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League Of Legends BUGSPLAT

Log included

Author Replies
oliverbell89 Saturday 7 September 2013 at 4:54
oliverbell89Anonymous

Hello, I'm sorry, this is all so complicated. I see all types of problems with league of legends, and i've even tried reading my own logs and solving it. The first time around, it worked fine until I realized the shop wasn't working...thats when everthing went wrong, as I went into POL to install the plugin for the shop. After the plugin, In a nutshell, it told me adobe air was needed, to play LOL even to INSTALL ADOBE AIR i needed adobe air, so a bunch of times I tried uninstalling/reinstalling both LOL AND POL. Then I said screw the shop, and now I get a bugsplat even without the shop plugin. Here are my logs.

League of Legends caused ACCESS_VIOLATION in module League of Legends
 
Read from location 00000000 caused an access violation.
 
User Information:
    User Name: ollie
    Computer Name: 
 
System Information:
    4 processor(s), type 586.
    24% of memory in use.
    3953M total physical memory.
    2982M free physical memory.
    8049M total paging file.
    7078M free paging file.
    2047M total virtual memory.
    2047M free virtual memory.
 
Process Memory:
     278M free.
    1505M reserved.
     263M commited.
    Largest free block is 255M.
 
    PageFaultCount: 0
    PeakWorkingSetSize: 0M
    WorkingSetSize: 0M
    QuotaPeakPagedPoolUsage: 0M
    QuotaPagedPoolUsage: 0M
    QuotaPeakNonPagedPoolUsage: 0M
    QuotaNonPagedPoolUsage: 0M
    PagefileUsage: 0M
    PeakPagefileUsage: 0M


