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Halo gameplay (but not cutscenes) is far too dark

Author Replies
fortranso Saturday 15 June 2019 at 1:53
fortransoAnonymous

I installed Halo using Wine 1.6.2. I followed this guide:

http://www.gamersonlinux.com/forum/threads/halo-combat-evolved-guide.1456/

 

My desktop is a Debian 9 x64 desktop with an Intel HD Graphics 630 card. Halo installed properly, and the debug log shows no errors. However, when I actually run the game, the gameplay itself is far too dark to be playable. I figured this might be an issue with the gamma settings, but changing the in-game gamma settings and setting PlayOnLinux to run

 

xgamma -gamma 2.0

 

(or something similar) before running the executable doesn't fix the problem.

I'm using the Mesa OpenGL drivers, installed from the repositories:

 

sudo apt-get install libgl1-mesa-dri:i386

 

What am I doing wrong? What other information can I give to help debug this?

Edited by fortranso

Dadu042 Saturday 15 June 2019 at 21:50
Dadu042

No idea... Perhaps Appdb.winehq.org may help , read : http://wiki.playonlinux.com/index.php/Manual_Installations

fortranso Sunday 16 June 2019 at 1:21
fortransoAnonymous

Supposedly it's fully supported by Wine, but maybe it's just something with my hardware.

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