Hard Reset
Informations
Creator | Message |
---|---|
Ruzvenbis
|
InformationThis installer has been approved by the team. InformationsPlatforms: Feedbacks0 0 DescriptionFPS, 2011. In the only remaining human city of Bezoar, Major Fletcher, an Army Combat Veteran and soldier of the CLN, is dragged into a conflict between two of mankind's greatest enemies. He is to discover that nothing is what it seems to be.
ScreenshotsSource code#!/bin/bash # Date : (2019-09-04) # Last revision : see Changelog # Wine version used : see Changelog # Distribution used to test : XUbuntu 18.04 x64 # Author : Dadu042 # Licence : Retail # Only For : http://www.playonlinux.com # # TESTED (with success): retail DVD-ROM of 'Hard Reset Extended Edition' (april 2012), v1.5 according 'patch_notes.txt'. # # Middlewares used by this software : DirectX 9 v43, VC++ 2011, DotnetFX 4.0. # # CHANGELOG # [Dadu042] (2019-09-04) # First script. # # KNOWN ISSUES: # - Wine amd64 4.0.2: internal benchmark does crash when running. # - Wine amd64 4.0.2: game crash during level 1. # Log: # 002a:fixme:thread:SetThreadIdealProcessor (0x1d4): stub # 002c:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. # 002c:fixme:d3d_shader:glsl_vertex_pointsprite_core Non-point sprite points not supported in core profile. # 002a:fixme:thread:SetThreadIdealProcessor (0x1c8): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1d4): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1cc): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1d8): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1d4): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1f0): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1d8): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1f4): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1f0): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1fc): stub # 002c:fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs # wine: Unhandled page fault on write access to 0x00000000 at address 0x7a21d12b (thread 002c), starting debugger... # # # # Ideas to improve this script: select archive, then decide if extension is RAR or ZIP or 7Z... [ "$PLAYONLINUX" = "" ] && exit 0 source "$PLAYONLINUX/lib/sources" TITLE="Hard Reset" PREFIX="Hard_Reset" EDITOR="Flying Wild Hog, 1C-SoftClub" GAME_URL="https://en.wikipedia.org/wiki/Hard_Reset" AUTHOR="Dadu042" STEAM_ID="98400" WORKING_WINE_VERSION="3.0.3" GAME_VMS="512" SHORTCUT_FILENAME="HardReset.exe" SOFTWARE_CATEGORIES="Game;ActionGame;" # Starting the script POL_SetupWindow_Init # Starting debugging API POL_Debug_Init # Open dialogue box POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX" # POL_SetupWindow_message "$(eval_gettext 'WARNING: this software does exist in Linux native version.\n\nThis script only allow to run the Windows version on Linux, please prefer the Linux edition for better 3D speed.')" "$TITLE" POL_RequiredVersion "4.2.12" || POL_Debug_Fatal "$APPLICATION_TITLE $VERSION is required to install $TITLE" # Setting prefix path POL_Wine_SelectPrefix "$PREFIX" # Determine Architecture POL_System_SetArch "x86" # Downloading wine if necessary and creating prefix POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" Set_OS "win7" # POL_Call POL_Install_corefonts # Installing mandatory dependencies # POL_Call POL_Install_d3dx11 # Useful for Nvidia GPUs # POL_Call POL_Install_physx # This was in the 2013 script of Ruzven. Not sure if still useful with Wine 4.x (Dadu042). # # Installing mandatory dependencies # POL_Wine_Direct3D "AlwaysOffScreen" "enabled" # # Now irrelevant (Wine 3.0.3) POL_Wine_Direct3D "UseGLSL" "disabled" # Choose between Steam and other Digital Download versions POL_SetupWindow_InstallMethod "LOCAL,DVD,STEAM" # POL_SetupWindow_message "$(eval_gettext 'At the end of the installation, please do not check any of the checkboxes of the installers listed (DirectX, VC++, ...).')" "$TITLE" # Begin game installation if [ "$INSTALL_METHOD" == "STEAM" ]; then POL_Call POL_Install_steam # Mandatory pre-install fix for steam POL_Call POL_Install_steam_flags "$STEAM_ID" # Shortcut done before install for steam version POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID" # Steam install POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE" cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam" POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID POL_Wine_WaitExit "$TITLE" elif [ "$INSTALL_METHOD" == "DVD" ];then POL_SetupWindow_cdrom