I had Doom 2016 working fine and thought I would switch from Manjaro to stand alone arch. Now when I run the game through steam (Using Wine staging 2.0-rc2 ), steam next to doom says running, then sycning,and thats it. The game never starts in a window.
This is the debug log
[04/21/17 18:02:14] - Running wine-2.0-rc2-staging Steam.exe (Working directory : /home/user/.PlayOnLinux/wineprefix/Doom/drive_c/Program Files (x86)/Steam)
[04/21/17 18:04:58] - Running wine-2.0-rc2-staging winecfg (Working directory : /usr/share/playonlinux/python)
fixme:winediag:start_process Wine Staging 2.0-rc2 is a testing version containing experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
[04/21/17 18:05:14] - Running wine-2.0-rc2-staging Steam.exe (Working directory : /home/user/.PlayOnLinux/wineprefix/Doom/drive_c/Program Files (x86)/Steam)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS, hwnd=(nil)): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=2): stub
[04/21/17 18:34:19] - Running wine-2.0-rc2-staging Steam.exe (Working directory : /home/user/.PlayOnLinux/wineprefix/Doom/drive_c/Program Files (x86)/Steam)
fixme:ver:GetCurrentPackageId (0x33e470 (nil)): stub
fixme:process:ProcessIdToSessionId Unsupported for other processes.
Any help would be very appreciated. Thanks in advance!