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Bulletstorm

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Salvatos Sunday 6 March 2011 at 17:36
SalvatosAnonymous

Wine version: 1.3.14
Distribution: Debian
Distribution version: Squeeze X86_64 (Testing)
Graphics card: Nvidia Geforce GTX480
Graphics card driver: 270.29
Comments:
- Changing the screen resolution will result in a game crash, but the change will be effective the next time you play.
- The multiplayer mode does not work since you would have to work around the anti-piracy controls (unsure with Steam version).





Here is a short preview of the game, made with the Capture plugin:
[video]http://www.dailymotion.com/video/xhdxhs_bulletstorm_videogames[/video]

logo Run Bulletstorm PlayOnLinux Script

Have fun :sunglasses:
By GNU_Raziel

Disclaimer: I'm a noob, not a dev; my advice is only a guess.
Attention : Je suis aussi noob que vous, prenez mes suggestions avec un grain de sel ;)
Konan13 Wednesday 23 March 2011 at 15:35
Konan13Anonymous

Good game, good script)
But i have problem with mouselook - when i turn the camera in the game - camera stops at a certain point and I have to turn in another direction, so that I could turn. Any idea?
PS sorry for my english)
GNU_Raziel Wednesday 23 March 2011 at 15:40
GNU_Raziel

I did not experiences thoses troubles, but you can try this to modify settings files like this :

In Engine/Config/BaseInput.ini set

bEnableMouseSmoothing=false

--------

In StormGame/Config/DefaultGame.ini set

bViewAccelEnabled= FALSE


Also try, if it's not enough, to set MouseWarpOverride to force using Advanced Wine Configuration plugin in PoL.

This will disable hardware accelerated mouse en allow wine to better support mouse moves. If it make the game better for you, report it and I will make thoses tweaks automated in PoL installer.

Edited by GNU_Raziel

Konan13 Thursday 24 March 2011 at 12:10
Konan13Anonymous

Thanks a lot, GNU_Raziel - I set MouseWarpOverride to force and this lag go away)
And one more problem - sometimes sound lags - if i reboot comp or restart game - problem away, but not always.
GNU_Raziel Thursday 24 March 2011 at 13:02
GNU_Raziel

Use winecfg (right-click on game name in PoL->Configure this application) and set sound to Emulation in the sound tab (bottom of the window), this should fix the sound issue.
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