deafy |
Wednesday 13 March 2013 at 5:24
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deafy
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OK... I 'll try ... ( I am a novice )
PlayonLinux 4.1.9 (Wine 1.3.30) on Ubuntu 12.04 dunno which desktop
1. have three bottles installed - one bible program works OK - other two are of other program (PhotoUpz from PhotoUpz.com) - were installed and did work OK after installation startup ... eversince then, they would not startup, but crashed everytime "Error in main PhotoUpz crashed." have log file 2. even tho I do have 7z installed ... whenever I start up the PlayonLinux, it claims that I do not have it installed ... uh?
what do you need to know about my computer configuration?
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Ronin DUSETTE |
Wednesday 13 March 2013 at 5:32
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Ronin DUSETTE
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32 bit or 64 bit?
Also, that is a really old version of WINE to be running with the current version of Ubuntu. Do you mean that you are running that version in PlayOnLinux, or is that the system version? The system version, if Im thinking right, should be at least 1.4
If you are running regular ubuntu 12.04, then you are running Unity.
Please post the log file.
or,
Run playonlinux from the command line, recreate the issue, and post the command line results.
If you are running Ubuntu, then you need:
p7zip-full
and I usually install
p7zip-rar
The terminal commands would be:
[code]sudo apt-get install p7zip-full p7zip-rar[/code] Edited by RoninDusette
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deafy |
Wednesday 13 March 2013 at 5:46
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deafy
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thanks for replying and help! installed the p7zip-rar yes, it is 32 bit yes, "Unity" seems familiar not sure of where that wine is from, but I got that number when going theu PlayonLinux Ubuntu seems to have another, as it shows up occassionaly that does not seem to be related to PlayonLinux ... I can go and install other wine ... which one should I use, from within the PlayonLinux? how do I post the log file? hope it is ok I am copying and pasting it here below ... [03/12/13 23:23:21] - Running wine- PhotoUpz.exe (Working directory : /home/dad/.PlayOnLinux/wineprefix/test/drive_c/Program Files/Photoupz) wine: Unhandled page fault on read access to 0x0000003c at address 0x401df9 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x0000003c in 32-bit code (0x00401df9). err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:00401df9 ESP:0032f1b0 EBP:0032fe28 EFLAGS:00010212( R- -- I -A- - ) EAX:00000000 EBX:7b894ff4 ECX:00000000 EDX:00000000 ESI:7ffdf000 EDI:0040ffef Stack dump: 0x0032f1b0: 0040ffef 7ffdf000 00000000 00000000 0x0032f1c0: 00000000 00000000 004bdc28 ffffffff 0x0032f1d0: ffffffff 4b000000 0032f7e8 0032fdb8 0x0032f1e0: ffffffff ffffffff 4b000000 0032f7e8 0x0032f1f0: 0032f9f4 ffffffff ffffffff 50000000 0x0032f200: 0032f7e8 0032fdb8 ffffffff ffffffff Backtrace: =>0 0x00401df9 in photoupz (+0x1df9) (0x0032fe28) 1 0x0040ff98 in photoupz (+0xff97) (0x0032fe70) 2 0x7b859cdc call_process_entry+0xb() in kernel32 (0x0032fe88) 