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black screen path of exile

Author Replies
dz0rg Sunday 13 October 2013 at 11:30
dz0rgAnonymous

Bonjour,

Après plusieurs erreurs j'ai enfin Path of Exile d'installer. Malheureusement au lancement du jeu l’écran devient totalement noir...

J'ái deja essayé de changer la version de wine, d'installer le composant ATI_BLACK-Screen_FIX, de modifier les valeurs d'affichage (GLSL disabled, rendu direct draw: opengl, ...) mais rien n'y fait :(.

Je suis sous Debian 64 bit en multi-architecture avec pour carte graphique une ati hd7770 qui tourne uniquement avec la dernière version beta du driver propriétaire.


Voici l'erreur que me renvoie l'outil de debugging:

[code=console] [10/13/13 11:19:50] - Running wine-1.5.28-PathOfExile PathOfExile.exe (Working directory : /home/dz0rg/.PlayOnLinux/wineprefix/pathofexile/drive_c/Program Files/Grinding Gear Games/Path of Exile)fixme:heap:HeapSetInformation (nil) 1 (nil) 0fixme:heap:HeapSetInformation 0x110000 0 0x33fdb8 4ALSA lib conf.c:3314:(snd_config_hooks_call) Cannot open shared library libasound_module_conf_pulse.soALSA lib pcm.c:2239:(snd_pcm_open_noupdate) Unknown PCM defaulterr:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.fixme:win:EnumDisplayDevicesW ((null),0,0x33e734,0x00000000), stub!fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.Please configure the application to use double buffering (1 back buffer) if possible.fixme:msg:pack_message WM_NCPAINT hdc packing not supported yetfixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yetfixme:d3d9:Direct3DShaderValidatorCreate9 stubfixme:d3d:resource_check_usage Unhandled usage flags 0x8.fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)fixme:font:get_nearest_charset TCI failing on 20000000fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)fixme:font:get_nearest_charset TCI failing on 20000000fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)fixme:d3d:resource_check_usage Unhandled usage flags 0x8.fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting dynamic buffer, stopping convertingfixme:d3d:resource_check_usage Unhandled usage flags 0x8.fixme:d3d:resource_check_usage Unhandled usage flags 0x8.fixme:service:QueryServiceConfig2W Level 6 not implementedfixme:service:QueryServiceConfig2W Level 6 not implementedfixme:d3d:resource_check_usage Unhandled usage flags 0x8.fixme:d3d:resource_check_usage Unhandled usage flags 0x8.fixme:d3d:resource_check_usage Unhandled usage flags 0x8...[/code]

Merci d'avance.

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