000000.000|       0.0000kb|      0.0000kb added| ALWAYS| Logging started at 2013-09-06T22:39:42.604
000000.000|       0.0000kb|      0.0000kb added|  ERROR| Failed to find Rads dynamic library. This should have been made available by the patcher (Rads).
000000.171|       0.0000kb|      0.0000kb added| ALWAYS| SharedConfigPath: ../Air/preferences/
000000.197|       0.0000kb|      0.0000kb added| ALWAYS| Global logging level set to   WARN
000000.199|       0.0000kb|      0.0000kb added| ALWAYS| Build Version: Version 3.11.0.308 (Sep  4 2013/19:59:35) [PUBLIC] <Releases/3.11_plusplus> ChangeList: 337905
000000.277|       0.0000kb|      0.0000kb added| ALWAYS| "8394" "LoLLauncher.exe" "C:/Riot Games/League of Legends/RADS/projects/lol_air_client/releases/0.0.1.41/deploy/LolClient.exe" "216.133.234.46 5173 Mqr1nuf7ZJBc5IkgxwtPng== <id_removed>"
000000.284|       0.0000kb|      0.0000kb added| ALWAYS| Started System Init
000000.285|       0.0000kb|      0.0000kb added| ALWAYS| Maestro Init
000000.317|       0.0000kb|      0.0000kb added| ALWAYS| Maestro completed init
000000.318|       0.0000kb|      0.0000kb added|  ERROR| Failed to open "ClientZips.txt"
000000.332| ALWAYS| StartSession called
000000.332| ALWAYS| Started Init event arguments
000000.333| ALWAYS| Waiting until connection...
000000.355| ALWAYS| InitRenderer() enter
000000.356| ALWAYS| r3dRenderLayer::Init(0x000100d6) enter
000000.933| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.965|  ERROR| Failed to load any localizations!
000000.966|  ERROR| Missing file on r3dGFile open :C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.242/deploy/Data/Menu/IMEConfig.xml
000000.966|  ERROR| Failed to find IME candidate list interface from the path set to: IME_AS2.gfx
000000.967| ALWAYS| OptionsManager::ApplyAutoPerformanceSettings()
000001.373| ALWAYS| OS Version String: Microsoft Windows 2000 Professional Service Pack 4 (build 2195)
000001.373| ALWAYS| CPU: GenuineIntel, Intel(R) Pentium(R) 4 CPU 2.40GHz, x86 Family 16 Model 4 Stepping 3, 3000 (0 core)
000001.373| ALWAYS| Measured processor speed: 3013
000001.374| ALWAYS| Display info: NVIDIA GeForce 9800 GT 536870912 NVIDIA GeForce 9800 GT
000001.374| ALWAYS| Physical memory: 4145127424
000001.376| ALWAYS| {"messageType":"hardware_information","message_body":"Hardware Info","operating_system":"Microsoft Windows 2000 Professional Service Pack 4 (build 2195)","cpu":"GenuineIntel","cpu_processor":"Intel(R) Pentium(R) 4 CPU 2.40GHz","cpu_identifier":"x86 Family 16 Model 4 Stepping 3","cpu_topology":1,"gpu":"NVIDIA GeForce 9800 GT","video_memory":"536870912","driver_version":"NVIDIA GeForce 9800 GT","physical_memory":4145127424}
000001.376| ALWAYS| -----HARDWARE INFORMATION START-----
000001.376| ALWAYS| Operating System: Microsoft Windows 2000 Professional Service Pack 4 (build 2195)
000001.377| ALWAYS| GPU Manufacturer: NVIDIA GeForce 9800 GT
000001.377| ALWAYS| GPU Memory: 536870912
000001.377| ALWAYS| GPU Driver Version: NVIDIA GeForce 9800 GT
000001.378| ALWAYS| CPU Brand: GenuineIntel
000001.378| ALWAYS| CPU Processor Name: Intel(R) Pentium(R) 4 CPU 2.40GHz
000001.378| ALWAYS| CPU Identifier: x86 Family 16 Model 4 Stepping 3
000001.379| ALWAYS| CPU Speed: 3000
000001.379| ALWAYS| CPU Topology: 1 Core
000001.379| ALWAYS| Physical memory: 4145127424
000001.379| ALWAYS| -----HARDWARE INFORMATION END-----
000001.425|  ERROR| Failed to load font size and resolution file. Game fonts will not work!
000001.425| ALWAYS| r3dRenderLayer::SetMode(XRes = 1600, YRes = 900, BPP = 32,  Flags=256) enter
000001.425| ALWAYS| r3dRenderLayer::SetMode: Creating d3d device
000001.598|   WARN| r3dTexture EX:  - not found. Dummy texture created.
000001.598| ALWAYS| r3dRenderLayer::SetMode: Initialize shaders for current rendering path
000001.601|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\Dilate\\PS_2PASS_DILATE_FILTER_1.ps_2_0> 
000001.604|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\Dilate\\PS_2PASS_DILATE_FILTER_2.ps_2_0> 
000001.607|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\Dilate\\PS_2PASS_DILATE_FILTER_3.ps_2_0> 
000001.609|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\Dilate\\PS_2PASS_DILATE_FILTER_4.ps_2_0> 
000001.612|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\Dilate\\PS_2PASS_DILATE_FILTER_5.ps_2_0> 
000001.615|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\Dilate\\PS_2PASS_DILATE_FILTER_6.ps_2_0> 
000001.618|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\Dilate\\PS_2PASS_DILATE_FILTER_7.ps_2_0> 
000001.620|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\Dilate\\PS_2PASS_DILATE_FILTER_8.ps_2_0> 
000001.623|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\Dilate\\PS_2PASS_DILATE_FILTER_9.ps_2_0> 
000001.626|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\PS_DILATE_FILTER.ps_2_0> 
000001.629|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\PS_DILATE_FILTER3.ps_2_0> 
000001.631|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\PS_COPY_FILTER.ps_2_0> 
000001.634|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\PS_COPY_FILTER_WITH_COLOR_MOD.ps_2_0> 
000001.637|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/MOUSE_OVER_EFFECT\\PS_APPLY_MASK.ps_2_0> 
000001.640|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\PS_TOON_INKING_FILTER.ps_2_0> 
000001.643|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/Filters\\Gauss.ps_2_0> 
000001.645|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/FXAA_PS.ps_3_0> 
000001.648|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/R3DRENDER/VS_SCREENVERTEX.vs_2_0> 
000001.651|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/R3DRENDER/VS_SCREENVERTEX_SCALE_AND_BIAS.vs_2_0> 
000001.654|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/R3DRENDER/VS_SCREENVERTEX_SCALE_AND_BIAS_AND_ROTATE.vs_2_0> 
000001.656|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/R3DRENDER/VS_SIMPLEWORLDVERTEX.vs_2_0> 
000001.659|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/R3DRENDER/VS_WORLDVERTEX.vs_2_0> 
000001.662|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/R3DRENDER/PS_SCREENVERTEX.ps_2_0> 
000001.665|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/R3DRENDER/PS_SIMPLEWORLDVERTEX.ps_2_0> 
000001.668|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/R3DRENDER/PS_WORLDVERTEX.ps_2_0> 
000001.671|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/R3DRENDER/PS_SCREENVERTEX.ps_2_0> 
000001.674|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/RENDER_GLYPH/PS_RENDER_FILL_AND_OUTLINE.ps_2_0> 
000001.676|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/RENDER_GLYPH/PS_RENDER_GLOW.ps_2_0> 
000001.679|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/RENDER_GLYPH/VS_RENDER_FILL_AND_OUTLINE.vs_2_0> 
000001.682|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/RENDER_GLYPH/VS_RENDER_GLOW.vs_2_0> 
000001.683| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000002.071| ALWAYS| r3dRenderLayer::SetMode exit successfully
000002.072|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/DEFAULT_PS.ps_2_0> 
000002.075|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/DEFAULT_PS.ps_2_0> 
000002.075|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/DEFAULT_PS.ps_2_0> 
000002.076|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/SHADOW_MAP_PS.ps_2_0> 
000002.077|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/SHADOW_MAP_PS.ps_2_0> 
000002.078|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/SHADOW_MAP_PS.ps_2_0> 
000002.080|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/VERTEXDENSITY_PS.ps_2_0> 
000002.082|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/VERTEXDENSITY_PS.ps_2_0> 
000002.084|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/VERTEXDENSITY_PS.ps_2_0> 
000002.085|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/SOLID_COLOR_PS.ps_2_0> 
000002.086|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/SOLID_COLOR_PS.ps_2_0> 
000002.087|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/SOLID_COLOR_PS.ps_2_0> 
000002.088|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/WHITE_WITH_DEPTH_PS.ps_2_0> 
000002.089|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/WHITE_WITH_DEPTH_PS.ps_2_0> 
000002.090|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/WHITE_WITH_DEPTH_PS.ps_2_0> 
000002.091|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PS.ps_2_0> 
000002.094|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PS.ps_2_0> 
000002.097|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PS.ps_2_0> 
000002.098|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_REFLECTIVE_PS.ps_2_0> 
000002.100|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_REFLECTIVE_PS.ps_2_0> 
000002.101|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_REFLECTIVE_PS.ps_2_0> 
000002.102|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_AND_WHITE_FIXED_ALPHA_PS.ps_2_0> 
000002.105|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_AND_WHITE_FIXED_ALPHA_PS.ps_2_0> 
000002.106|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_AND_WHITE_FIXED_ALPHA_PS.ps_2_0> 
000002.107|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_FIXED_ALPHA_PS.ps_2_0> 
000002.110|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_FIXED_ALPHA_PS.ps_2_0> 
000002.113|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_FIXED_ALPHA_PS.ps_2_0> 
000002.114|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_AND_WHITE_WITH_DEPTH_PS.ps_2_0> 
000002.117|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_AND_WHITE_WITH_DEPTH_PS.ps_2_0> 
000002.120|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_AND_WHITE_WITH_DEPTH_PS.ps_2_0> 
000002.123|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_LOW_PS.ps_2_0> 
000002.126|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_LOW_PS.ps_2_0> 
000002.129|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_LOW_PS.ps_2_0> 
000002.132|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_LOW_TRANSITION_PS.ps_2_0> 
000002.134|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_LOW_TRANSITION_PS.ps_2_0> 
000002.137|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_LOW_TRANSITION_PS.ps_2_0> 
000002.141|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_LOW_REFLECTIVE_PS.ps_2_0> 
000002.143|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_LOW_REFLECTIVE_PS.ps_2_0> 
000002.146|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_LOW_REFLECTIVE_PS.ps_2_0> 
000002.149|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_TEX_TRANSITION_PS.ps_2_0> 
000002.152|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_TEX_TRANSITION_PS.ps_2_0> 
000002.154|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_TEX_TRANSITION_PS.ps_2_0> 