3 0x7b85af4f in kernel32 (+0x4af4e) (0x0032fec8) 4 0x7bc71db0 call_thread_func_wrapper+0xb() in ntdll (0x0032fed8) 5 0x7bc7486d call_thread_func+0x7c() in ntdll (0x0032ffa8) 6 0x7bc71d8e RtlRaiseException+0x21() in ntdll (0x0032ffc8) 7 0x7bc49f4e call_dll_entry_point+0x61d() in ntdll (0x0032ffe8) 0x00401df9: movl 0x3c(%ecx),%edx Modules: Module Address Debug info Name (22 modules) PE 400000- 4bb000 Export photoupz ELF 2002b000-200b8000 Deferred msvcrt \\-PE 20040000-200b8000 \\ msvcrt ELF 200b8000-200e7000 Deferred msvcr90 \\-PE 200c0000-200e7000 \\ msvcr90 ELF 200e7000-201cc000 Deferred msvcp90 \\-PE 20110000-201cc000 \\ msvcp90 ELF 68000000-68022000 Deferred ld-linux.so.2 ELF 68022000-68164000 Dwarf libwine.so.1 ELF 68164000-6817f000 Deferred libpthread.so.0 ELF 6817f000-68184000 Deferred libdl.so.2 ELF 68184000-681b0000 Deferred libm.so.6 ELF 681b0000-681b9000 Deferred libnss_compat.so.2 ELF 681b9000-681c5000 Deferred libnss_nis.so.2 ELF 681c5000-681d2000 Deferred libnss_files.so.2 ELF 6bc31000-6bc4b000 Deferred libnsl.so.1 ELF 7b800000-7ba15000 Dwarf kernel32 \\-PE 7b810000-7ba15000 \\ kernel32 ELF 7bc00000-7bcc3000 Dwarf ntdll \\-PE 7bc10000-7bcc3000 \\ ntdll ELF 7bf00000-7bf04000 Deferred ELF 7c4e0000-7c68a000 Deferred libc.so.6 Threads: process tid prio (all id:s are in hex) 00000008 (D) C:\\Program Files\\Photoupz\\PhotoUpz.exe 00000009 0 <== 0000000e services.exe 0000001f 0 0000001e 0 00000018 0 00000017 0 00000015 0 00000010 0 0000000f 0 00000012 winedevice.exe 0000001a 0 00000019 0 00000014 0 00000013 0 0000001b plugplay.exe 00000020 0 0000001d 0 0000001c 0 00000023 explorer.exe 00000024 0 [03/12/13 23:26:22] - Running wine- PhotoUpz.exe (Working directory : /home/dad/.PlayOnLinux/wineprefix/test/drive_c/Program Files/Photoupz) wine: Unhandled page fault on read access to 0x0000003c at address 0x401df9 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x0000003c in 32-bit code (0x00401df9). err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:00401df9 ESP:0032f1b0 EBP:0032fe28 EFLAGS:00010212( R- -- I -A- - ) EAX:00000000 EBX:7b894ff4 ECX:00000000 EDX:00000000 ESI:7ffdf000 EDI:0040ffef Stack dump: 0x0032f1b0: 0040ffef 7ffdf000 00000000 00000000 0x0032f1c0: 00000000 00000000 004bdc28 ffffffff 0x0032f1d0: ffffffff 4b000000 0032f7e8 0032fdb8 0x0032f1e0: ffffffff ffffffff 4b000000 0032f7e8 0x0032f1f0: 0032f9f4 ffffffff ffffffff 50000000 0x0032f200: 0032f7e8 0032fdb8 ffffffff ffffffff Backtrace: =>0 0x00401df9 in photoupz (+0x1df9) (0x0032fe28) 1 0x0040ff98 in photoupz (+0xff97) (0x0032fe70) 2 0x7b859cdc call_process_entry+0xb() in kernel32 (0x0032fe88) 3 0x7b85af4f in kernel32 (+0x4af4e) (0x0032fec8) 4 0x7bc71db0 call_thread_func_wrapper+0xb() in ntdll (0x0032fed8) 5 0x7bc7486d call_thread_func+0x7c() in ntdll (0x0032ffa8) 6 0x7bc71d8e RtlRaiseException+0x21() in ntdll (0x0032ffc8) 7 0x7bc49f4e call_dll_entry_point+0x61d() in ntdll (0x0032ffe8) 0x00401df9: movl 0x3c(%ecx),%edx Modules: Module Address Debug info Name (22 modules) PE 400000- 4bb000 Export photoupz ELF 2002b000-2005a000 Deferred msvcr90 \\-PE 20030000-2005a000 \\ msvcr90 ELF 53d23000-53db0000 Deferred msvcrt \\-PE 53d40000-53db0000 \\ msvcrt ELF 60c32000-60d17000 Deferred msvcp90 \\-PE 60c50000-60d17000 \\ msvcp90 ELF 68000000-68142000 