The forum
Construct 2
Author | Replies |
kloo13 | Saturday 26 July 2014 at 12:17 |
kloo13
|
Bonjour, Je suis nouveau dans le coin, j'ai découvert PoM un peu par hazard et j'ai tout dessuite testé des choses, en voici une partie de la récolte. La bonne nouvelle c'est que j'ai pu installer et faire tourner Construct 2 (https://www.scirra.com/construct2) grace à PoM mais la mauvaise nouvelle c'est que comme c'est un soft que je projète d'utiliser dans un future proche, ben je n'ai pas encore de projet... J'en appel donc à un temoignage d'un internaute qui passerait par là et... sinon il faudra attendre que je m'y soit mis.
Ok la porcédure: 1 - Je clique sur installer 2 - Installer un programme non listé -> Suivant 3 - Installer un programme dans un nouveau disque virtuel-> Suivant 4 - J'inscris le nom ConstructTwo -> Suivant 5 - Je selectionne tout -> Suivant 6 - Je selectionne la version "systeme" de Wine -> Suivant 7 - Un message de mise à jour de Wine apparait puis disparait... 8 - Dans le panneau de configuration de Wine je ne touche à rien -> appliquer 9 - Assistant de play on mac je ne selectionne rien -> Suivant 10 - Je selectionne mon .exe -> Suivant 11 - L'installation se lance je la suis normalement sans rien changer... 12 - Après l'installation, avant de cliquer sur finish je décoche "Check for graphics driver update" -> Finish 13 - Je choisi l'icon qui correspond au shortcut 14 - Je lance le programme 15 - un message apparait nous indiquant que Balloons tips est désactivé et qu'on ne pourras pas voir les notifications d'erreurs... -> OK 16 - Relevez la tablette devant vous, détachez votre ceinture, vous y êtes! Donc si certain d'entre vous travail sur Construct 2 via BootCamp, si vous pouvez tester pour voir si vous rencontrez des problèmes ça serait cool merci!!!
Du coup si vous lisez ces mots c'est que developper des jeux vous interresse et que vous connaissez d'autres soft du même genre. Donc la grande question que vous devez vous poser c'est: "Et GameMaker Studio alors?" Ben non tout se passe bien pendant l'installation et quand on veux le lancer le programe plante! Mais tout ceci sera développé dans un autre post.
Kloo13 |
Quentin PÂRIS | Saturday 26 July 2014 at 12:29 |
Quentin PÂRIS
|
Je déplace le sujet dans installations manuelles, vu qu'il n'y a pas encore de scripts. Si ça t'intéresse, tu peux en écrire un |
kloo13 | Sunday 27 July 2014 at 11:17 |
kloo13
|
Bonjour, Que veux tu dire par script?(désolé je débute un peu)
|
Quentin PÂRIS | Sunday 27 July 2014 at 11:30 |
Quentin PÂRIS
|
En gros c'est une entrée dans le menu "Installer" de PlayOnMac http://www.playonmac.com/fr/documentation.html |
Lapindicite | Sunday 27 July 2014 at 11:35 |
Lapindicite
|
Salut,
Un script permet aux autres utilisateurs qui voudraient lancer ce programmer de le lancer automatiquement via POM. Ce sont les programmes que tu as dans la liste lorsque tu appuis sur "installer" (comme Photophiltre, Morrowind, etc ...). Tu peux lire la documentation pour que cela soit plus claire : http://www.playonmac.com/fr/documentation.html
Si tu veux installer GameMaker Studio, n'hésite pas à nous donner les logs du debogger :) . |
kloo13 | Sunday 27 July 2014 at 11:39 |
kloo13
|
Oula! je viens d'y jeter un oeil ça m'interresse, mais je ne promet rien, j'ai des notion plus que basic en progra (niveau tuto de base du site du zéro). |
kloo13 | Sunday 27 July 2014 at 17:14 |
kloo13
|
Ok je m'y suis mis mais j'ai un problème avec le shortcut: Error in POL_Shortcut Binary not found: construct2-r173-setup.exe Have you installed the program to the default location?