000002.157|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_TEX_TRANSITION_WITHOUT_MRT_PS.ps_2_0> 
000002.160|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_TEX_TRANSITION_WITHOUT_MRT_PS.ps_2_0> 
000002.163|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_TEX_TRANSITION_WITHOUT_MRT_PS.ps_2_0> 
000002.166|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_PS.ps_2_0> 
000002.168|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_PS.ps_2_0> 
000002.171|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_PS.ps_2_0> 
000002.174|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_LOW_PS.ps_2_0> 
000002.177|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_LOW_PS.ps_2_0> 
000002.180|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_LOW_PS.ps_2_0> 
000002.182|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_REFLECTIVE_PS.ps_2_0> 
000002.185|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_REFLECTIVE_PS.ps_2_0> 
000002.188|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_REFLECTIVE_PS.ps_2_0> 
000002.191|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_AND_REFLECTIVE_PS.ps_2_0> 
000002.194|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_AND_REFLECTIVE_PS.ps_2_0> 
000002.197|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_AND_REFLECTIVE_PS.ps_2_0> 
000002.199|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_SWAYING_GRASS_PS.ps_2_0> 
000002.202|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_SWAYING_GRASS_PS.ps_2_0> 
000002.205|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_SWAYING_GRASS_PS.ps_2_0> 
000002.208|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/DEFAULT_VS.vs_2_0> 
000002.211|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/SHADOW_MAP_VS.vs_2_0> 
000002.214|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/SOLID_COLOR_VS.vs_2_0> 
000002.217|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/WHITE_WITH_DEPTH_VS.vs_2_0> 
000002.219|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_VS.vs_2_0> 
000002.222|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_REFLECTIVE_VS.vs_2_0> 
000002.225|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_AND_WHITE_FIXED_ALPHA_VS.vs_2_0> 
000002.228|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_FIXED_ALPHA_VS.vs_2_0> 
000002.231|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_AND_WHITE_WITH_DEPTH_VS.vs_2_0> 
000002.234|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_LOW_VS.vs_2_0> 
000002.237|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_LOW_REFLECTIVE_VS.vs_2_0> 
000002.240|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_VS.vs_2_0> 
000002.243|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_LOW_VS.vs_2_0> 
000002.246|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_REFLECTIVE_VS.vs_2_0> 
000002.249|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_AND_REFLECTIVE_VS.vs_2_0> 
000002.251|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_SKIN/LIT_PROP_SWAYING_GRASS_VS.vs_2_0> 
000002.254|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/SHADOW_MAP_PS.ps_2_0> 
000002.257|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/SHADOW_MAP_PS.ps_2_0> 
000002.260|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_PS.ps_2_0> 
000002.263|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_PS.ps_2_0> 
000002.266|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_NO_EMISSIVE_PS.ps_2_0> 
000002.268|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_NO_EMISSIVE_PS.ps_2_0> 
000002.271|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_DECAL_PS.ps_2_0> 
000002.274|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_DECAL_PS.ps_2_0> 
000002.275|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_NO_EMISSIVE_DECAL_PS.ps_2_0> 
000002.276|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_NO_EMISSIVE_DECAL_PS.ps_2_0> 
000002.276|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/NOLIGHTING_PS.ps_2_0> 
000002.277|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/NOLIGHTING_PS.ps_2_0> 
000002.278|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/NOLIGHTING_WITHFOG_PS.ps_2_0> 
000002.279|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/NOLIGHTING_WITHFOG_PS.ps_2_0> 
000002.279|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/ZPASS_PS.ps_2_0> 
000002.280|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/ZPASS_PS.ps_2_0> 
000002.281|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/ZPASS_ALPHA_TEST_PS.ps_2_0> 
000002.282|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/ZPASS_ALPHA_TEST_PS.ps_2_0> 
000002.285|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/WALL_OF_GRASS_PS.ps_2_0> 
000002.286|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/WALL_OF_GRASS_PS.ps_2_0> 
000002.287|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/CREATE_GROUND_MOSAIC_DECAL_PS.ps_2_0> 
000002.288|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/CREATE_GROUND_MOSAIC_DECAL_PS.ps_2_0> 
000002.289|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/CREATE_GROUND_MOSAIC_FOUR_BLEND_PS.ps_2_0> 
000002.292|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/CREATE_GROUND_MOSAIC_FOUR_BLEND_PS.ps_2_0> 
000002.293|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_GROUND_MOSAIC_PS.ps_2_0> 
000002.294|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_GROUND_MOSAIC_PS.ps_2_0> 
000002.295|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_FOUR_BLEND_PS.ps_2_0> 
