Genshin Impact: patch for yellow Start button
Informations
Creator | Message |
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Dadu042
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WarningThis installer is a beta script. It means that it might not work as expected InformationsPlatforms: Feedbacks0 3 DescriptionFix the issue where nothing happens after clicking the yellow button Start (the game's window does only minimize in the task bar). Note (as of 2020-11-13): this patch has only work for some days with game v1.0.0. The current may work with game v1.1.0 but not with the next versions. If you write some reports, please tell your Game version and your Wine version. ScreenshotsSource code#!/bin/bash # Date : (2020-10-25 10:00) # Last revision : # Wine version used : see script # Distribution used to test : Xubuntu 20.04 64bits # Author : Dadu042 # Script licence : GPL v.3 # Only for : http://www.playonlinux.com # TESTED Editions: Game v1.0.0 or v1.0.1 . # # Middlewares used by this software : . # # CHANGELOG # [Dadu042] (2020-10-25 10:00) # Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod'). # [timbuntu] (2020-10-27 10:00) # Check if game files have been downloaded. # [Dadu042] (2020-11-13 10:00) # Update patch for game v1.1.0, however reported to not allow to pass 'doors'. [ "$PLAYONLINUX" = "" ] && exit 0 source "$PLAYONLINUX/lib/sources" TITLE_REQUIRED="Genshin Impact: patch for Play button" PREFIX="Genshin_Impact" POL_SetupWindow_Init POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch." if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE" POL_SetupWindow_Close exit 1 fi POL_Wine_SelectPrefix "$PREFIX" POL_Wine_AutoSetVersionEnv POL_LoadVar_PROGRAMFILES if [ -e "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game/UnityPlayer.dll" ]; then cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game" cp UnityPlayer.dll UnityPlayer.bak # Works partially (until doors) with game v1.1.0 (2020-11-11) dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CDDB0)) conv=notrunc dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CE400)) conv=notrunc dd if=<(echo -ne "\x31\xd2") of=UnityPlayer.dll bs=1 seek=$((0x01CA75C3)) conv=notrunc # Worked (for some days) with game v1.0.0 (2020-10) # dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc # dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc # dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE" else POL_SetupWindow_message "$(eval_gettext 'Could not find UnityPlayer.dll.\nMake sure you download the game files through the launcher before applying this patch.')" "$TITLE" fi POL_System_TmpDelete POL_SetupWindow_Close exit 0 |
Contributions
Filters:
ContributeMember | Message |
ngutanhlamnha | Thursday 16 June 2022 at 10:23 |
ngutanhlamnha
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Messagei'm clicking yellow button and nothing happen
Replies |
darth_borehd | Friday 12 March 2021 at 5:11 |
darth_borehd
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MessageI don't understand how I am supposed to install this patch. I click the "Install this program" and it asks me to open "xdg-open". I click "open xdg-open" and then nothing else happens. Replies |
Dadu042 | Friday 13 November 2020 at 17:30 |
Dadu042
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InformationThis update has been approved by the team. MessageThanks to Alex72. Differences@@ -16,6 +16,8 @@ # Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod'). # [timbuntu] (2020-10-27 10:00) # Check if game files have been downloaded. +# [Dadu042] (2020-11-13 10:00) +# Update patch for game v1.1.0, however reported to not allow to pass 'doors'. [ "$PLAYONLINUX" = "" ] && exit 0 source "$PLAYONLINUX/lib/sources" @@ -43,9 +45,15 @@ cp UnityPlayer.dll UnityPlayer.bak - dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc - dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc - dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc +# Works partially (until doors) with game v1.1.0 (2020-11-11) +dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CDDB0)) conv=notrunc +dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CE400)) conv=notrunc +dd if=<(echo -ne "\x31\xd2") of=UnityPlayer.dll bs=1 seek=$((0x01CA75C3)) conv=notrunc + +# Worked (for some days) with game v1.0.0 (2020-10) +# dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc +# dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc +# dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE" else New source code#!/bin/bash # Date : (2020-10-25 10:00) # Last revision : # Wine version used : see script # Distribution used to test : Xubuntu 20.04 64bits # Author : Dadu042 # Script licence : GPL v.3 # Only for : http://www.playonlinux.com # TESTED Editions: Game v1.0.0 or v1.0.1 . # # Middlewares used by this software : . # # CHANGELOG # [Dadu042] (2020-10-25 10:00) # Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod'). # [timbuntu] (2020-10-27 10:00) # Check if game files have been downloaded. # [Dadu042] (2020-11-13 10:00) # Update patch for game v1.1.0, however reported to not allow to pass 'doors'. [ "$PLAYONLINUX" = "" ] && exit 0 source "$PLAYONLINUX/lib/sources" TITLE_REQUIRED="Genshin Impact: patch for Play button" PREFIX="Genshin_Impact" POL_SetupWindow_Init POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch." if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE" POL_SetupWindow_Close exit 1 fi POL_Wine_SelectPrefix "$PREFIX" POL_Wine_AutoSetVersionEnv POL_LoadVar_PROGRAMFILES if [ -e "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game/UnityPlayer.dll" ]; then cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game" cp UnityPlayer.dll UnityPlayer.bak # Works partially (until doors) with game v1.1.0 (2020-11-11) dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CDDB0)) conv=notrunc dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CE400)) conv=notrunc dd if=<(echo -ne "\x31\xd2") of=UnityPlayer.dll bs=1 seek=$((0x01CA75C3)) conv=notrunc # Worked (for some days) with game v1.0.0 (2020-10) # dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc # dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc # dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE" else POL_SetupWindow_message "$(eval_gettext 'Could not find UnityPlayer.dll.\nMake sure you download the game files through the launcher before applying this patch.')" "$TITLE" fi POL_System_TmpDelete POL_SetupWindow_Close exit 0 RepliesEdited by Dadu042 |
Alex72 | Wednesday 11 November 2020 at 17:35 |
Alex72
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MessageNew patch for version 1.1.0: dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x014CDDB0)) conv=notrunc Basically, 14CDDB0: C3 From https://www.unknowncheats.me/forum/2977876-post1273.html RepliesThursday 12 November 2020 at 21:54
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timbuntu | Tuesday 27 October 2020 at 1:55 |
timbuntu
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WarningThis update has not been approved yet by the team. MessageShould we maybe check if the game files have been downloaded before this patch is applied, and UnityPlayer.dll is present? Differences@@ -14,7 +14,8 @@ # CHANGELOG # [Dadu042] (2020-10-25 10:00) # Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod'). - +# [timbuntu] (2020-10-27 10:00) +# Check if game files have been downloaded. [ "$PLAYONLINUX" = "" ] && exit 0 source "$PLAYONLINUX/lib/sources" @@ -37,16 +38,19 @@ POL_Wine_AutoSetVersionEnv POL_LoadVar_PROGRAMFILES +if [ -e "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game/UnityPlayer.dll" ]; then + cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game" -cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game" - -cp UnityPlayer.dll UnityPlayer.bak + cp UnityPlayer.dll UnityPlayer.bak -dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc -dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc -dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc - -POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE" + dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc + dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc + dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc + + POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE" +else + POL_SetupWindow_message "$(eval_gettext 'Could not find UnityPlayer.dll.\nMake sure you download the game files through the launcher before applying this patch.')" "$TITLE" +fi POL_System_TmpDelete POL_SetupWindow_Close New source code#!