Quelle destination par défaut dois je choisir?
Voici mon code. #!/bin/bash # Date : (2014/07/27 16:30) # Last revision : (2014/07/27 16:30) # Wine version used : 1.7.19 # Distribution used to test : Distribution # Author : TheFrogeek [ "$PLAYONLINUX" = "" ] && exit 0 source "$PLAYONLINUX/lib/sources" TITLE="SCIRRA Construct 2" PREFIX="Construct 2" POL_SetupWindow_Init POL_Debug_Init POL_SetupWindow_presentation "$TITLE" "Construct 2" "https://www.scirra.com" "TheFrogeek" "$PREFIX" POL_Wine_SelectPrefix "$PREFIX" POL_Wine_PrefixCreate POL_System_TmpCreate "$PREFIX" POL_SetupWindow_InstallMethod "LOCAL" POL_SetupWindow_browse "Merci de choisir le fichier d'installation à exécuter." "$TITLE" POL_SetupWindow_wait "Installation en cours." "$TITLE" POL_Wine start /unix "$APP_ANSWER" POL_Shortcut "construct2-r173-setup.exe" "$TITLE" POL_System_TmpDelete POL_SetupWindow_Close exit |
kloo13 | Sunday 27 July 2014 at 18:17 |
kloo13
|
Du coup j'ai re installer construct manuellement, je l'ai lancé et j'ai ouver un projet qui sert de tuto et la le programme a planté: avec cette erreur:
wine: Unhandled exception 0xe06d7363 at address 0x7b82e1b8 (thread 0009), starting debugger...
XIO: fatal IO error 35 (Resource temporarily unavailable) on X server "/tmp/launch-i3qHzW/org.macosforge.xquartz:0"
after 18 requests (7 known processed) with 0 events remaining.
XIO: fatal IO error 35 (Resource temporarily unavailable) on X server "/tmp/launch-i3qHzW/org.macosforge.xquartz:0"
after 52 requests (52 known processed) with 6 events remaining.
Je comprends rien Voilà le message complet du débugger:
[07/27/14 17:59:33] - Running wine- --version (Working directory : /Applications/PlayOnMac.app/Contents/Resources/playonlinux/python)
wine-1.4
PlayOnMac logfile
-------------------
Date: 07/27/14 17:59:33
> PlayOnMac Version
4.2.4
> uname -a
Darwin MacBook-Pro-de-MacBookPro.local 13.3.0 Darwin Kernel Version 13.3.0: Tue Jun 3 21:27:35 PDT 2014; root:xnu-2422.110.17~1/RELEASE_X86_64 x86_64
> lsb_release -a
> wine --version
wine-1.4
> POL_WINEVERSION
> WINEPREFIX
/Users/macbookpro/Library/PlayOnMac//wineprefix/Construct2
> Distribution
10.9.3 (13.3.0)
> glxinfo \| grep rendering
direct rendering: Yes
> glxinfo \| grep renderer
OpenGL renderer string: Intel HD Graphics 3000 OpenGL Engine
> OpenGL libs (Direct rendering testing)
[07/27/14 17:59:33] - This is a 32bits prefix!
[07/27/14 17:59:37] - Running wine- cmd /c echo %ProgramFiles% (Working directory : /Applications/PlayOnMac.app/Contents/Resources/playonlinux/python)
C:\Program Files
[07/27/14 17:59:41] - Running wine- winecfg (Working directory : /Users/macbookpro/Library/PlayOnMac/wineprefix/Construct2)
[07/27/14 18:00:55] - Running wine- /Users/macbookpro/JEUX/02_Tools/construct2-r173-setup.exe (Working directory : /)
fixme:process:SetProcessDEPPolicy (1): stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:win:DisableProcessWindowsGhosting : stub
fixme:msg:ChangeWindowMessageFilter c055 00000001
fixme:msg:ChangeWindowMessageFilter c055 00000001
fixme:msg:ChangeWindowMessageFilter c055 00000001
fixme:msg:ChangeWindowMessageFilter c055 00000001
fixme:shell:SHAutoComplete stub
fixme:win:WINNLSEnableIME hwnd 0x100b8 enable 0: stub!
fixme:win:WINNLSEnableIME hwnd 0x100b8 enable -1: stub!
fixme:win:WINNLSEnableIME hwnd 0x100c2 enable 0: stub!
fixme:win:WINNLSEnableIME hwnd 0x100c2 enable -1: stub!
fixme:win:WINNLSEnableIME hwnd 0x100b8 enable 0: stub!
fixme:win:WINNLSEnableIME hwnd 0x100b8 enable -1: stub!
fixme:win:WINNLSEnableIME hwnd 0x100b8 enable 0: stub!
fixme:win:WINNLSEnableIME hwnd 0x100b8 enable -1: stub!
fixme:win:WINNLSEnableIME hwnd 0x100b8 enable 0: stub!
fixme:win:WINNLSEnableIME hwnd 0x100b8 enable -1: stub!
fixme:win:WINNLSEnableIME hwnd 0x100b8 enable 0: stub!
fixme:win:WINNLSEnableIME hwnd 0x100b8 enable -1: stub!
fixme:win:WINNLSEnableIME hwnd 0x100b6 enable 0: stub!
fixme:sfc:SfcIsFileProtected (0x0, L"C:\\Program Files\\Construct 2\\unins000.exe") stub
fixme:win:WINNLSEnableIME hwnd 0x100b6 enable -1: stub!
fixme:win:WINNLSEnableIME hwnd 0x100b8 enable 0: stub!
fixme:win:WINNLSEnableIME hwnd 0x100b8 enable -1: stub!
[07/27/14 18:01:53] - Running wine- Construct2.exe (Working directory : /Users/macbookpro/Library/PlayOnMac/wineprefix/Construct2/drive_c/Program Files/Construct 2)
fixme:thread:GetThreadPreferredUILanguages 56, 0x33d2e8, 0x33d2f8 0x33d2ec
fixme:module:load_library unsupported flag(s) used (flags: 0x00000060)
fixme:system:SetProcessDPIAware stub!
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
fixme:thread:GetThreadPreferredUILanguages 52, 0x33cdb0, 0x33ce20 0x33cdb8
fixme:httpapi:HttpInitialize ({1,0}, 0x1, 0x0): stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33cbec
fixme:dwmapi:DwmSetWindowAttribute (0x101aa, 2, 0x33cbf4, 4) stub
fixme:dwmapi:DwmSetWindowAttribute (0x101aa, 2, 0x33c808, 4) stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=0x0, edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=0x0, edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=0x0, edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=0x0, edge=2): stub
fixme:uxtheme:BeginBufferedPaint Stub (0x408 0x33ac0c 2 0x0 0x33ab54)
fixme:win:LockWindowUpdate (0x301f8), partial stub!
fixme:win:LockWindowUpdate (0x0), partial stub!
fixme:win:LockWindowUpdate (0x10224), partial stub!
fixme:win:LockWindowUpdate (0x0), partial stub!
fixme:win:LockWindowUpdate (0x10206), partial stub!
fixme:win:LockWindowUpdate (0x0), partial stub!
fixme:win:LockWindowUpdate (0x10230), partial stub!
fixme:win:LockWindowUpdate (0x0), partial stub!
fixme:win:LockWindowUpdate (0x3023c), partial stub!
fixme:win:LockWindowUpdate (0x0), partial stub!
