DomS
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Après avoir installé witcher 2 dans sa version steam, puis arrêté steam pour finir l'installation puis relancer le jeu, je n'arrive pas à lancer le jeu. Voici ce que j'obtiens dans le log : [07/09/13 11:22:35] - Running wine-1.5.31 Steam.exe steam://rungameid/20920 (Working directory : /home/doms/.PlayOnLinux/wineprefix/witcher2/drive_c/Program Files/Steam) fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:process:SetProcessDEPPolicy (1): stub fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f0055a0, 0x3f036b40, 0x3f036b38 fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f0055a0, 0x3f036b78, 0x3f036b70 fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f0055a0, 0x3f036b08, 0x3f036b00 fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3f0055a0, 0x3f036bb0, 0x3f036ba8 fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3f0055a0, 0x3f036be8, 0x3f036be0 fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f0055a0, 0x3f036b40, 0x3f036b38 fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f0055a0, 0x3f036b78, 0x3f036b70 fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f0055a0, 0x3f036b08, 0x3f036b00 fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3f0055a0, 0x3f036bb0, 0x3f036ba8 fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3f0055a0, 0x3f036be8, 0x3f036be0 fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub. fixme:ole:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046} fixme:iphlpapi:NotifyAddrChange (Handle 0x5add6bc, overlapped 0x58ead50): stub fixme:winsock:WSALookupServiceBeginW (0x5add7bc 0x00000ff0 0x5add804) Stub! [0709/112248:ERROR:network_change_notifier_win.cc(111)] WSALookupServiceBegin failed with: 8
ALSA lib conf.c:3314:(snd_config_hooks_call) Cannot open shared library libasound_module_conf_pulse.so ALSA lib pcm.c:2239:(snd_pcm_open_noupdate) Unknown PCM default ALSA lib dlmisc.c:252:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib/i386-linux-gnu/alsa-lib/libasound_module_pcm_pulse.so fixme:dbghelp:elf_search_auxv can't find symbol in module err:ole:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered err:ole:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1 err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks. fixme:wbemprox:wbem_locator_ConnectServer unsupported flags fixme:wbemprox:client_security_SetBlanket 0x7ce2be40, 0x206ca0, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0x7ce2be40 fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled fixme:wbemprox:enum_class_object_Next timeout not supported fixme:wbemprox:enum_class_object_Next timeout not supported fixme:wbemprox:enum_class_object_Next timeout not supported fixme:wbemprox:enum_class_object_Next timeout not supported err:ole:CoGetClassObject class {dff32fea-3331-48da-a272-ccfc238695be} not registered err:ole:CoGetClassObject class {dff32fea-3331-48da-a272-ccfc238695be} not registered err:ole:create_server class {dff32fea-3331-48da-a272-ccfc238695be} not registered fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported err:ole:CoGetClassObject no class object {dff32fea-3331-48da-a272-ccfc238695be} could be created for context 0x17 fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:ntdll:NtLockFile I/O completion on lock not implemented yet fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported fixme:win:RegisterDeviceNotificationA (hwnd=0xa0032, filter=0x33e2dc,flags=0x00000004) returns a fake device notification handle! err:wgl:has_opengl Failed to load libGL: libGL.so.1: Ne peut ouvrir le fichier d'objet partagé: Aucun fichier ou dossier de ce type err:wgl:has_opengl OpenGL support is disabled. fixme:wbemprox:client_security_SetBlanket 0x7ce2be40, 0x9f4dc80, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0x7ce2be40 fixme:wbemprox:enum_class_object_Next timeout not supported fixme:wbemprox:client_security_SetBlanket 0x7ce2be40, 0x9f4dea8, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0x7ce2be40 fixme:wbemprox:enum_class_object_Next timeout not supported fixme:win:RegisterDeviceNotificationW (hwnd=0x10110, filter=0xe82e9ac,flags=0x00000000) returns a fake device notification handle! fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB! fixme:wbemprox:client_security_SetBlanket 0x7ce2be40, 0xa285670, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0x7ce2be40 fixme:wbemprox:enum_class_object_Next timeout not supported fixme:wbemprox:client_security_SetBlanket 0x7ce2be40, 0xa285670, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0x7ce2be40 fixme:wbemprox:enum_class_object_Next timeout not supported fixme:win:RegisterDeviceNotificationW (hwnd=0x20110, filter=0xe82e9ac,flags=0x00000000) returns a fake device notification handle! err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks. fixme:thread:GetThreadPreferredUILanguages 52, 0x33f990, 0x33fa00 0x33f998 fixme:advapi:RegisterTraceGuidsW (0x3424d0, 0x34d6e8, {7c830ece-5fb3-417a-a1bd-508f45277356}, 1, 0x33fd24, (null), (null), 0x34d6f0,): stub fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:thread:GetThreadPreferredUILanguages 52, 0x33f238, 0x33f2a8 0x33f240 fixme:wincodecs:PngDecoder_Block_GetCount 0x163310,0x33f42c: stub
Pouvez-vous m'aider ?
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