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Wine changelog for 1.5.12
The Wine development release 1.5.12 is now available. What's new in this release (see below for details): - Support for disabling individual joysticks. - Better support for D3DX9 constant tables. - Some XRandR improvements. - Various bug fixes. The source is available from the following locations: http://prdownloads.sourceforge.net/wine/wine-1.5.12.tar.bz2 http://mirrors.ibiblio.org/wine/source/1.5/wine-1.5.12.tar.bz2 Binary packages for various distributions will be available from: http://www.winehq.org/download You will find documentation on http://www.winehq.org/documentation You can also get the current source directly from the git repository. Check http://www.winehq.org/git for details. Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- Bugs fixed in 1.5.12 (total 31): 21159 "Rayman 2": Does not recognize user input 21461 GrapherOC: problem with drawing dotted lines 21472 GrapherOC: Incorrect drawing 21473 GrapherOC: Never remember DB path 22071 Adding a new Record after a Find fails. 22562 Raisonance Ride7 + RKit-ARM crashes on startup 23104 Pro evolution soccer 2010/2011 demo crashes without native d3dx9_36 24422 Victoria 2 demo crashes on startup without native d3dx9_36 25439 Guitar Pro 6 requires vcrun2005 26113 gameux/gamestatistics shows a ton of valgrind warnings 26205 Dragon Age 2 demo doesn't start 29038 strftime in gvim is outputting strings in a wrong encoding 29340 Multiple apps need msvcp100.dll.??5?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV01@AAI@Z (Cave Story+, Arda C&C Red Alert extension) 29352 NightSky HD crashes on startup (msvcp100) 30009 Pepakura Designer fails to start 30088 Microsoft SQL Server 2005 Express Edition installer fails due to missing msvcp80.dll.??0?$basic_stringstream@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE@H@Z 30168 GLSL does not work on ATI-based Macs 30658 Rendering artifacts in Anarchy Online 31017 Cave Story+ crashes with builtin msvcp90 (msvcp100) 31021 Diablo III: Jumping pixels on enemies/NPC's 31206 PDF Annotator can't load documents, complains "OLE error 80004001" 31303 Netflix on Firefox hangs with loading bar at 0% 31363 Intellicad Viewer needs msvcp71.dll.?_Init@strstreambuf@std@@IAEXHPAD0H@Z 31482 VariantChangeTypeEx crashes when trying to convert VT_BSTR to VT_UI1|VT_ARRAY 31490 Beyond Divinity: black screen during gameplay 31501 Wine binaries have become substantially bigger in Wine 1.5.11 31512 'Movavi video converter 3D' crashes in RegSetValueExW 31521 Microsoft SQL Server Management Studio Express 2005: cannot control server service (Win32_Service WMI class needs StartMode and SystemName properties) 31538 'And Yet It Moves' crashes when switching between windowed and fullscreen modes 31550 Patrizier 2 Gold crashes in wined3d_device_set_render_target 31551 Synthesia crashes when you click on play button in main menu, "elf_search_auxv can't find symbol in module" in console output ---------------------------------------------------------------- Changes since 1.5.11: Alexandre Julliard (12): gdi32: Add a helper function to find a specific driver in the DC stack. gdi32: Allow removing a driver from the stack based on its function table. kernel32/tests: "en" is not a valid locale on some platforms. configure: Only enable -gdwarf-2 if -g was specified. opengl32: Generate null driver entry points for all extension functions. user32: ScrollWindow should not use a cached DC, unlike ScrollWindowEx. user32: Rely on SetWindowPos to invalidate the DCEs when the window region is changed. user32: Always go through set_window_pos when the WS_VISIBLE style is changed. user32: Invalidate the DCEs while still holding the window lock in SetWindowPos. winex11: Never attempt to create the window data from a different thread. winex11: Don't select for mouse events on the client window. winex11: Always paint to the whole window. Alistair Leslie-Hughes (3): kernel32: Add GetCurrentConsoleFont