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World of tanks crashes

..but 'only' when i start a new battle

Author Replies
Boombastic Sunday 26 May 2013 at 18:24
BoombasticAnonymous

Hello!

I've downloaded and installed the game normally through Playonmac.
Then, i press 'play' on the WoT launcher Screen, the game starts normally.
I see the garage and I start a new battle. Then i see the Name of the players i will play with and the map. It loads a bit but then the whole game crashes without any Error - window.

I hope you can help me!!
My computer:
iMac (2007)
2,0 Ghz Intel core 2 duo
2 GB
ATI Radeon HD2400 - 128 mb VRAM

Ronin DUSETTE Sunday 26 May 2013 at 22:20
Ronin DUSETTE

I believe you need more video ram than that to run it.

Also, post your debug output. Sticky at the top explains how to get it.

Please:
Post debug logs & full computer specs in first post
No private messages for general help, use the forums
Read the wiki, Report broken scripts
Boombastic Monday 27 May 2013 at 11:10
BoombasticAnonymous

But i've already played this game with a wrapper (that was really uncomfortable cause downloading the whole game new when a new update came out) with good fps.

Here:
fixme:d3d_draw:drawStridedFast Instanced drawing not supported.
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fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d_draw:drawStridedFast Instanced drawing not supported.
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err:d3d:resource_init Out of adapter memory
wine: Unhandled page fault on read access to 0x3683e328 at address 0x6e7cb0 (thread 003c), starting debugger...
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05/26/13 17:20:47 - [POL_SetupWindow_AutoApp] Message: Making .app ()
05/26/13 17:20:50 - [POL_Shortcut] Message: Shortcut created: WoTLauncher.exe World Of Tanks
05/26/13 17:20:56 - [POL_SetupWindow_Close] Message: Closing window for pid 1789
petch Monday 27 May 2013 at 12:44
petch


err:d3d:resource_init Out of adapter memory

As DJYoshaBYD said, 128MB is probably not enough

Edited by RoninDusette

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