Dwarf libwine.so.1 ELF 68142000-6815d000 Deferred libpthread.so.0 ELF 6815d000-68307000 Deferred libc.so.6 ELF 68307000-6830c000 Deferred libdl.so.2 ELF 6830c000-68338000 Deferred libm.so.6 ELF 68338000-68341000 Deferred libnss_compat.so.2 ELF 68341000-6835b000 Deferred libnsl.so.1 ELF 6835b000-68367000 Deferred libnss_nis.so.2 ELF 68367000-68374000 Deferred libnss_files.so.2 ELF 7696a000-7698c000 Deferred ld-linux.so.2 ELF 7b800000-7ba15000 Dwarf kernel32 \\-PE 7b810000-7ba15000 \\ kernel32 ELF 7bc00000-7bcc3000 Dwarf ntdll \\-PE 7bc10000-7bcc3000 \\ ntdll ELF 7bf00000-7bf04000 Deferred Threads: process tid prio (all id:s are in hex) 00000008 (D) C:\\Program Files\\Photoupz\\PhotoUpz.exe 00000009 0 <== 0000000e services.exe 0000001f 0 0000001e 0 00000018 0 00000017 0 00000015 0 00000010 0 0000000f 0 00000012 winedevice.exe 0000001c 0 00000019 0 00000014 0 00000013 0 0000001a plugplay.exe 00000020 0 0000001d 0 0000001b 0 00000023 explorer.exe 00000024 0 [03/12/13 23:27:02] - Running wine- PhotoUpz.exe (Working directory : /home/dad/.PlayOnLinux/wineprefix/test/drive_c/Program Files/Photoupz) wine: Unhandled page fault on read access to 0x0000003c at address 0x401df9 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x0000003c in 32-bit code (0x00401df9). err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:00401df9 ESP:0032f1b0 EBP:0032fe28 EFLAGS:00210212( R- -- I -A- - ) EAX:00000000 EBX:7b894ff4 ECX:00000000 EDX:00000000 ESI:7ffdf000 EDI:0040ffef Stack dump: 0x0032f1b0: 0040ffef 7ffdf000 00000000 00000000 0x0032f1c0: 00000000 00000000 004bde50 ffffffff 0x0032f1d0: ffffffff 4b000000 0032f7e8 0032fdb8 0x0032f1e0: ffffffff ffffffff 4b000000 0032f7e8 0x0032f1f0: 0032f9f4 ffffffff ffffffff 50000000 0x0032f200: 0032f7e8 0032fdb8 ffffffff ffffffff Backtrace: =>0 0x00401df9 in photoupz (+0x1df9) (0x0032fe28) 1 0x0040ff98 in photoupz (+0xff97) (0x0032fe70) 2 0x7b859cdc call_process_entry+0xb() in kernel32 (0x0032fe88) 3 0x7b85af4f in kernel32 (+0x4af4e) (0x0032fec8) 4 0x7bc71db0 call_thread_func_wrapper+0xb() in ntdll (0x0032fed8) 5 0x7bc7486d call_thread_func+0x7c() in ntdll (0x0032ffa8) 6 0x7bc71d8e RtlRaiseException+0x21() in ntdll (0x0032ffc8) 7 0x7bc49f4e call_dll_entry_point+0x61d() in ntdll (0x0032ffe8) 0x00401df9: movl 0x3c(%ecx),%edx Modules: Module Address Debug info Name (22 modules) PE 400000- 4bb000 Export photoupz ELF 34076000-3415b000 Deferred msvcp90 \\-PE 340a0000-3415b000 \\ msvcp90 ELF 4ad8f000-4adbe000 Deferred msvcr90 \\-PE 4ada0000-4adbe000 \\ msvcr90 ELF 4b872000-4b8ff000 Deferred msvcrt \\-PE 4b890000-4b8ff000 \\ msvcrt ELF 68000000-68022000 Deferred ld-linux.so.2 ELF 68022000-68164000 Dwarf libwine.so.1 ELF 68164000-6817f000 Deferred libpthread.so.0 ELF 6817f000-68329000 Deferred libc.so.6 ELF 68329000-6832e000 Deferred libdl.so.2 ELF 6832e000-6835a000 Deferred libm.so.6 ELF 6835a000-68363000 Deferred libnss_compat.so.2 ELF 68363000-6837d000 Deferred libnsl.so.1 ELF 6837d000-6838a000 Deferred libnss_files.so.2 ELF 7a598000-7a5a4000 Deferred libnss_nis.so.2 ELF 7b800000-7ba15000 Dwarf kernel32 \\-PE 7b810000-7ba15000 \\ kernel32 ELF 7bc00000-7bcc3000 Dwarf ntdll \\-PE 7bc10000-7bcc3000 \\ ntdll ELF 7bf00000-7bf04000 Deferred Threads: process tid prio (all id:s are in hex) 00000008 (D) C:\\Program