000002.296|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_FOUR_BLEND_PS.ps_2_0> 
000002.299|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/UNLIT_DECAL_PS.ps_2_0> 
000002.301|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/UNLIT_DECAL_PS.ps_2_0> 
000002.304|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/CUBE_PROJECTION_PS.ps_2_0> 
000002.305|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/CUBE_PROJECTION_PS.ps_2_0> 
000002.306|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/VERT_ALPHA.ps_2_0> 
000002.308|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/VERT_ALPHA.ps_2_0> 
000002.310|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/SHADOW_MAP_ALPHATEST_PS.ps_2_0> 
000002.312|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/SHADOW_MAP_ALPHATEST_PS.ps_2_0> 
000002.315|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_OVERDRAW_PS.ps_2_0> 
000002.318|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_OVERDRAW_PS.ps_2_0> 
000002.321|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/PRECOMPUTE_PERPIXEL_LIGHTING_POINTLIGHT_PS.ps_2_0> 
000002.322|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/PRECOMPUTE_PERPIXEL_LIGHTING_POINTLIGHT_PS.ps_2_0> 
000002.324|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/PRECOMPUTE_PERPIXEL_LIGHTING_SUNSKY_PS.ps_2_0> 
000002.327|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/PRECOMPUTE_PERPIXEL_LIGHTING_SUNSKY_PS.ps_2_0> 
000002.330|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/COMPOSITE_MOD2X_LIGHTMAP_PS.ps_2_0> 
000002.333|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/COMPOSITE_MOD2X_LIGHTMAP_PS.ps_2_0> 
000002.336|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/POINTLIGHT_SHADOW_PS.ps_2_0> 
000002.338|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/POINTLIGHT_SHADOW_PS.ps_2_0> 
000002.341|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/DIRECTIONAL_EXP_SHADOW_PS.ps_2_0> 
000002.344|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/DIRECTIONAL_EXP_SHADOW_PS.ps_2_0> 
000002.347|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/AO_SHADOW_COMPOSITE_PS.ps_2_0> 
000002.350|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/AO_SHADOW_COMPOSITE_PS.ps_2_0> 
000002.353|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/AO_VISIBILITY_COMPOSITE_PS.ps_2_0> 
000002.355|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/AO_VISIBILITY_COMPOSITE_PS.ps_2_0> 
000002.358|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/GEN_RELIGHTING_PS.ps_2_0> 
000002.361|  ERROR| r3dPixelShader::Load: failed to open file <Data/Shaders/DX9_P1/EDITOR/GEN_RELIGHTING_PS.ps_2_0> 
000002.364|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/SHADOW_MAP_VS.vs_2_0> 
000002.367|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_VS.vs_2_0> 
000002.370|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_NO_EMISSIVE_VS.vs_2_0> 
000002.373|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_DECAL_VS.vs_2_0> 
000002.376|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_NO_EMISSIVE_DECAL_VS.vs_2_0> 
000002.379|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/NOLIGHTING_VS.vs_2_0> 
000002.382|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/NOLIGHTING_WITHFOG_VS.vs_2_0> 
000002.385|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/ZPASS_VS.vs_2_0> 
000002.388|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/ZPASS_ALPHA_TEST_VS.vs_2_0> 
000002.391|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/WALL_OF_GRASS_VS.vs_2_0> 
000002.394|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/CREATE_GROUND_MOSAIC_DECAL_VS.vs_2_0> 
000002.397|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/CREATE_GROUND_MOSAIC_FOUR_BLEND_VS.vs_2_0> 
000002.400|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_GROUND_MOSAIC_VS.vs_2_0> 
000002.402|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_FOUR_BLEND_VS.vs_2_0> 
000002.405|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/UNLIT_DECAL_VS.vs_2_0> 
000002.408|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/CUBE_PROJECTION_VS.vs_2_0> 
000002.411|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_VERTALPHA_VS.vs_2_0> 
000002.414|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/SHADOW_MAP_ALPHATEST_VS.vs_2_0> 
000002.417|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_DUAL_COLOR_VS.vs_2_0> 
000002.421|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/SIMPLE_ENVIRONMENT/LIT_DUAL_COLOR_VERTEXALPHA_VS.vs_2_0> 
000002.424|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/EDITOR/PRECOMPUTE_PERPIXEL_LIGHTING_POINTLIGHT_VS.vs_2_0> 
000002.427|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/EDITOR/PRECOMPUTE_PERPIXEL_LIGHTING_SUNSKY_VS.vs_2_0> 
000002.429|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/EDITOR/AO_SHADOW_COMPOSITE_VS.vs_2_0> 
000002.432|  ERROR| r3dVertexShader::Compile: failed to open file <Data/Shaders/DX9_P1/EDITOR/GEN_RELIGHTING_VS.vs_2_0> 
000002.433| ALWAYS| In Riot::Win::Resize: Resizing the window and retrieving monitor info
000002.434| ALWAYS| In Riot::Win::Resize: Initial VideoMode(47c7a20) and resolution (1600 x 900) 
000002.434| ALWAYS| In Riot::Win::Resize: VideoMode(47c7a20) and resolution (800 x 450) 
000002.484| ALWAYS| In Riot::Win::Resize: Resized window to resolution 1600x900
000002.484|  ERROR| Assertion failed!
 
