m3t4lm4n222 |
Sunday 27 October 2013 at 3:03
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m3t4lm4n222
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SO, I managed to get League of Legends running nearly flawlessly with Play ON Linux, however when I attempt to actually enter a game, I load to 100% and then the client stops and I get a bug splat error.
Report details say:
LOL_Public5D2T45F6.dm... C:\USERS\AUSTIN\Temp S9HT0JK7.xml * C:\USERS\Austin\Temp 2013-10-26t18-53-29-r3d C:\Riot Games\League of Legends\Log
Any ideas? Thanks help is much appreciated.
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booman |
Monday 28 October 2013 at 20:46
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booman
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We need a bit of information first... What Distro are you running? 32-bit or 64-bit? What version of PlayOnLinux? What version of Wine? I'm guessing you are using the League of Legends installer through PlayOnLinux, but you can also follow my step-by-step guide on manually installing it: League of Legends Guide
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m3t4lm4n222 |
Tuesday 29 October 2013 at 3:23
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m3t4lm4n222
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I am running Ubuntu 13.10, 64 Bit. How do I check which versions of wine or POL I am running?
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booman |
Tuesday 29 October 2013 at 5:25
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booman
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Open PlayOnLinux and click help, then click "About PlayOnLInux" For Wine, just click Configure and select the League of Legends virtual drive on the left. The General Tab tells you which version of Wine you are using.
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m3t4lm4n222 |
Tuesday 29 October 2013 at 20:04
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m3t4lm4n222
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I haven't been able to get it running. I followed your guide to the T and I get it running, but when I log in the virtual desktop closes.
I'm running POL version 4.2.1 and Wine...well I don't see a general tab lol.
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booman |
Tuesday 29 October 2013 at 20:13
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booman
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First open PlayOnLinux Click Configure Then select League of Legends shortcut the first tab is General and it shows Wine Version
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m3t4lm4n222 |
Tuesday 29 October 2013 at 20:14
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m3t4lm4n222
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First open PlayOnLinux Click Configure Then select League of Legends shortcut the first tab is General and it shows Wine Version
I'm running 1.6rc4
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booman |
Tuesday 29 October 2013 at 20:50
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booman
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Two things before we continue...
A. Make sure to install the 32-bit libraries for Ubuntu - Find Terminal
- launch it and copy/paste this command
[code]sudo apt-get install multiarch-support ia32-libs[/code] - press enter
- enter your password
- press enter
32-bit libraries should start installing
B. Try using the 1.5.24-LeagueOfLegendsShop
Download Wine Version: Launch PlayOnLinux Click Tools Click Manage Wine Versions Select version of Wine on the left side: 1.5.24-LeagueOfLegendsShop Click the Left Arrow in the middle to download When finished, the new version of Wine will be on the left side - Close Wine Manager
- Click Configure in PlayOnLinux
- Select League of Legends virtual drive (left side)
- General Tab
- Click down arrow next to Wine 1.6-rc4
- Change to Wine 1.5.24-LeagueOfLegendsShop
Launch game again.
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m3t4lm4n222 |
Tuesday 29 October 2013 at 21:58
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m3t4lm4n222
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Unfortunately none of those fixed my issues either. When I go through your guide, I get the game to launch on a virtual desktop, but as soon as I log in, it closes and nothing else happens.
When I use the POL method but simply selecting install, going to "IN TESTING" and selecting LoL, I can manage to log in, select my character, launch a game, but as soon as my character loads at 100% I get a bug splat.
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booman |
Tuesday 29 October 2013 at 22:02
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booman
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Ok, just wanted to get those out of the way. It was really important to get the 32-bit libraries installed because most games won't run without them. This time, launch LOL by clicking "Debug" instead of "Run" When you get the bug splat kill the game and then copy the output from the debug and paste here. Wow, I did a search for "bug splat" and guess what came up? League of Legends!!!Apparently this is a problem for lots of people. There might be a chance it isn't your setup at all... it might be the recent patch
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m3t4lm4n222 |
Wednesday 30 October 2013 at 1:54
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m3t4lm4n222
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Ok, just wanted to get those out of the way. It was really important to get the 32-bit libraries installed because most games won't run without them.
This time, launch LOL by clicking "Debug" instead of "Run" When you get the bug splat kill the game and then copy the output from the debug and paste here.
Wow, I did a search for "bug splat" and guess what came up? [url=http://forums.na.leagueoflegends.com/board/showthread.php?p=30039402]League of Legends!!![/url] Apparently this is a problem for lots of people. There might be a chance it isn't your setup at all... it might be the recent patch
wine: Unhandled page fault on write access to 0x630020c4 at address 0x77f77316 (thread 003f), starting debugger... err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "dll\\wininet.dbg" ("\xf05\x8a{")
is the code I get when I launch the game using your method.
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m3t4lm4n222 |
Wednesday 30 October 2013 at 3:47
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m3t4lm4n222
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When I use the other method that gets me far enough to receive a bug splat, here's the error I received.
err:d3d:resource_init Out of adapter memory fixme:d3d_texture:texture_init Failed to create surface 0x5c16c920, hr 0x8876017c err:d3d:resource_init Out of adapter memory fixme:d3d_texture:texture_init Failed to create surface 0x5c16c920, hr 0x8876017c fixme:dbghelp:elf_search_auxv can't find symbol in module fixme:ras:RasEnumConnectionsW (0x13ac88,0xf8ed258,0x6305fe34),stub! fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead! fixme:service:EnumServicesStatusW resume handle not supported fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
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m3t4lm4n222 |
Wednesday 30 October 2013 at 4:08
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m3t4lm4n222
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I managed to fix the D3D:resource out of adapter memory issue but now I get these issues f ixme:ras:RasEnumConnectionsW (0x13ac88,0x9add258,0x6305fe34),stub! fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!fixme:service:EnumServicesStatusW resume handle not supported fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub fixme:wintrust:HTTPSCertificateTrust (0x6a955f8) fixme:wintrust:HTTPSFinalProv (0x6a955f8) Edited by m3t4lm4n222
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petch |
Wednesday 30 October 2013 at 7:18
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petch
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err:d3d:resource_init Out of adapter memoryHow much memory does your videocard have, and how much did you declare?
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m3t4lm4n222 |
Wednesday 30 October 2013 at 7:20
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m3t4lm4n222
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[code=console] err:d3d:resource_init Out of adapter memory [/code] How much memory does your videocard have, and how much did you declare?
My amount of Vram can be changed because I have an APU (5800K) I set it for 512MB which seemed too take care of the out of adapter memory issue, now I have to figure out what's causing the other issues.
Edited by m3t4lm4n222
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petch |
Wednesday 30 October 2013 at 12:45
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petch
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You can disregard the RAS messages, as you can disregard the fixmes in general. As I already explained once, "not all failures are errors": http://www.playonmac.com/en/topic-10851-4.html Edited by petch
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