POL_SetupWindow_check_cdrom "setup.exe" POL_Wine start /unix "$CDROM/setup.exe" POL_Wine_WaitExit "setup.exe" POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES" elif [ "$INSTALL_METHOD" == "DOWNLOAD" ];then POL_Download "https://www.villagers-and-heroes.com/VHSetup.exe" POL_Wine "VHSetup.exe" "/SILENT" POL_Wine_WaitBefore "$TITLE" POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES" elif [ "$INSTALL_METHOD" == "LOCAL" ]; then POL_SetupWindow_menu "$(eval_gettext 'What is the type of the file?.')" "$TITLE" "$(eval_gettext '.EXE')~$(eval_gettext '.ZIP')~$(eval_gettext '.RAR')" "~" if [ "$APP_ANSWER" == ".EXE" ]; then # Asking then installing local files of the game cd "$HOME" POL_SetupWindow_browse "$(eval_gettext 'Please select the setup file to run')" "$TITLE" SETUP_EXE="$APP_ANSWER" POL_Wine start /unix "$SETUP_EXE" POL_Wine_WaitExit "$TITLE" POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES" # POL_Shortcut_Document "$TITLE" "Readme.txt" elif [ "$APP_ANSWER" == "$(eval_gettext '.ZIP')" ]; then cd "$HOME" POL_SetupWindow_browse "$(eval_gettext 'Please select the .ZIP file')" "$TITLE" SETUP_EXE="$APP_ANSWER" cd "$POL_System_TmpDir" POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE" POL_System_unzip "$APP_ANSWER" -d "$WINEPREFIX/drive_c/" POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES" elif [ "$APP_ANSWER" == "$(eval_gettext '.RAR')" ]; then cd "$HOME" POL_SetupWindow_browse "$(eval_gettext 'Please select the .RAR file')" "$TITLE" SETUP_EXE="$APP_ANSWER" cd "$POL_System_TmpDir" POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE" POL_System_unrar x "$APP_ANSWER" "$WINEPREFIX/drive_c/" || POL_Debug_Fatal "unrar is required to unarchive $TITLE (unrar package is not installed on the OS)." POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES" fi fi # Set Graphic Card information keys for wine POL_Wine_SetVideoDriver # Asking about memory size of graphic card POL_SetupWindow_VMS $GAME_VMS # Better than virtual desktop ? # POL_Wine_X11Drv "GrabFullScreen" "Y" # POL_Wine_X11Drv "DXGrab" "Y" POL_SetupWindow_message "$(eval_gettext '\nInstallation is finished ! :)')" "$TITLE" POL_SetupWindow_Close exit 0 |
Contributions
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ContributeMember | Message |
Dadu042 | Wednesday 4 September 2019 at 21:15 |
Dadu042
|
InformationThis update has been approved by the team. MessageNew script. Differences@@ -93,6 +93,8 @@ # Installing mandatory dependencies # POL_Wine_Direct3D "AlwaysOffScreen" "enabled" +# +# Now irrelevant (Wine 3.0.3) POL_Wine_Direct3D "UseGLSL" "disabled" New source code#!/bin/bash # Date : (2019-09-04) # Last revision : see Changelog # Wine version used : see Changelog # Distribution used to test : XUbuntu 18.04 x64 # Author : Dadu042 # Licence : Retail # Only For : http://www.playonlinux.com # # TESTED (with success): retail DVD-ROM of 'Hard Reset Extended Edition' (april 2012), v1.5 according 'patch_notes.txt'. # # Middlewares used by this software : DirectX 9 v43, VC++ 2011, DotnetFX 4.0. # # CHANGELOG # [Dadu042] (2019-09-04) # First script. # # KNOWN ISSUES: # - Wine amd64 4.0.2: internal benchmark does crash when running. # - Wine amd64 4.0.2: game crash during level 1. # Log: # 002a:fixme:thread:SetThreadIdealProcessor (0x1d4): stub # 002c:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. # 002c:fixme:d3d_shader:glsl_vertex_pointsprite_core Non-point sprite points not supported in core profile. # 002a:fixme:thread:SetThreadIdealProcessor (0x1c8): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1d4): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1cc): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1d8): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1d4): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1f0): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1d8): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1f4): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1f0): stub # 002a:fixme:thread:SetThreadIdealProcessor (0x1fc): stub # 002c:fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs # wine: Unhandled page fault on write access to 0x00000000 at address 0x7a21d12b (thread 002c), starting debugger... # # # # Ideas to improve this script: select archive, then decide if extension is RAR or ZIP or 7Z... [ "$PLAYONLINUX" = "" ] && exit 0 source "$PLAYONLINUX/lib/sources" TITLE="Hard Reset" PREFIX="Hard_Reset" EDITOR="Flying Wild Hog, 1C-SoftClub" GAME_URL="https://en.wikipedia.org/wiki/Hard_Reset" AUTHOR="Dadu042" STEAM_ID="98400" WORKING_WINE_VERSION="3.0.3" GAME_VMS="512" SHORTCUT_FILENAME="HardReset.exe" SOFTWARE_CATEGORIES="Game;ActionGame;" # Starting the script POL_SetupWindow_Init # Starting debugging API POL_Debug_Init # Open dialogue box POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX" # POL_SetupWindow_message "$(eval_gettext 'WARNING: this software does exist in Linux native version.