZTVN3icu18TrieWordDictionaryE+0xef() in libgl.dylib (0x0033e9d8)
14 0x434b7529 drawStridedFast+0x68() in wined3d (0x0033ea58)
15 0x434b9e64 drawPrimitive+0x7ff() in wined3d (0x0033ec78)
16 0x4348f89e IWineD3DDeviceImpl_DrawIndexedPrimitive+0x27a() in wined3d (0x0033ece8)
17 0x401d6faa IDirect3DDevice9Impl_DrawIndexedPrimitive+0x147() in d3d9 (0x0033ed68)
Quentin PÂRIS Tuesday 11 January 2011 at 21:10
Quentin PÂRISAnonymous

How did you install the game ?
cosmophobia Friday 14 January 2011 at 13:35
cosmophobiaAnonymous

What do you mean!?
Start POM choose the F:NV-Installationscript tell it where the DVD is, click on next sometimes..
Quentin PÂRIS Sunday 16 January 2011 at 16:11
Quentin PÂRISAnonymous

It seems that you need to pass the game protection, because wine is unable to valid your original DVD

Edited by Tinou

cosmophobia Monday 17 January 2011 at 10:35
cosmophobiaAnonymous

It crashes the game while playing!? I would expect, that it asks me to insert the correct DVD on startup.
Maybe I should try some different "cracks".
Bas Koning Wednesday 21 September 2011 at 13:38
Bas KoningAnonymous

PlayOnLinux version: 4.0.12
Wine version: 1.0.1
Distribution: Debian AMD64
Distribution version: 6.0.2.1 (Squeeze)
Graphics card: Ati Radeon HD6870
Graphics card driver: (proprietary) Catalyst 10.9

Install:
-Install game: 'fallout new vegas' (steam version) does not work properly. The install runs fine until it starts downloading f-nv. When that is done: nothing happens. Waiting, running fallout, or exiting fallout/steam does not help: the installer just waits forever, the install is never completed. (allthough you can play the game just once each install)

So, I tried this, with more luck:

-install game: 'steam'
-from within steam, installed f-nv
-from within steam, 'play' f-nv

That worked pretty good. Music is good. Sound is good.

Few bugs I experience:

1) some default mouse pointer is stuck in the middle of the screen
2) in the options (on startup), the graphics adapter detected is wrong: "ATI Radeon HD 3200 Graphics", but it works anyway
3) I cannot play windowed: pixels go beserk, fullscreen works fine
4) whenever I die, the game hangs, and I have to press ctrl-alt-f2 (root, password, reboot) to recover from it.
5) minor issue: leaving the game will set the desktop resolution to the game resolution.

(updated wine from git to version wine-1.3.28-421-gb615335. The only difference was that now, whenever I die, I can press esc to 'kill' the hanging game, and restart from the last savedgame without the need to reboot)

Edited by Bas Koning

sasanford73 Thursday 12 January 2012 at 18:03
sasanford73Anonymous

i myself have had alot of issues, ive installed the latest version of wine ( i think, maybe im missing a part?) and ive installed pol and chose to run f-nv through steam, steams downloaded fine and works smooth, but when i click to play f-nv, it freezes on the " obsidian" title screen, i have to shutdown my laptop from there,

specs- Hp pavilion dv7 amd triple core processor with ubunutu 11.10

please help, ive also been trying to play skyrim but, pol dousnt seem to have it yet.
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