Files\\Photoupz\\PhotoUpz.exe 00000009 0 <== 0000000e services.exe 0000001f 0 0000001e 0 00000018 0 00000017 0 00000015 0 00000010 0 0000000f 0 00000012 winedevice.exe 0000001c 0 00000019 0 00000014 0 00000013 0 0000001a plugplay.exe 00000020 0 0000001d 0 0000001b 0 00000023 explorer.exe 00000024 0 [03/12/13 23:54:52] - Running wine- PhotoUpz.exe (Working directory : /home/dad/.PlayOnLinux/wineprefix/test/drive_c/Program Files/Photoupz) wine: Unhandled page fault on read access to 0x0000003c at address 0x401df9 (thread 0009), starting debugger... [03/12/13 23:59:55] - Running wine- PhotoUpz.exe (Working directory : /home/dad/.PlayOnLinux/wineprefix/test/drive_c/Program Files/Photoupz) wine: Unhandled page fault on read access to 0x0000003c at address 0x401df9 (thread 0028), starting debugger... Unhandled exception: page fault on read access to 0x0000003c in 32-bit code (0x00401df9). err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:00401df9 ESP:0032f1b0 EBP:0032fe28 EFLAGS:00010212( R- -- I -A- - ) EAX:00000000 EBX:7b894ff4 ECX:00000000 EDX:00000000 ESI:7ffdf000 EDI:0040ffef Stack dump: 0x0032f1b0: 0040ffef 7ffdf000 00000000 00000000 0x0032f1c0: 00000000 00000000 004bde48 ffffffff 0x0032f1d0: ffffffff 4b000000 0032f7e8 0032fdb8 0x0032f1e0: ffffffff ffffffff 4b000000 0032f7e8 0x0032f1f0: 0032f9f4 ffffffff ffffffff 50000000 0x0032f200: 0032f7e8 0032fdb8 ffffffff ffffffff Backtrace: =>0 0x00401df9 in photoupz (+0x1df9) (0x0032fe28) 1 0x0040ff98 in photoupz (+0xff97) (0x0032fe70) 2 0x7b859cdc call_process_entry+0xb() in kernel32 (0x0032fe88) 3 0x7b85af4f in kernel32 (+0x4af4e) (0x0032fec8) 4 0x7bc71db0 call_thread_func_wrapper+0xb() in ntdll (0x0032fed8) 5 0x7bc7486d call_thread_func+0x7c() in ntdll (0x0032ffa8) 6 0x7bc71d8e RtlRaiseException+0x21() in ntdll (0x0032ffc8) 7 0x7bc49f4e call_dll_entry_point+0x61d() in ntdll (0x0032ffe8) 0x00401df9: movl 0x3c(%ecx),%edx Modules: Module Address Debug info Name (22 modules) PE 400000- 4bb000 Export photoupz ELF 20000000-2008d000 Deferred msvcrt \\-PE 20010000-2008d000 \\ msvcrt ELF 415ba000-415e9000 Deferred msvcr90 \\-PE 415c0000-415e9000 \\ msvcr90 ELF 502a6000-5038b000 Deferred msvcp90 \\-PE 502d0000-5038b000 \\ msvcp90 ELF 68000000-68142000 Dwarf libwine.so.1 ELF 68142000-6815d000 Deferred libpthread.so.0 ELF 6815d000-68307000 Deferred libc.so.6 ELF 68307000-6830c000 Deferred libdl.so.2 ELF 6830c000-68338000 Deferred libm.so.6 ELF 68338000-68341000 Deferred libnss_compat.so.2 ELF 68341000-6834d000 Deferred libnss_nis.so.2 ELF 6834d000-6835a000 Deferred libnss_files.so.2 ELF 6ccca000-6ccec000 Deferred ld-linux.so.2 ELF 78a2d000-78a47000 Deferred libnsl.so.1 ELF 7b800000-7ba15000 Dwarf kernel32 \\-PE 7b810000-7ba15000 \\ kernel32 ELF 7bc00000-7bcc3000 Dwarf ntdll \\-PE 7bc10000-7bcc3000 \\ ntdll ELF 7bf00000-7bf04000 Deferred Threads: process tid prio (all id:s are in hex) 00000008 PhotoUpz.exe 00000009 0 0000000e services.exe 0000001f 0 0000001e 0 00000015 0 00000010 0 0000000f 0 00000012 winedevice.exe 0000001c 0 00000019 0 00000014 0 00000013 0 0000001a plugplay.exe 00000020 0 0000001d 0 0000001b 0 00000021 winedbg.exe 00000022 0 00000023 explorer.exe 00000024 0 00000027 (D) C:\\Program Files\\Photoupz\\PhotoUpz.exe 00000028 0 <==
I really do appreciate this!