\n\nThis script only allow to run the Windows version on Linux, please prefer the Linux edition for better 3D speed.')" "$TITLE" POL_RequiredVersion "4.2.12" || POL_Debug_Fatal "$APPLICATION_TITLE $VERSION is required to install $TITLE" # Setting prefix path POL_Wine_SelectPrefix "$PREFIX" # Determine Architecture POL_System_SetArch "x86" # Downloading wine if necessary and creating prefix POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" Set_OS "win7" # POL_Call POL_Install_corefonts # Installing mandatory dependencies # POL_Call POL_Install_d3dx11 # Useful for Nvidia GPUs # POL_Call POL_Install_physx # This was in the 2013 script of Ruzven. Not sure if still useful with Wine 4.x (Dadu042). # # Installing mandatory dependencies # POL_Wine_Direct3D "AlwaysOffScreen" "enabled" # # Now irrelevant (Wine 3.0.3) POL_Wine_Direct3D "UseGLSL" "disabled" # Choose between Steam and other Digital Download versions POL_SetupWindow_InstallMethod "LOCAL,DVD,STEAM" # POL_SetupWindow_message "$(eval_gettext 'At the end of the installation, please do not check any of the checkboxes of the installers listed (DirectX, VC++, ...).')" "$TITLE" # Begin game installation if [ "$INSTALL_METHOD" == "STEAM" ]; then POL_Call POL_Install_steam # Mandatory pre-install fix for steam POL_Call POL_Install_steam_flags "$STEAM_ID" # Shortcut done before install for steam version POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID" # Steam install POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE" cd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam" POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID POL_Wine_WaitExit "$TITLE" elif [ "$INSTALL_METHOD" == "DVD" ];then POL_SetupWindow_cdrom POL_SetupWindow_check_cdrom "setup.exe" POL_Wine start /unix "$CDROM/setup.exe" POL_Wine_WaitExit "setup.exe" POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES" elif [ "$INSTALL_METHOD" == "DOWNLOAD" ];then POL_Download "https://www.villagers-and-heroes.com/VHSetup.exe" POL_Wine "VHSetup.exe" "/SILENT" POL_Wine_WaitBefore "$TITLE" POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES" elif [ "$INSTALL_METHOD" == "LOCAL" ]; then POL_SetupWindow_menu "$(eval_gettext 'What is the type of the file?.')" "$TITLE" "$(eval_gettext '.EXE')~$(eval_gettext '.ZIP')~$(eval_gettext '.RAR')" "~" if [ "$APP_ANSWER" == ".EXE" ]; then # Asking then installing local files of the game cd "$HOME" POL_SetupWindow_browse "$(eval_gettext 'Please select the setup file to run')" "$TITLE" SETUP_EXE="$APP_ANSWER" POL_Wine start /unix "$SETUP_EXE" POL_Wine_WaitExit "$TITLE" POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES" # POL_Shortcut_Document "$TITLE" "Readme.txt" elif [ "$APP_ANSWER" == "$(eval_gettext '.ZIP')" ]; then cd "$HOME" POL_SetupWindow_browse "$(eval_gettext 'Please select the .ZIP file')" "$TITLE" SETUP_EXE="$APP_ANSWER" cd "$POL_System_TmpDir" POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE" POL_System_unzip "$APP_ANSWER" -d "$WINEPREFIX/drive_c/" POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES" elif [ "$APP_ANSWER" == "$(eval_gettext '.RAR')" ]; then cd "$HOME" POL_SetupWindow_browse "$(eval_gettext 'Please select the .RAR file')" "$TITLE" SETUP_EXE="$APP_ANSWER" cd "$POL_System_TmpDir" POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive...')" "$TITLE" POL_System_unrar x "$APP_ANSWER" "$WINEPREFIX/drive_c/" || POL_Debug_Fatal "unrar is required to unarchive $TITLE (unrar package is not installed on the OS)." POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES" fi fi # Set Graphic Card information keys for wine POL_Wine_SetVideoDriver # Asking about memory size of graphic card POL_SetupWindow_VMS $GAME_VMS # Better than virtual desktop ? # POL_Wine_X11Drv "GrabFullScreen" "Y" # POL_Wine_X11Drv "DXGrab" "Y" POL_SetupWindow_message "$(eval_gettext '\nInstallation is finished ! :)')" "$TITLE" POL_SetupWindow_Close exit 0 RepliesEdited by Dadu042 |
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