File: C:\\jenkins\\workspace\\Code-CI-Releases-Plus-Public\\code\\HeroWars_clientServer\\SourcesClient\\Text\\GameFontManager.cpp
Line: 100
 
Function: `anonymous-namespace'::CreateEternityDescFromFontDesc
 
Expression: !fontTypes.empty()
 
Description: Assert occurred, game may crash.
000002.487|  ERROR| FontMappings.txt was missing or otherwise unable to open
000004.739|  ERROR| Crash Occurred
000004.741|  ERROR| Crash Occurred

Edited by oliverbell89

kaustix Saturday 7 September 2013 at 6:42
kaustixAnonymous

everyone is. It's a lol patch error
http://forums.euw.leagueoflegends.com/board/showthread.php?t=1366693
Deleted duplicate
oliverbell89 Sunday 8 September 2013 at 21:39
oliverbell89Anonymous

Ah, really. Ok I see that now, but is everyone also having the adobe air issue? Even before the patch 3.11 is it? It had the adobe air issue. What would be the proper work-around for that, using playonlinux? I'm reading some other stuff about how I should manually install it? Any links, or advice would be nice. Even if its to say i'm wrong, and everyone also has no solution to the adobe air bug.
petch Sunday 8 September 2013 at 21:48
petch

Try the updated install script. If you already installed Wine 1.7-LeagueOfLegends, remove it first so the script redownloads the latest version (should fix the problem you mention).
Tools > Manage Wine versions

I hope enough people have kept their copy of setup.exe; If you plan to redownload from PoL server, there's currently 40 ongoing downloads already, so it will be quite slow...

Edited by petch

solazs Tuesday 17 September 2013 at 15:14
solazsAnonymous

Hi!

Tried the updated installer, but the Maestro error is still present.
Any ideas...?

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