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custom wine build in script
Author |
Replies |
peltco |
Saturday 23 January 2010 at 15:03
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peltco
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Hey
I'm currently working on my first script. for my game to work i need a custom build/patched version of wine. now i know how to build wine and get my game to work in it but i have some problems getting it in my script
POL_SetupWindow_install_wine seems to only accept the 'official' versions. anyone got any sugestions/examples of how to install wine in the 1.1.36-mygame directory (after patching & building it)
thanks in advance for any help you guys can provide.
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NSLW |
Saturday 23 January 2010 at 16:00
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NSLW
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Look at e.g. Bioshock script which installs patched version of Wine.
BTW. You have to compile your patches on Debian Lenny to be compatible with all distros, POL supports.
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