Hello!
I have installed Heroes of Might and Magic V game but it crashes at loading screen.
Help is kindly appreciated
Here is all the info I have:
Linux version: Linux debian (Release 7.8 wheezy 64-bit) 3.2.0-4-amd64 #1 SMP Debian 3.2.65-1+deb7u1 x86_64 GNU/Linux (with upgraded libc6)
Version de POL: PlayOnLinux 4.2.5
Hardware
Memory: 7.7 GiB
Processor: Intel® Core™ i7-3687U CPU @ 2.10GHz × 4
Graphics: Intel® Ivybridge Mobile
OS type: 64-bit
Debug:
Running wine-1.3.31 H5_Game.exe (Working directory : /home/myusername/.PlayOnLinux/wineprefix/HOMM5/drive_c/Program Files (x86)/Ubisoft/Heroes of Might and Magic V/bin)
fixme:win:EnumDisplayDevicesW ((null),0,0x32f8bc,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
err:d3d:resource_init Out of adapter memory
fixme:d3d_texture:texture_init Failed to create surface 0x1b83dda0, hr 0x8876017c
fixme:d3d:query_init Unhandled query type 0x4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
wine: Unhandled page fault on read access to 0x0000019c at address 0x7d23d7c7 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x0000019c in 32-bit code (0x7d23d7c7).
...skipped 9 line(s)...
0x0032f3bc: 7c1bd020 00000000 7d5e9940 7d232a4f
0x0032f3cc: 7c1bd020 7c0e5120 000000c0 7d5e4c2c
0x0032f3dc: 7c0dfae8 7c1bd020 7c0f8630 7d5e4c2c
000c: sel=0067 base=00000000 limit=00000000 32-bit r--
Backtrace:
=>0 0x7d23d7c7 in i965_dri.so (+0x6e7c7) (0x7c1bd020)
1 0x7d232883 in i965_dri.so (+0x63882) (0x7d5e9940)
2 0x7d21c66f in i965_dri.so (+0x4d66e) (0x7d5e9940)
3 0x7d208b6f in i965_dri.so (+0x39b6e) (0x0032f544)
4 0x7d34599e in i965_dri.so (+0x17699d) (0x7c4bbfa8)
5 0x7d3d9b75 in i965_dri.so (+0x20ab74) (0x7db20cf4)
6 0x7d1f3e49 in i965_dri.so (+0x24e48) (0x7c7c9f58)
7 0x7d2b9872 in i965_dri.so (+0xea871) (0x7c7c9f58)
8 0x7e0d6a57 in wined3d (+0xd6a56) (0x0032fa54)
9 0x7e0d5e49 wined3d_swapchain_present+0x128() in wined3d (0x0032fac4)
10 0x7e0498c8 wined3d_device_present+0x67() in wined3d (0x0032fb14)
11 0x7e144049 in d3d9 (+0x14048) (0x0032fb64)
12 0x00a1e584 in h5_game (+0x61e583) (0x0032fc54)
13 0x5bb48ac0 (0xf773b580)
0x7d23d7c7: movl 0x19c(%eax),%edi
...skipped 146 line(s)...
0000001f 0
0000001c 0
0000001b 0
00000020 explorer.exe
00000021 0
Backtrace:
=>0 0x7d23d7c7 in i965_dri.so (+0x6e7c7) (0x7c1bd020)
1 0x7d232883 in i965_dri.so (+0x63882) (0x7d5e9940)
2 0x7d21c66f in i965_dri.so (+0x4d66e) (0x7d5e9940)
3 0x7d208b6f in i965_dri.so (+0x39b6e) (0x0032f544)
4 0x7d34599e in i965_dri.so (+0x17699d) (0x7c4bbfa8)
5 0x7d3d9b75 in i965_dri.so (+0x20ab74) (0x7db20cf4)
6 0x7d1f3e49 in i965_dri.so (+0x24e48) (0x7c7c9f58)
7 0x7d2b9872 in i965_dri.so (+0xea871) (0x7c7c9f58)
8 0x7e0d6a57 in wined3d (+0xd6a56) (0x0032fa54)
9 0x7e0d5e49 wined3d_swapchain_present+0x128() in wined3d (0x0032fac4)
10 0x7e0498c8 wined3d_device_present+0x67() in wined3d (0x0032fb14)
11 0x7e144049 in d3d9 (+0x14048) (0x0032fb64)
12 0x00a1e584 in h5_game (+0x61e583) (0x0032fc54)
13 0x5bb48ac0 (0xf773b580)
Visual: