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Wine changelog for 1.6-rc3
The Wine development release 1.6-rc3 is now available. What's new in this release (see below for details): - Bug fixes only, we are in code freeze. The source is available from the following locations: http://prdownloads.sourceforge.net/wine/wine-1.6-rc3.tar.bz2 http://mirrors.ibiblio.org/wine/source/1.6/wine-1.6-rc3.tar.bz2 Binary packages for various distributions will be available from: http://www.winehq.org/download You will find documentation on http://www.winehq.org/documentation You can also get the current source directly from the git repository. Check http://www.winehq.org/git for details. Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- Bugs fixed in 1.6-rc3 (total 30): 18355 Evochron Legends doesn't start 19149 GTA2 hangs up after some time 19938 GuitarPro: Prints empty tabs 21238 Stranded II: Bitmap loading errors 21749 Sierra watcher 3g crashes 23119 Crystal Disk Mark 3.0 crashes 23499 Opti Drive Control crashes at startup if a user has no access to the drive 25346 JASC PSP 8 fails to install 27628 Pride of Nations Demo / builtin d3dx9_36: 'Failed loading thumbnail game region textures' (purist) 28078 1914 Shells of Fury: text rendering issue 28128 Sacred Underworld 2.28 requires MouseWarpOverride=false 28219 Multiple installers misbehave due to unresolved _BrowseProperty (TargetPath/SelectionPath property handling) (Guitar Hero World Tour, BioEdit) 29052 Incorrect handling of lit vertices causes models to render black in The Longest Journey 30019 The Chosen (Well of Souls) demo - terrible performance in mid-game 30935 Regression: TextPad toolbar icons black 31009 MS Paint does not open png and jpeg files any more 31616 Touhou Kaikeidou ~ Marine Benefit runs at 3FPS instead of 60 and stops responding after Character Selection 32911 Adobe FrameMaker 8 installer aborts with compressed file extraction error 33210 Disabled buttons text is mirrored when using RTL layout 33212 Menu font no longer changes with DPI setting 33338 Oxford English Dictionary crashes on start 33467 Cannot bring Mac application in front of a Wine application in full screen mode 33496 pylotro - LOTRO doesn't shows after successful login 33555 Peachtree Quantum 2010 Accountant Edition post-install COM inproc server registration hangs on PEB lock (process exit) 33682 ACT! 6 cannot start under Wine 1.5.31 33786 System.InvalidCastException when launching map in Dungeons 33800 Naver LINE crashes after login 33821 Command and Conquer Generals fails to install 33824 Guitar Pro 5: Some fonts become very small 33843 Dungeon Siege: In full screen mouse moves screen ---------------------------------------------------------------- Changes since 1.6-rc2: Alexandre Julliard (17): widl: Avoid short printf formats with int variables. user.exe: Always pass a resource size to CreateIconFromResourceEx16. inetcomm: Only set the command type when the command expects a reply. windowscodecs/tests: Pass the correct constant to IWICImagingFactory_CreateBitmapFromHBITMAP. user32: Check the correct id for the close button when setting the font. user32: Make the default non-client metrics scalable with the resolution. user32: Center the icon in the caption bar. user32: Use the current DC layout in DrawState when drawing to an intermediate bitmap. winefile: Avoid abbreviations in column names. Use the official Microsoft definitions for Gaelic languages. make_unicode: Cache files under their full path name to avoid conflicts. gdi32: Improve font name localization by not requiring a strict language match. gdi32: Add support for loading name strings in Macintosh format. gdi32: Add support for loading name strings in Apple Unicode format. gdi32: Put vertical font families after their horizontal counterpart in the font list. winemac.drv: Don't register IME classes before the dll is initialized. po: Remove obsolete msgids from Dutch translation. Alistair Leslie-Hughes (3): oledb32: Properties aren't case sensitive. wine.inf: Install msdaps.dll into the correct directory. oledb32: Add more database tests. André Hentschel (5): include: Check for getopt_long_only instead of getopt_long. wineoss.drv: Don't use autoheader styled define. winemaker: Use utf-8 for stdout. dinput: Don't use autoheader styled define. ws2_32: Don't use autoheader styled define. Aric Stewart (2): ole32: Do not fail if partial blocks are read. gdi32/tests: Add a test case for vertical fonts enumeration order. Aurimas Fišeras (1): po: Update Lithuanian translation. Bernhard Übelacker (1): winedbg: Call DebugActiveProcessStop when detaching. Bruno Jesus (3): po: Update Brazilian Portuguese translation. po: Update Brazilian Portuguese translation. po: Update Brazilian Portuguese translation. Caibin Chen (1): po: Update Simplified Chinese translation. Dmitry Timoshkov (7): comctl32: Use default GUI font as a fallback instead of a (non-existent) Arial. gdi32/tests: Skip the bitmap font max width test on not 96 dpi resolutions. gdi32/tests: Add a test for default font height scaling with screen resolution changes. gdi32: Scale default GUI fonts to match screen resolution changes. gdi32: ExtSelectClipRgn(hdc, 0, RGN_DIFF) is supposed to fail. comctl32: Fix broken logic for retrieving default font properties. gdiplus: get_font_hfont() should ask gdi32 to match font height against the character height instead of cell height. Frédéric Delanoy (2): loader: Remove copy-paste error in BUGS section of wine manpage. loader: Update French translation of wine manpage. Hans Leidekker (4): wbemprox/tests: Mark a test result as broken. msi/tests: Avoid test failures caused by broken MsiGetFileVersionA. msi: Restrict the match on files from cabinets to the disk ID. wintrust/tests: Replace the self-signed certificate with one that expires in ten years. Henri Verbeet (1): wined3d: Avoid the position_float4() fixup if the vertex pipe can handle pre-transformed vertices itself. Jacek Caban (2): dwmapi.h: Added some missing declarations. dwmapi: Added DwmGetCompositionTimingInfo stub. Julian Rüger (1): po: Update German translation. Kamil Pošvic (1): po: Update Czech translation. Ken Thomases (8): winemac: Don't bring disabled or no-activate windows forward when clicked. winemac: Don't give windows focus on click if the click was sent to Wine. winemac: Cope with apps which return multiple DROPEFFECTs from IDropTarget::DragEnter() and DragOver(). winemac: Don't complain that WM_MACDRV_ACTIVATE_ON_FOLLOWING_FOCUS is unrecognized. winemac: Also activate if a window is ordered front shortly after tray icon clicked. winemac: Forcibly release mouse capture for clicks in Mac menu bar or app deactivation. winemac: Fix off-by-one errors when indexing into pixel_formats array with 1-based pixel format number. winemac: Avoid overdriving single-buffered GL if possible; the system throttles us. Lauri Kenttä (1): po: Update Swedish translation. Marcus Meissner (2): wbemprox: Add missing FindClose() (Coverity). wbemprox: Fixed leaking dirstack (Coverity). Matteo Bruni (3): wined3d: Fix NP2 surface repacking in surface_download_data. d3d9/tests: Reset texture 0 to NULL at the end of texop_test(). d3d9/tests: Skip unbound_sampler_test if cube or volume textures aren't supported. Nikolay Sivov (1): po: Update Russian translation. Pavel Borecki (1): po: Update Czech translation. Piotr Caban (3): msvcrt: Don't call invalid parameter handler when string to be tokenized and context are not set in mbstok. msvcrt: Add some _mbstok tests. msvcrt: Don't forward memchr to ntdll. Rico Schüller (1): d3dx9: Apply rotationcenter only when a rotation is done. Roger Koot (1): po: Update Dutch translation. Stefan Dösinger (11): wined3d: Pass fogstart==fogend to GL in fog table mode. wined3d: Work around broken FFP fog with ARB shaders. d3d9/tests: Add a test for fog_start == fog_end. d3d8/tests: Add a test for fog_start == fog_end. ddraw/tests: Add a test for fog_start == fog_end. ddraw: SPECULARENABLE defaults to true in IDirect3DDevice2. ddraw: Send device2_Draw* through device3_Draw*. ddraw: Device2 and Device3 do not have a lighting render state. ddraw/tests: Test lighting control in different interface versions. ddraw/tests: Get rid of D3DRENDERSTATE_LIGHTING hacks in ddraw4.c. wined3d: Fix the TMP_COLOR optimization with custom fog. Stefan Leichter (1): msvcp100/tests: Fix dynamically loaded functions for platform arm. Wei-Lun Chao (2): po: Update Chinese (Taiwan) translation. po: Update Chinese (Taiwan) translation. -- Alexandre Julliard julliard@winehq.org