fixme:uxtheme:BufferedPaintInit Stub ()
fixme:ieframe:PersistStreamInit_InitNew (0x1992600)
fixme:ieframe:navigate_url Unsupported args (Flags 0x33d380:3; TargetFrameName 0x33d370:8)
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:iphlpapi:NotifyAddrChange (Handle 0xf1df53c, overlapped 0xf1df520): stub
fixme:ieframe:ClOleCommandTarget_QueryStatus (0x19926b4)->((null) 1 0x33ac38 0x0)
fixme:ieframe:ClOleCommandTarget_QueryStatus command_0: 27, 0x0
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 37 of group {000214d1-0000-0000-c000-000000000046}
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ieframe:ClientSite_GetContainer (0x19926b4)->(0x33ac78)
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 84 of group {000214d1-0000-0000-c000-000000000046}
fixme:ieframe:ClientSite_GetContainer (0x19926b4)->(0x33bd68)
fixme:imm:ImmReleaseContext (0x10372, 0x1b392b0): stub
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:win:EnumDisplayDevicesW ((null),0,0x33c2c0,0x00000000), stub!
fixme:wbemprox:wbem_locator_ConnectServer 0x209db0, L"ROOT\\CIMV2", (null), (null), (null), 0x00000000, (null), 0x0, 0x33d630)
fixme:commctrl:TaskDialogIndirect 0x33d650, 0x33d984, 0x33d980, 0x33d97c
fixme:dwmapi:DwmSetWindowAttribute (0x101aa, 2, 0x33cfb8, 4) stub
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 29
fixme:ieframe:DocHostUIHandler_GetDropTarget (0x19926b4)
fixme:jscript:JScriptProperty_SetProperty Unimplemented property 70000001
fixme:jscript:JScriptProperty_SetProperty Unimplemented property 70000002
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 69 of CGID_Explorer
fixme:ieframe:PropertyNotifySink_OnChanged unimplemented dispid 1005
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 69 of CGID_Explorer
fixme:resource:GetGuiResources (0xffffffff,0): stub
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 29
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 103 of group {000214d1-0000-0000-c000-000000000046}
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 2315 of group {de4ba900-59ca-11cf-9592-444553540000}
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 35
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 28
fixme:commctrl:TaskDialogIndirect dwCommonButtons=0 uType=0 ret=1
fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator (0x19a4050)->(0x15ad40)
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fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator (0x19a4050)->(0x15ad40)
fixme:mshtml:query_mshtml_paste (0x19a4050)
fixme:mshtml:query_mshtml_cut (0x19a4050)
fixme:mshtml:query_mshtml_copy (0x19a4050)
fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator (0x19a4050)->(0x15ad40)
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fixme:mshtml:query_mshtml_cut (0x19a4050)
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fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator (0x19a4050)->(0x15ad40)
fixme:mshtml:query_mshtml_paste (0x19a4050)
fixme:mshtml:query_mshtml_cut (0x19a4050)
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fixme:ieframe:ControlSite_OnFocus (0x19926b4)->(1)
fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator (0x19a4050)->(0x15ad40)
fixme:mshtml:query_mshtml_paste (0x19a4050)
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fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator (0x19a4050)->(0x15ad40)
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 67 of group {000214d1-0000-0000-c000-000000000046}
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 63 of group {000214d1-0000-0000-c000-000000000046}
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 29
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 29
fixme:mshtml:query_mshtml_paste (0x19a4050)
fixme:mshtml:query_mshtml_cut (0x19a4050)
fixme:mshtml:query_mshtml_copy (0x19a4050)
fixme:mshtml:query_mshtml_paste (0x19a4050)
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fixme:advapi:RegisterTraceGuidsW (0x76b6d8, 0x0, {f7b697a3-4db5-4d3b-be71-c4d284e6592f}, 7, 0xbcb0b4, (null), (null), 0xbe4900,): stub
fixme:process:GetNumaHighestNodeNumber (0x33f524): stub
wine: Unhandled exception 0xe06d7363 at address 0x7b82e1b8 (thread 0009), starting debugger...
XIO: fatal IO error 35 (Resource temporarily unavailable) on X server "/tmp/launch-i3qHzW/org.macosforge.xquartz:0"
after 18 requests (7 known processed) with 0 events remaining.
