I am getting some lighting issues when i try to play CS:GO on my Haswell HD 4600
https://imgur.com/f6lCUg0
My setup:
mesa-10.2.6-x86_64-1
xf86-video-intel-2.99.914-x86_64-1
playonlinux 4.2.2
wine 1.7.21
glxinfo | grep render
direct rendering: Yes
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
OpenGL renderer string: Mesa DRI Intel(R) Haswell Desktop
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp,
GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer,
glxinfo | grep OpenGL
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Desktop
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.2.6
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.2.6
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.2.6
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.0
OpenGL ES profile extensions:
Is there any tweaks i can do or settings i can change to get some more light in the game? Or is it not related to lighting at all perhaps?
Any help greatly appreciated.
*edit* Added some additional info.
Edited by 4sddo2