stub. kernel32: Add GetConsoleFontSize stub. oleaut32: Add VT_BSTR to VT_UI2|VT_ARRAY test. Andrew Eikum (1): winealsa.drv: Special-case copying common sample sizes in a tight loop. André Hentschel (7): ntdll: Add support for Windows 8 version. ntdll: Catch bad pointers in RtlWow64EnableFsRedirectionEx. winedbg: Add load word operators to Thumb2 disassembler. po: Update German translation. winedbg: Add store operators to Thumb2 disassembler. winedbg: Add register data processing operators to Thumb2 disassembler. usbd.sys: Add partial USBD_ValidateConfigurationDescriptor implementation. Aurimas Fišeras (1): po: Update Lithuanian translation. Austin English (1): readme: Wine no longer supports Mac OS X 10.4. Dan Kegel (1): advapi32: RegSetValueExW should not crash when passed 1 instead of L"1". Dmitry Timoshkov (25): windowscodecs: Do not assume that vtable is the first element of the object. gdi32: Make sure that pattern info is initialized before being used. gdiplus: If there is no hbitmap associated with GpBitmap then create one. gdiplus: Add a test for measuring string that doesn't fit into layout rectangle. gdiplus: Round the layout rectangle down instead of up in gdip_format_string(). gdiplus: Return error code of the failed API to the caller. gdiplus: GdipGetImageThumbnail should return image in 32bppPARGB format. gdiplus: Add a test for extra space added by GdipMeasureString. gdiplus: StringFormatFlagsLineLimit doesn't allow line wrapping. gdiplus: Rename roundr() to gdip_round() to make it clearer that it's an internal helper. gdiplus: Use set_rect_empty() helper to make the code slightly more compact and readable. gdiplus: Add a bunch of tests for GdipMeasureCharacterRanges. gdiplus: GdipMeasureCharacterRanges shouldn't treat empty layout rectangle as infinite bounds. gdiplus: GdipMeasureCharacterRanges should respect device units and transformations. gdiplus: Clarify in the tests where 1/3 of extra text height comes from. gdiplus: Filter tabs out until they are properly supported using stringformat. gdiplus: Do not convert range_rect.X twice. gdiplus: Make GdipMeasureCharacterRanges use common font transformation code. gdiplus: Correct signature/mask info for the GIF codec. gdiplus/tests: Fix font leak. gdiplus: Fix font leak. gdiplus: get_log_fontW helper requires a valid graphics object. gdiplus: Make GdipMeasureCharacterRanges/GdipMeasureString/GdipDrawString add extra space around the text. gdiplus: Print some additional information about device and image being drawn. gdiplus: Add a test for scaling an image with world transform. Erich Hoover (2): hhctrl.ocx: Create a special structure for holding non-const unicode strings. hhctrl.ocx: Implement HH_SET_WIN_TYPE. Francois Gouget (12): dsound: Make dumpCooperativeLevel() static. msvcrt/tests: Add a trailing 'n' to a win_skip(). msvcp100: VTBL_WRAPPER(60) is unused so remove it. dssenh/tests: add a trailing 'n' to a couple of ok() calls. po: A couple of British spelling fixes for the start usage message. po: Remove an unwanted trailing full stop in the Lithuanian translation. d3dx9_36: Add a trailing 'n' to a couple of Wine traces. xcopy: Fix spelling and slightly reword the usage message. po: A spelling fix in the French translation. msvcp100: Make some locale and string functions static. msvcp100: Remove some unused functions. usbd.sys: Add a trailing 'n' to a Wine trace. Gerald Pfeifer (2): wininet: Fix initialization in test_cert_struct. dinput: Fix incorrect check in device_disabled_registry. Henri Verbeet (4): winex11: Try XRandR 1.0 if 1.2 fails. winex11: Try harder to get usable RandR screen resources. wined3d: Use a slightly shorter timeout in wined3d_event_query_finish(). wined3d: Also issue any queries for index buffers in drawPrimitive(). Hwang YunSong (2): po: Update Korean translation. po: Update Korean translation. Jacek Caban (15): mshtml: Added IHTMLWindow6::get_sessionStorage implementation. oleaut32: Ensure that the right interface is passed to the