/bin/bash # Date : (2020-10-25 10:00) # Last revision : # Wine version used : see script # Distribution used to test : Xubuntu 20.04 64bits # Author : Dadu042 # Script licence : GPL v.3 # Only for : http://www.playonlinux.com # TESTED Editions: Game v1.0.0 or v1.0.1 . # # Middlewares used by this software : . # # CHANGELOG # [Dadu042] (2020-10-25 10:00) # Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod'). # [timbuntu] (2020-10-27 10:00) # Check if game files have been downloaded. [ "$PLAYONLINUX" = "" ] && exit 0 source "$PLAYONLINUX/lib/sources" TITLE_REQUIRED="Genshin Impact: patch for Play button" PREFIX="Genshin_Impact" POL_SetupWindow_Init POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch." if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE" POL_SetupWindow_Close exit 1 fi POL_Wine_SelectPrefix "$PREFIX" POL_Wine_AutoSetVersionEnv POL_LoadVar_PROGRAMFILES if [ -e "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game/UnityPlayer.dll" ]; then cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game" cp UnityPlayer.dll UnityPlayer.bak dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE" else POL_SetupWindow_message "$(eval_gettext 'Could not find UnityPlayer.dll.\nMake sure you download the game files through the launcher before applying this patch.')" "$TITLE" fi POL_System_TmpDelete POL_SetupWindow_Close exit 0 Replies |
Dadu042 | Sunday 25 October 2020 at 18:35 |
Dadu042
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WarningThis update has not been approved yet by the team. Differences@@ -40,6 +40,8 @@ cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game" +cp UnityPlayer.dll UnityPlayer.bak + dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc New source code#!/bin/bash # Date : (2020-10-25 10:00) # Last revision : # Wine version used : see script # Distribution used to test : Xubuntu 20.04 64bits # Author : Dadu042 # Script licence : GPL v.3 # Only for : http://www.playonlinux.com # TESTED Editions: Game v1.0.0 or v1.0.1 . # # Middlewares used by this software : . # # CHANGELOG # [Dadu042] (2020-10-25 10:00) # Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod'). [ "$PLAYONLINUX" = "" ] && exit 0 source "$PLAYONLINUX/lib/sources" TITLE_REQUIRED="Genshin Impact: patch for Play button" PREFIX="Genshin_Impact" POL_SetupWindow_Init POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch." if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE" POL_SetupWindow_Close exit 1 fi POL_Wine_SelectPrefix "$PREFIX" POL_Wine_AutoSetVersionEnv POL_LoadVar_PROGRAMFILES cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game" cp UnityPlayer.dll UnityPlayer.bak dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE" POL_System_TmpDelete POL_SetupWindow_Close exit 0 Replies |
Dadu042 | Sunday 25 October 2020 at 12:20 |
Dadu042
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WarningThis update has not been approved yet by the team. MessageNot yet tested. Differences@@ -19,7 +19,7 @@ [ "$PLAYONLINUX" = "" ] && exit 0 source "$PLAYONLINUX/lib/sources" -TITLE_REQUIRED="Genshin Impact: fix the issue where nothing happens after clicking the button Play" +TITLE_REQUIRED="Genshin Impact: patch for Play button" PREFIX="Genshin_Impact" POL_SetupWindow_Init New source code#!/bin/bash # Date : (2020-10-25 10:00) # Last revision : # Wine version used : see script # Distribution used to test : Xubuntu 20.04 64bits # Author : Dadu042 # Script licence : GPL v.3 # Only for : http://www.playonlinux.com # TESTED Editions: Game v1.0.0 or v1.0.1 . # # Middlewares used by this software : . # # CHANGELOG # [Dadu042] (2020-10-25 10:00) # Initial script (source script: 'Anno 1701 Patch 1.02' and 'GOG.com - Heroes of Might and Magic 3 HD mod'). [ "$PLAYONLINUX" = "" ] && exit 0 source "$PLAYONLINUX/lib/sources" TITLE_REQUIRED="Genshin Impact: patch for Play button" PREFIX="Genshin_Impact" POL_SetupWindow_Init POL_SetupWindow_free_presentation "$TITLE" "This patch will modify your installed game.\nTested with game versions v1.0.0 and v1.0.1, however next game's updates might break this patch." if [ "$(POL_Wine_PrefixExists $PREFIX)" != "True" ]; then POL_SetupWindow_message "$(eval_gettext 'This is an installer for an update or an addon;\nPlease install $TITLE_REQUIRED first')" "$TITLE" POL_SetupWindow_Close exit 1 fi POL_Wine_SelectPrefix "$PREFIX" POL_Wine_AutoSetVersionEnv POL_LoadVar_PROGRAMFILES cd "$WINEPREFIX/drive_c/Program Files/Genshin Impact/Genshin Impact Game" dd if=<(echo -ne "\xc3") of=UnityPlayer.dll bs=1 seek=$((0x0148BDD0)) conv=notrunc dd if=<(echo -ne "\xc3\xf5") of=UnityPlayer.dll bs=1 seek=$((0x0148C420)) conv=notrunc dd if=<(echo -ne "\x31\xed") of=UnityPlayer.dll bs=1 seek=$((0x01B30933)) conv=notrunc POL_SetupWindow_message "$(eval_gettext 'Patch is finished.')" "$TITLE" POL_System_TmpDelete POL_SetupWindow_Close exit 0 RepliesSunday 25 October 2020 at 20:28
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