XIO: fatal IO error 35 (Resource temporarily unavailable) on X server "/tmp/launch-i3qHzW/org.macosforge.xquartz:0"
after 52 requests (52 known processed) with 6 events remaining.
Et j'ai une autre fenêttre qui s'ouvre dans Construct, elle m'indique ça: Unhandled exception: C++ exception(object = 0x0033f514, type = 0x00b9c3d4) in 32-bit code (0x7b82e1b8). Register dump: CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f EIP:7b82e1b8 ESP:0033f444 EBP:0033f4b8 EFLAGS:00000246( - -- I Z- -P- ) EAX:7b819339 EBX:7b82e129 ECX:00000000 EDX:00000000 ESI:00b9c3d4 EDI:0033f514 Stack dump: 0x0033f444: 0033f4f8 0000000c 00110000 00000040 0x0033f454: 000001ec 00000000 0033f4cc e06d7363 0x0033f464: 00000001 00000000 7b82e1b8 00000003 0x0033f474: 19930520 0033f514 00b9c3d4 00000004 0x0033f484: 00000040 0033f4ac 00769b8f 00769b8f 0x0033f494: 00110000 00000002 00000040 00000000 0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw- Backtrace: =>0 0x7b82e1b8 in kernel32 (+0x1e1b8) (0x0033f4b8) 1 0x00772b4c in construct2 (+0x372b4b) (0x0033f504) 2 0x0076f89c in construct2 (+0x36f89b) (0x0033f528) 3 0x00783308 in construct2 (+0x383307) (0x0033f59c) 4 0x00782d6f in construct2 (+0x382d6e) (0x0033f5c8) 5 0x00782652 in construct2 (+0x382651) (0x0033f5fc) 6 0x004701a1 in construct2 (+0x701a0) (0x0033f6ec) 7 0x00469470 in construct2 (+0x6946f) (0x0033f978) 8 0x0056ce2f in construct2 (+0x16ce2e) (0x0033fac4) 9 0x00637892 in construct2 (+0x237891) (0x0033fb78) 10 0x00638bd0 in construct2 (+0x238bcf) (0x0033fb98) 11 0x00634220 in construct2 (+0x23421f) (0x0033fc08) 12 0x006349e8 in construct2 (+0x2349e7) (0x0033fc28) 13 0x43c4688a in <wine-loader> (+0x43c46889) (0x0033fc58) 14 0x43c469eb in <wine-loader> (+0x43c469ea) (0x0033fc98) 15 0x43c491f3 in <wine-loader> (+0x43c491f2) (0x0033fcf8) 16 0x43c06c8a in <wine-loader> (+0x43c06c89) (0x0033fdd8) 17 0x0064d9cc in construct2 (+0x24d9cb) (0x0033fe10) 18 0x009ccbd3 in construct2 (+0x5ccbd2) (0x0033fe24) 19 0x00767db4 in construct2 (+0x367db3) (0x0033fe70) 20 0x7b85763c in kernel32 (+0x4763b) (0x0033fe88) 21 0x7b8577a0 in kernel32 (+0x4779f) (0x0033fee8) 22 0x7bc7469c in <wine-loader> (+0x7bc7469b) (0x0033ff08) 23 0x7bc746e2 in <wine-loader> (+0x7bc746e1) (0x0033ff98) 24 0x7bc74662 in <wine-loader> (+0x7bc74661) (0x0033ffb8) 25 0x7bc47ed2 in <wine-loader> (+0x7bc47ed1) (0x0033ffe8) 0x7b82e1b8: subl $4,%esp Modules: Module Address Debug info Name (64 modules) ELF 0-82001000 Stabs <wine-loader> PE 400000- 15d5000 Deferred construct2 PE 1f70000- 23b6000 Deferred html5.exporter PE 10000000-100d6000 Deferred scilexer PE 40410000-40413000 Deferred usp10 PE 40450000-40454000 Deferred wsock32 PE 40470000-40474000 Deferred psapi PE 421a0000-421a4000 Deferred version PE 421c0000-421c3000 Deferred glu32 PE 421e0000-421e3000 Deferred msimg32 PE 43980000-43984000 Deferred opengl32 PE 43b90000-43bca000 Deferred user32 PE 43d00000-43d06000 Deferred gdi32 PE 43df0000-43df4000 Deferred advapi32 PE 43ee0000-43ee4000 Deferred gdiplus PE 43f70000-43f78000 Deferred