callee in ITypeInfo::Invoke. oleaut32: Added more tests. d3d8: Use proper helpers for iface calls. ddraw: Use proper helpers for iface calls. dsound: Use proper helpers for iface calls. d3d9/tests: Use proper helpers for iface calls. windowscodecs/tests: Use proper helpers for iface calls. d3d10core: Use proper helpers for iface calls. Fixed remaining wrong iface call helpers. unknwn.idl: Don't use inline wrappers for IUnknown calls. Always define WIDL_C_INLINE_WRAPPERS. widl: Fail with error on an attempt to inherit interface from itself. mshtml: Added nsIDirectoryServiceProvider2 implementation. mshtml: Use nsIDirectoryServiceProvider2::GetFiles to provide Wine-specific plugin directory. Jonas Wielicki (1): wined3d: Fix crash in wined3d_device_reset with gdi backend for directdraw. Julian Rüger (1): po: Update German translation. Jérôme Gardou (1): opengl32/tests: Do not pass NULL attrib list to wglCreatePBufferARB. Józef Kucia (7): d3dx9: ID3DXConstantTable::SetMatrix should set scalar constants. d3dx9: ID3DXConstantTable::SetVector shouldn't change the value of matrix constants. d3dx9: ID3DXConstantTable::SetFloat shouldn't change the value of matrix and vector constants. d3dx9: Implement ID3DXConstantTable::SetMatrixTransposeArray. d3dx9: Implement ID3DXConstantTable::SetMatrixTranspose. d3dx9: Implement ID3DXConstantTable::SetMatrixPointerArray. d3dx9: Implement ID3DXConstantTable::SetMatrixTransposePointerArray. Lauri Kenttä (2): po: Update Finnish translation. joy.cpl: Make Enable/Disable buttons wider for translations. Lucas Zawacki (10): dinput/tests: Test for keyboard GetCapabilities. dinput: Return a valid keyboard type in keyboard GetCapabilities. joy.cpl: Prevent crash on IDirectInputEffect_Release. dinput: Append driver name to dinput joysticks on Linux. dinput: Disable linuxinput or linux joysticks based on registry key. joy.cpl: Disable joysticks using joy.cpl. dinput8/tests: Added tests for saving and retrieving settings with SetActionMap. dinput: SetActionMap saving mappings. dinput8/tests: Test load actions when there's no pre-stored ones. dinput: BuildActionMap should not fail if mapping has no pre-stored settings. Marcus Meissner (9): winecfg: Fixed use-after-free (Coverity). user32: Free the correct dce (Coverity). user32: Fixed two use-after-free (Coverity). quartz: Avoid linked list walk with free next (Coverity). qcap: Fixed a use after free in error path (Coverity). qcap: Fixed another use-after free (Coverity). joy.cpl: Avoid uninitialized variable usage (Coverity). hhctrl.ocx: Initialize ret on some error paths (Coverity). riched20: Fixed pointer to value out of scope (Coverity). Marek Chmiel (3): dssenh/tests: Fixed failing block cipher mode tests on the DSSENH cryptographic service provider. dssenh/tests: Added signature tests on the DSSENH cryptographic service provider. dssenh/tests: Added key exchange tests for the DSSENH cryptographic service provider. Matteo Bruni (3): wined3d: Fix blending test expected results. wined3d: Force ARB shader programs reselection on bool/int constant changes. wined3d: Use BOOL instead of char in shader_load_constants(). Michael Stefaniuc (10): qedit: COM cleanup for the IClassFactory iface. strmbase: COM cleanup for the IClassFactory iface. mlang: COM cleanup for the IClassFactory iface. amstream: COM cleanup for the IClassFactory iface. quartz: COM cleanup for the IClassFactory iface. dsound: Cleanup IKsPrivatePropertySetImpl_Create(). dplayx: Avoid TRUE:FALSE conditional expressions. wineconsole: Avoid TRUE:FALSE conditional expressions. dsound: Move the capture structs declarations to the .c file. winetest: Remove an unused struct field. Nikolay Sivov (26): amstream: Call interface methods properly. browseui: Call interface methods properly. comctl32: Call interface methods properly. gameux: Call interface methods properly. itss: Call interface methods properly. mciqtz: Call interface methods properly. mlang: Call interface methods properly. mscoree: Call interface methods properly. msctf: Call interface methods properly. mstask: Call interface methods properly. qcap: Call interface methods properly. winealsa: Fix variable types so pointer is not truncated on 64bit. winecoreaudio: Fix variable types so pointer is not truncated on 64bit. wineoss: Fix variable types so pointer is not truncated on 64bit. msdaps: Use proper method macro. quartz/tests: Use proper method macros. shell32/tests: Use proper method macros. wshom.ocx/tests: Use proper method macro. qmgr: Use proper method macros. riched20/tests: Use proper method macros. wmi: Implement StartMode property for service class. wmi: Implement SystemName property for service class. msxml3: Implement xmldecl-version property for a reader. dwrite: Added IDWriteFontFamily stub. kernel32: Handle neutral locale names better in GetLocaleInfoEx. xmllite: Store DTD processing mode in reader. Piotr Caban (10): msvcp90: Fixed buffer allocation in basic_stringbuf class. msvcrt: Fixed vector destructors implementation on 64-bit systems. msvcrt/tests: Execute c++ related tests on 64-bit systems. user32: Don't limit time needed for WM_DDE_INITIATE processing. msvcp100: Removed virtual function callers for functions that are not virtual. msvcp80: Forward basic_string::erase functions to msvcp90. msvcp80: Fixed basic_string::rbegin and basic_string::rend implementation. comctl32: Remove property sheet page that can't be initialized. wbemprox: Added MaxClockSpeed and NumberOfLogicalProcessors builtin properties. dxdiagn: Initialize ProcessorEnglish property. Rico Schüller (34): d3dx9: Return NULL if name is not given. d3dx9: Improve check for empty braces for elements. d3dx9: Make annotation handling more generic for techniques and passes. d3dx9: Silence missing function handling in the effect interface. d3dx9: Use a separate function for the technique name. d3dx9: Move technique name handling to technique handle validation. d3dx9/tests: Add variable name test. d3dx9: Don't double check the technique. d3dx9: Identify D3DTSS_CONSTANT and FVF states. d3dx9: Remove not needed TRACE. d3dx9: Avoid TRUE : FALSE conditional expression. d3dx9: Remove ctab_constant typedef. d3dx9: Add a fixme for flags in D3DXGetShaderConstantTableEx(). d3dx9: Don't use an index as variable handle, it's not useable for subvariables. d3dx9: Parse structs and sub constants in ID3DXConstantTable. d3dx9: Improve is_valid_constant(). d3dx9: Improve ID3DXConstantTable::GetConstantByName(). d3dx9: Improve ID3DXConstantTable::GetConstant(). d3dx9: Improve ID3DXConstantTable::GetConstantDesc(). d3dx9: Implement ID3DXConstantTable::GetConstantElement(). d3dx9: Fix RegisterCount calculation. d3dx9/tests: Add tests for ID3DXConstantTable::GetConstantDesc(). d3dx9/tests: Add tests for ID3DXConstantTable::GetConstant/ByName/Element(). d3dx9: Use debug_d3dxparameter_class/type in traces. d3dx9: Add debug helper function for RegisterSet. d3dx9: Remove "too many constants" fixme. d3dx9/tests: Fix typo. d3dx9: Add some traces to D3DXLoadSurfaceFromMemory(). d3dx9: Improve set_matrix_array(). d3dx9: Handle D3DXPC_VECTOR in set_matrix_array(). d3dx9: Remove min() in set_matrix_array(), uses always the desc value. d3dx9: Avoid desc copy in ID3DXConstantTable::GetSamplerIndex(). d3dx9: Optimize set_matrix(). d3dx9: Improve traces in set_number(). Roman Dadkov (2): oleaut32: Record DocString field in ITypeInfoImpl structure in function ITypeLib2_Constructor_SLTG. oleaut32: Fix VectorFromBstr call in VARIANT_CoerceArray. Vincent Povirk (8): windowscodecs: Allow CopyPixels to succeed without padding from the last row. windowscodecs: Implement IWICImagingFactory::CreateBitmapFromSource. mscoree: Avoid calling mono_image_open_from_module_handle for libraries. propsys: Fix memory leak in IPropertyStore::SetValue. ole32: Add tests for StgConvertPropertyToVariant. ole32: Implement StgConvertPropertyToVariant. ole32: Add support for reading BSTR properties. ole32: Fix typo. -- Alexandre Julliard julliard@winehq.org