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Ronin DUSETTE |
Wednesday 13 March 2013 at 17:37
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Ronin DUSETTE
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Ok. So, right off the bat, you need to install a prerequisite. It looks as though its wanting to use Visual C++ Runtime. When you install, POL will ask if you want to install any additional software. Check that box, and look for the package: vcrun2008 Try that one, and try to re-run the program. If that doesnt work, try vcrun2005 This is telling me that you need vcruntime ELF 20000000-2008d000 Deferred msvcrt \\-PE 20010000-2008d000 \\ msvcrt ELF 415ba000-415e9000 Deferred msvcr90 \\-PE 415c0000-415e9000 \\ msvcr90 ELF 502a6000-5038b000 Deferred msvcp90 \\-PE 502d0000-5038b000 \\ msvcp90 msvcrt = Microsoft Visual C++ Runtime Hope this helps
PS: This is NOT a package from your package manager. It is to be install actually within and using PlayOnLinux. Edited by RoninDusette
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booman |
Friday 15 March 2013 at 0:09
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booman
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I usually install these packages before installing any non-listed game: vcrun2005 netframework3.0 d3dx9 corefonts Usually if a game doesn't install, its because a service is missing that installs them. A lot of games use netframework and visual C
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Ronin DUSETTE |
Friday 15 March 2013 at 0:16
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Ronin DUSETTE
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I usually install these packages before installing any non-listed game: vcrun2005 netframework3.0 d3dx9 corefonts
Usually if a game doesn't install, its because a service is missing that installs them. A lot of games use netframework and visual C
Yup yup. This is true. d3d, vcruntime, and .net are almost always needed.
But, you should not just install all of that right off the bat. I have run quite a few games that work terribly with this stuff installed.
Its always good to do a dry run, in a fresh wineprefix, and then see what you actually need, instead of doing it for good measure. Though, I have done the same thing, and have had success, its not good practice, as wine should be able to handle a lot of this stuff, and mono should be able to handle the rest (in a perfect world. lol).
If they manage to get this stuff working without installing scripted prerequisites you wouldnt know, as you already installed other stuff. Not to mention, that if your specific version of wine includes wine-mono installed with it, then installing .net can make things wonky.
As long as it works for you, dynamite. :) Any port in a storm, right? haha
But as a general rule of thumb for troubleshooting, when having issues (with any program, games included), you should try a fresh, basic, default install, and then, if you have issues and need to post about it, we can have you post the logs to the original fresh install, and troubleshoot from there, to make sure that you have ONLY what you need. You would be surprised what wine can handle on its own. lol. Edited by RoninDusette
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deafy |
Friday 15 March 2013 at 8:51
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deafy
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sorry for not replying sooner ... I have been ill and wasn't able to do anything ... will be going thru your mails and work on this tomorrow ... I truly appreciate your help! Just thought to let you know.
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deafy |
Friday 15 March 2013 at 16:54
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deafy
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am trying to upgrade the wine and have found 1.5.24 on POL site how do I download that?
tried to find it thru the install program on POL nothing ... same for vcrun2008/2005 do I find it online in same manner as what I did with finding this wine version?
will go thru your list and see what I can do
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Ronin DUSETTE |
Friday 15 March 2013 at 18:05
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Ronin DUSETTE
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Nope. Its all inside the PlayOnLinux program. If you want to install new wine versions, open POL, and click TOOLS, then Manage Wine Versions. There you can go through a list of 32 and 64 bit wine versions, and install them to your computer with a single click. :) As for the install programs on POL, its very simple. When you click INSTALL, then click INSTALL A NON-LISTED PROGRAM at the bottom of the install screen, it will take you through a few steps; one of which, it gives you some checkboxes. These checkboxes ask if you want to configure wine, install additional programs, and another one. If you choose INSTALL ADDITIONAL SOFTWARE, it will bring you to a list of software, which have the vcrun packages and whatnot in there. AFTER you have created a WINEPREFIX, you can click CONFIGURE, select the name of the WINEPREFIX, then click Install Components. There is the same list that you can install vcrun and everything else on. Click around and explore the POL app more. Alot of the stuff is clearly listed, and straightforward. Hope you feel better. I just got over being sick, as well. :/
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deafy |
Sunday 17 March 2013 at 6:29
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deafy
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ok did what you said after "install additional program" it gave me a box "select a file" (no list of software) ???
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Ronin DUSETTE |
Monday 18 March 2013 at 16:56
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Ronin DUSETTE
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You have to be clicking the wrong thing. Its as simple as that. Its one of the main features when installing software. You must be clicking "Configure Wine", and not the "Configure" button.