shlwapi PE 44000000-44008000 Deferred oleaut32 PE 44150000-44158000 Deferred ole32 PE 442b0000-442b4000 Deferred rpcrt4 PE 44350000-44354000 Deferred uxtheme PE 44390000-44423000 Deferred comdlg32 PE 444a0000-445f7000 Deferred shell32 PE 44700000-4472e000 Deferred comctl32 PE 44830000-44838000 Deferred winspool PE 44880000-448a1000 Deferred oledlg PE 448b0000-448bb000 Deferred urlmon PE 44970000-44987000 Deferred wininet PE 449f0000-449fa000 Deferred mpr PE 44a20000-44a24000 Deferred wintrust PE 44a60000-44a99000 Deferred crypt32 PE 44b40000-44b44000 Deferred ws2_32 PE 44b70000-44b7e000 Deferred oleacc PE 44ba0000-44ba4000 Deferred imm32 PE 44bc0000-44c31000 Deferred winmm PE 44c80000-44c89000 Deferred msacm32 PE 44d40000-44d44000 Deferred winex11 PE 45010000-45014000 Deferred dbghelp PE 45770000-45774000 Deferred dwmapi PE 457e0000-457e3000 Deferred imagehlp PE 465d0000-465d4000 Deferred rsaenh PE 46610000-46613000 Deferred httpapi PE 46630000-46637000 Deferred winhttp PE 46680000-46683000 Deferred secur32 PE 466b0000-466b3000 Deferred netapi32 PE 466f0000-466f4000 Deferred iphlpapi PE 46710000-46716000 Deferred windowscodecs PE 47810000-47833000 Deferred ieframe PE 47890000-478a1000 Deferred mshtml PE 47a10000-47a14000 Deferred msvcrt PE 47ab0000-47aca000 Deferred jscript PE 47b40000-47b43000 Deferred t2embed PE 61700000-61777000 Deferred mozsqlite3 PE 61e40000-61e4c000 Deferred mozalloc PE 622c0000-622cd000 Deferred plds4 PE 62e40000-62e67000 Deferred smime3 PE 64f40000-64f75000 Deferred nspr4 PE 68400000-684ea000 Deferred nss3 PE 68780000-6879a000 Deferred nssutil3 PE 69c40000-6b009000 Deferred xul PE 6c800000-6c832000 Deferred ssl3 PE 6ce40000-6ce4d000 Deferred plc4 PE 70180000-704b9000 Deferred mozjs PE 7b810000-7b867000 Deferred kernel32 PE 7bc10000-7bc14000 Deferred ntdll Threads: process tid prio (all id:s are in hex) 00000008 (D) C:\Program Files\Construct 2\Construct2.exe 00000034 0 00000033 0 00000032 0 00000031 0 0000002e 0 0000002d 0 0000002c 0 0000002b 0 0000002a 0 00000029 0 00000028 0 00000027 0 00000026 0 00000025 0 00000024 0 00000023 0 00000009 0 <== 0000000e services.exe 00000030 0 0000002f 0 0000001e 0 00000018 0 00000017 0 00000015 0 00000010 0 0000000f 0 00000012 winedevice.exe 0000001c 0 00000019 0 00000014 0 00000013 0 0000001a plugplay.exe 00000020 0 0000001d 0 0000001b 0 00000021 explorer.exe 00000022 0 System information: Wine build: wine-1.4 Platform: i386 Host system: Darwin Host version: 13.3.0
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kloo13 | Sunday 27 July 2014 at 18:26 |
kloo13
|
Bon après peut être que j'en attends trop de PoM, et que ça ne sera pas possible de faire tourner Construct 2 ou GameMaker: Studio. Et peut être que vous n'avez pas que ça à faire, vu que je n'y comprend presque rien, ça doit être un peu lourd pour vous. Je préfère en parlé maintenant que personne ne se sentent obligé de répondre si c'est trop galère, par contre si vous avez des solutions et que vous voulez aller jusqu'au bout moi je suis motivé...
Cordialement
Kloo13 |
Quentin PÂRIS | Sunday 27 July 2014 at 19:51 |
Quentin PÂRIS
|
Attention, dans POL_Shortcut, il faut mettre le nom du .exe à éxécuter une fois installé, et non pas le fichier d'installation. Tu pourras trouver le nom du fichier dans le disque dur virtuel.
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kloo13 | Sunday 27 July 2014 at 23:42 |
kloo13
|
En effet mais malheureusement ça ne marche pas non plus j'ai exactement la même erreur. Pour trouvé le nom du fichier j'ai refais l'installation en manuel, je suis en ssuite allé cherché dans mon dossier: "PlayOnMac's virtual drives" le lecteur C/: -> program files -> Construct 2. Dedans il y a le fameux .exe, j'ai copier collé le nom dans mon script et j'ai encore la même erreur. #!/bin/bash # Date : (2014/07/27 16:30) # Last revision : (2014/07/27 16:30) # Wine version used : 1.7.19 # Distribution used to test : Distribution # Author : TheFrogeek [ "$PLAYONLINUX" = "" ] && exit 0 source "$PLAYONLINUX/lib/sources" TITLE="SCIRRA Construct 2" PREFIX="Construct 2" POL_SetupWindow_Init POL_Debug_Init POL_SetupWindow_presentation "$TITLE" "Construct 2" "https://www.scirra.com" "TheFrogeek" "$PREFIX" POL_Wine_SelectPrefix "$PREFIX" POL_Wine_PrefixCreate POL_System_TmpCreate "$PREFIX" POL_SetupWindow_browse "Merci de choisir le fichier d'installation à exécuter." "$TITLE" POL_SetupWindow_wait "Installation en cours." "$TITLE" POL_Wine start /unix "$APP_ANSWER" POL_Shortcut "Construct2.exe" "$TITLE" POL_System_TmpDelete POL_SetupWindow_Close exit Où est ce que je me trompe?... Bonne nuit à tous merci pour le coup de main. À demain! |
Quentin PÂRIS | Monday 28 July 2014 at 1:17 |
Quentin PÂRIS
|
Essais de remplacer POL_Wine_PrefixCreate par POL_Wine_PrefixCreate 1.7.22 |
kloo13 | Monday 28 July 2014 at 12:45 |
kloo13
|
Ok il y a du changement. Avec la ligne:
1 - Quand l'application se lance la police de charactère et les ilustrations on fait leurs apparition. Je peux ouvrir un projet démo alors qu'avant ça faisait tout planté. 2 - Par contre pas moyen de tester un projet démo. Une barre de chargement apparait et semble charger dans le vide. 3 - Et il y a toujours le problème de shortcut. Je vais désinstaller le programme et faire une installation manuel en passant par le débugger pour voir ce qui se passe et je vous tiens au courant... Edited by kloo13 |
kloo13 | Tuesday 29 July 2014 at 23:33 |
kloo13
|
Plus internet à la maison (merci Jackie et Mich... Merci Free), je referai un topo dès que mon problème d'Internet sera réglé. Pour le moment le débugger ne me met rien en rouge du coup je ne sais pas trop si ça vaut le coup que je post ce qu'il me raconte. Par contre quand je fais une installation manuelle, même avec la nouvelle version de wine (1.7.22) comme conseillé plus haut, le programme à les même problème que la première fois que je l'ai installé (pas les bonnes polices, pas d'illustrations, plantage au moment de lancé un projet tuto), alors que par mon script je n'ai plus tout ces soucis... Pourquoi? Merci encore de votre aide! |
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