Open POL, click Configure (notice where my mouse pointer is:
Next, click the wineprefix/virtual drive that you want to add components to:
Now, click the "Install Components" tab:
There is the list of dependencies you can install. This is one way to get to the list. The other is to do it from the Install Menu, but this works just as well.
Hope this clarifies a bit. Edited by RoninDusette
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deafy |
Wednesday 20 March 2013 at 14:43
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deafy
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yes it did clear things up and I did the list you gave me NetFramework 3.0 did not show up, but 1.1 did should I use it or I guess you have to guide me again with this one.
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Ronin DUSETTE |
Wednesday 20 March 2013 at 15:42
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Ronin DUSETTE
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The 3.0 framework is called: dotnet30 They are all named like that. For instance, .NET 4.0: dotnet40 Although, I would try installing Mono 2.10 from that list first, and see if that works, before trying .NET. Just make sure you only use one or the other. Mono and real .Net dont play well together.
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deafy |
Wednesday 20 March 2013 at 16:27
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deafy
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well I installed the mono 210, and it still has that error I guess I will have to remove it and go for the dotnet30 how do I remove it?
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Ronin DUSETTE |
Wednesday 20 March 2013 at 16:45
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Ronin DUSETTE
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If you do that, Im almost positive it will make matters worse. Create a new Virtual Drive, and start fresh, installing dotnet30 instead of mono.
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deafy |
Wednesday 20 March 2013 at 18:04
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deafy
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photoupz still does not work ... the e-sword still works fine I am just about to give up on this PhotoUpz and uninstall it But have a feeling I just should go by your advice
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Ronin DUSETTE |
Wednesday 20 March 2013 at 18:11
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Ronin DUSETTE
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Yeah. Try it on a fresh one. Run playonlinux from the command line, try it with dotnet30, and post the results.
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deafy |
Wednesday 20 March 2013 at 18:28
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deafy
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"fresh one" meaning ? "Run playonlinux from the command line" ... are you talking about in terminal? or ? "try it with dotnet30" how???
I guess I am a real dumb novice! I can see you working at light speed cuz u are real familiar with this ... I am not ... (sorry)
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Ronin DUSETTE |
Wednesday 20 March 2013 at 18:35
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Ronin DUSETTE
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"Fresh one" = Fresh install. New virtual drive. New WINEPREFIX. Please re-read the documentation for POL if this is not clear, as its a major part of how PlayOnLinux runs. "Run playonlinux from the command line" = run the command playonlinux in a terminal. Usually in "Accessories" in your application menu. Its a command prompt, ie, text on a black screen. "try it with dotnet30" = We JUST went through this. I even posted screenshots on how to find the dotnet30 install script, as well as all of the rest of the scripts. Dont call yourself dumb. You are just new to this. But you need to take care to read the instructions for this software so that you have an understanding of how it works, and also re-read the instructions posted above. Im not working at light-speed. hahahaha. Just read a little more carefully. Its very straightforward. :)
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booman |
Friday 22 March 2013 at 0:02
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booman
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Yup yup. This is true. d3d, vcruntime, and .net are almost always needed.
But, you should not just install all of that right off the bat. I have run quite a few games that work terribly with this stuff installed.
Its always good to do a dry run, in a fresh wineprefix, and then see what you actually need, instead of doing it for good measure. Though, I have done the same thing, and have had success, its not good practice, as wine should be able to handle a lot of this stuff, and mono should be able to handle the rest (in a perfect world. lol).
If they manage to get this stuff working without installing scripted prerequisites you wouldnt know, as you already installed other stuff. Not to mention, that if your specific version of wine includes wine-mono installed with it, then installing .net can make things wonky.
As long as it works for you, dynamite. :) Any port in a storm, right? haha
But as a general rule of thumb for troubleshooting, when having issues (with any program, games included), you should try a fresh, basic, default install, and then, if you have issues and need to post about it, we can have you post the logs to the original fresh install, and troubleshoot from there, to make sure that you have ONLY what you need. You would be surprised what wine can handle on its own. lol. Good points! Honestly I've sucessully ran 40+ games with those typical packages and rarely have an issue. I actually have more issues with the provided scripts in PlayOnLinux. Sometimes they works, sometimes they don't. I know some of them are beta. But, most of the time I do a "manual installation" and stick to my directx, vcrun & dotnet 3.0 and most game run GREAT. I'm actually doing a bunch of tutorials on how to install and configure PC Games.
By the way, does the forum have notifications? I had no idea you replied to my post... Edited by booman
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